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The 2nd Edition & New Player Thread

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#1
scantrell24

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Welcome to the comprehensive new-player thread. In the Game of Thrones LCG players use customized decks to assume leadership of one of the great houses of Westeros vying for control of King's Landing and the Iron Throne. To achieve their goals, players launch military attacks against their opponents, undermine their opponents’ plans with intrigues of their own, and make brazen power plays to win the support of the realm.

 

The Game of Thrones card game launched as a CCG (collectible card game) in 2002. It was designed by Eric Lang at Fantasy Flight Games and based on the novels written by George R.R. Martin. In 2008 the game rebooted as an LCG (living card game). In August 2015, the game will reboot again, still with the LCG distribution model but with updated and improved rules. Previous cards will not be compatible. For Fantasy Flight's reasons behind the reboot, please read lead designer Nate French's letter to the community

 

Under the LCG model, cards are released in monthly chapter packs (approx. $15 MSRP) with a fixed distribution of 3 copies each of 20 different cards. You know exactly what you're getting when you buy a pack. No chasing rares! To ease the burden of entry for new players, chapter packs will rotate out of the tournament-legal card pool after 3 to 4 years (so starting in 2019). The Core set and deluxe expansions will not rotate but rather remain "evergreen". The LCG model makes Thrones a relatively cheap investment compared to other card games. Furthermore, some players share a collection with a friend or two, thus splitting the cost.

 

The Game of Thrones LCG can by played head-to-head (called "joust" -- the usual format for competitive tournaments) or with 3-6 players (called "melee" - more like board game style). The 2nd edition, to be released at Gencon in August 2015, will feature some rules changes while maintaining the essential elements of the 1st edition. Eight factions will vie for control of the Iron Throne - Targaryen, Lannister, Baratheon, Stark, Martell, Greyjoy, Tyrell and Night's Watch. It appears that players will need three copies of the Core set as most cards come in single copies.

 

Second Edition Resources

The Product Page

FFG Forums

First Preview Video

First Preview Article

Plot Preview Article

My Spoiler Tracker Spreadsheet

 

Official Tournaments

Store championships are the bottom of the organized play pyramid, and the season runs from January to March. Prestigious Regional tournaments run from May to July. The U.S. National Championship is held at Gen Con in August, the European Championship is held at Castle Stahleck in late November, and the World Championship is held at FFG headquarters in Minnesota in early November. The winner of US Nationals, the European Championship, and each World Championship event (draft, joust and melee) earns the right to design their own card! Additionally, major unofficial tournaments are held throughout the year and local stores can host tournaments with game night kits including prizes like alternate art promos, deck boxes, and playmats. 

 

Draft Packs

In November 2013, FFG introduced draft packs which allow players to hold draft tournaments. The LCG distribution model previously made drafting difficult ; players had to create their own draft cubes. But now each player just needs a reusable starter pack ($5) and a randomized draft pack ($15). There were two draft pack sets in First Edition - first Fire and Ice followed by Westeros. FFG added draft tournaments to World Championship weekend starting in 2015, so we can safely assume draft will continue into 2nd edition. 

 

Play Online via OCTGN

OCTGN is a free program that allows us to play Thrones online. A subscription is not necessary to play on OCTGN, but subscribing supports the developers and unlocks some additional features. Cards released in the last six months are censored - you can have either the text OR the picture, but not both. I recommend going to the "Options" tab and changing the "Zoom Behavior" to "display proxies when holding control". You can host a game or find a game to join in the lobby.

 

OCTGN Thread with downloads (ask questions here)

OCTGN Installation Walkthrough
OCTGN Shortcuts 

 

Fan Sites & Discussion

Agotcards

Reddit

Streamed Games

Casterly Rock
Wildfire Gaming

 

Podcasts

2 Champs 1 Chump Podcast (Every Friday)
Beyond the Wall (Every Monday)

 

Tournament Etiquette

FFG's Tournament Rules (under "Support" and then "Tournament Resources")

 

Cheating is defined as any behavior outside the rules of the game performed with the intent to create an unfair advantage for one or more players. Categorical methods of cheating include (but are not limited to): sleight of hand tricks, component manipulation, collusion, misrepresentation, and unsportsmanlike conduct.
All players in a game have a responsibility to maintain the proper board state. If your opponent counts 1 less gold than he should have, you should tell him. If your opponent misses a Forced Reaction card ability that would be detrimental to you, you should tell him.
It is not rude to ask for a takeback. It is not rude to decline such a request.
In a tournament, you should feel free to continue to play at normal speed until time is called even if your board position is hopelessly lost. However, you should not deliberately stall (play slowly) in hopes of getting a modified loss (worth 1 point) instead of a full loss (worth 0 points). 

Scouting is generally frowned upon. Ask your TO and discuss with your meta mates to determine exactly where they draw the line. Some groups allow players to spectate and/or share the details of opponent's decks with their friends between rounds. Personally, I think both of those actions make you an ass-hole, but scouting can be a grey area if "everyone does it".

 

First Edition Resources

FFG's Support Page
Video Tutorial
Basic Rules

FAQ 5.4 and Tournament Rules updated February 12, 2015

Tournament History

 

Which House Is For You?
The links in this section were penned in 2012, so they're out-of-date but still contain valuable information. The articles lay out the strengths and weaknesses, generally speaking, of each House.
For example, Baratheon is associated with rush because they can win power challenges and earn renown easily. However, Baratheon also has some control elements from its shadows and Asshai-themed cards, and recently Bara cards have focused on recursion from the discard pile.

Greyjoy can save its characters from being killed, discard cards from an opponent’s deck, cancel opponent’s effects, and create unopposed challenges. Greyjoy (and Stark) excel at military challenges, but both are relatively poor at intrigue. Greyjoy also features Raider characters and Warship locations.

Stark, on the other hand, can search (“tutor”) for cards, defend challenges successfully, and benefit from winning military challenges. They're home to Direwolves and treasonous House Bolton characters.
Martell is known for their card advantage through “reveal” effects, for taking away challenge icons on opposing characters, and for dishing out punishment when you win a challenge against them.
Targaryen’s biggest theme is undeniably “burn”, which means reducing the strength of opposing characters and using effects that kill zero-strength characters. Targ also has Dragons and Dothraki. They’re probably the third best House for military might, and they have the best keyword in the game -- ambush -- to take advantage of influence-providing cards.
Lannister is all about draw, gold, kneel, and intrigue challenges. They boast top-notch card advantage and economy, they can control opponent’s characters primarily by kneeling them, and they can strip cards from the opponent’s hand. However, Lannister lacks renown and military and power icons, so they’re usually slow to win. You can’t have it all.

 

Rules Questions & Answers
Quills & Tankards Articles

Valar Morghulis
Timing Structure

 

Helpful Sites & Articles for New Players
Playing With a Limited Card Pool
Deckbuilding 101
On Choosing Economy Locations
Card Advantage
Deck Archetypes
Article Archive
The Deck Threads
Setup Analyzer

 

FFG's Timing:
Previous FAQs were released on 12, February 2015, 15 October 2014, 21 July 2014, 15 April 2014, 14 October 2013, 23 July 2013, 27 February 2013, 11 October 2012, 03 August 2012, 20 March 2012, 19 January 2012, 22 September 2011.


  • WWDrakey, zordren, Ratatoskr and 29 others like this

#2
erocklawell

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+1 awesome idea

#3
dcdennis

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see, now you're doing something useful :)

#4
accountdeleted

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lol

#5
istaril

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Shadows, Joust, Melee, and Naval Enhancments are all present in the last 2 pages of the FAQ (where the old "insert" has now been placed).


One of the top questions I see usually revolves around "what do I buy first?". How should we go about answering that? I'd recommend 2x Core Sets, the deluxe expansions, then an entire cycle at a time starting with the most recent, but I also want to stress that some packs are definitely better than others. A few older ones are essential, but most of them are garbage with rare exceptions (like Tommen and Northern Cavalry Flank in the Scattered Armies pack).


I agree with the recommendation for a second core set, and then the deluxe expansions (or at least the deluxe expansion for the house you like best). I've stayed away from recommending chapter pack cycles in general (although they should be recommended as cycles and not packs), since normally if they've played a few games and started to use the deckbuilders/octgn, they get a feel for the cards they want. That said, if someone is splitting cards with a playgroup, I typically recommend Tourney/Narrow Sea type packs that have a lot of house-specific cards, as opposed to Maesters/Defenders that have a lot of neutrals they would fight over.

Playing Online (I'll need some help here)
OCTGN Installation Guide


I'll write something up and make a tutorial video.
  • scantrell24 likes this

#6
scantrell24

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Shadows, Joust, Melee, and Naval Enhancments are all present in the last 2 pages of the FAQ (where the old "insert" has now been placed).


Ah yes, thanks for pointing that out.

I agree with the recommendation for a second core set, and then the deluxe expansions (or at least the deluxe expansion for the house you like best). I've stayed away from recommending chapter pack cycles in general (although they should be recommended as cycles and not packs), since normally if they've played a few games and started to use the deckbuilders/octgn, they get a feel for the cards they want. That said, if someone is splitting cards with a playgroup, I typically recommend Tourney/Narrow Sea type packs that have a lot of house-specific cards, as opposed to Maesters/Defenders that have a lot of neutrals they would fight over.


Good points. I'll make sure to recommend playing on OCTGN to get a feel for cards first, and to give differing answers depending on whether the purchases are for an individual or a group. Does anyone have links to the First Tilt articles? Are they still relevant?


I'll write something up and make a tutorial video.


That would be awesome. We need a walk through for installing OCTGN itself, installing the Thrones stuff, and how to actually play (how to put cards facedown and how to peek at cards get asked often).

#7
biggs369

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This is a great idea!

As a relatively new player myself, i found the First Tilt articles to be very helpful.

www.cardgamedb.com/index.php/index.html/_/game-of-thrones/the-first-tilt-which-house-is-for-you-baratheon
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-expanding-house-baratheon-r212
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-deck-archetypes-baratheon-r303

www.cardgamedb.com/index.php/index.html/_/game-of-thrones/the-first-tilt-which-house-is-for-you-greyjoy
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-expanding-house-greyjoy-r182
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-deck-archetypes-greyjoy-r309

www.cardgamedb.com/index.php/index.html/_/game-of-thrones/the-first-tilt-which-house-is-for-you-lannister
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-expanding-house-lannister-r202
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-deck-archetypes-lannister-r327

www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-which-house-is-for-you-martell-p-r120
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-expanding-house-martell-r194
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-deck-archetypes-martell-r292

www.cardgamedb.com/index.php/index.html/_/game-of-thrones/the-first-tilt-which-house-is-for-you-stark-r84
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-expanding-house-stark-r175
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-deck-archetypes-stark-r274

www.cardgamedb.com/index.php/index.html/_/game-of-thrones/the-first-tilt-which-house-is-for-you-targar-r103
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-expanding-house-targaryen-r187
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-deck-archetypes-targaryen-r267

www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-new-player-faq-r257
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-what-the-faq-means-for-new-players-r503
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-deckbuilding-concepts-r369
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-character-matters-r411
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-building-your-house-plot-deck-r230
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-opening-plots-and-plot-combos-r242
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-plot-strategies-r221
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-resets-r237
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-common-mistakes-r440
www.cardgamedb.com/index.php/index.html/_/game-of-thrones/first-tilt-common-mistakes-part-2-r496

Also, this deck building article is good stuff:
elitistjerks.com/blogs/122150-emptyrepublic/566-building_game_thrones_lcg_deck/

#8
SerMisu

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I think this thread should be pinned, for easier acces...

#9
scantrell24

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As a relatively new player myself, i found the First Tilt articles to be very helpful.


Thanks for posting those links! I'll add them.

Also, this deck building article is good stuff:
elitistjerks.com/blogs/122150-emptyrepublic/566-building_game_thrones_lcg_deck/


That site wanted me to register to see the post. Is it viewable any other way?

#10
istaril

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I'm having a few issues recording the tutorial, most of which I think I can solve with a slightly less awful microphone. I'll still do this, but it'll probably have to wait two weeks until the move when I can justify buying things again without taking up precious U-Haul space.

#11
biggs369

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That site wanted me to register to see the post. Is it viewable any other way?


Weird. You're right, but i didn't have to last time i checked. The author was emptyrepublic as far as i recall, maybe he has it saved somewhere.

There is an OCTGN 'how to' here. It's slightly outdated, but it still worked for me.

Also, another few helpful articles i forgot in the last post:
http://www.cardgamed...lding-for-melee
http://www.cardgamed...building-a-r752
http://www.cardgamed...trigger-on-r184

#12
agktmte

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I'm having a few issues recording the tutorial, most of which I think I can solve with a slightly less awful microphone. I'll still do this, but it'll probably have to wait two weeks until the move when I can justify buying things again without taking up precious U-Haul space.


If you record the video and write out a voice over script someone else can record the audio for it. Yes, I will volunteer myself for that aspect if no one else would rather do it. This might make it happen sooner and then you won't have to buy anything extra.

#13
scantrell24

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Added some things, but this is still a work in progress. I'll get more up tomorrow. Thanks for the help so far.

Are there any other streams/channels with recorded games?

#14
JCWamma

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I've got my own one (www.twitch.tv/jcwamma), but while I can stream videos fine, I'm not the most savvy and don't know how to save them. If someone could tell me that then there'll be a resource there too.

I'll try to compile the Rise of the Kraken articles into an easy list to add to this, so any budding Greyjoy player can learn their trade ;).

#15
agktmte

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If anyone has saved videos (of live games or octgn games) it could be good to see if someone else (Staton maybe?) wants to go through them with commentary to explain what's going on. Perhaps we could even use some games to make tutorial videos if they don't involve anything too complex during the game.

#16
scantrell24

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If anyone has saved videos (of live games or octgn games) it could be good to see if someone else (Staton maybe?) wants to go through them with commentary to explain what's going on. Perhaps we could even use some games to make tutorial videos if they don't involve anything too complex during the game.


I'd also like to know how to record and save video of my OCTGN games.

#17
JRoel

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I just got that all set up to stream and record my own games, it's quite easy actually. I downloaded OBS (http://obsproject.com/), and have used it a couple times to stream on twitch. You can also use it to save recorded matches to your computer. Twitch actually has a quide specifically for obs, in addition to guides for a number of other broadcasting software: http://help.twitch.t...caster-software

#18
slothgodfather

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/vote to get stickied.

#19
biggs369

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Maybe this could replace - and include a link to - the stickied thread with the balanced decks made from 2 x core sets?

#20
scantrell24

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I added a link to the 2x core set deck thread. There are still a few more tweaks pending but it's just about done. A sticky would be great!