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End Times


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10 replies to this topic

#1
Darksbane

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End Times
Card Unique: No
Card Type: Tactic
Card Race: Neutral Card Cost: 10 Loyalty Icons: 0
Power Icons: 0 Hit Points: 0
Epic Spell.

Limited. Play only on your turn.
Lower the cost to play this card by 1 for each card in your discard pile.
Action: Each player shuffles the top 10 cards of his discard pile into his deck. Each player reveals the top 10 cards of his deck and puts each unit revealed into play in any zone. Discard the rest.

Card Set: FaS Card Number: 120
Card Quantity: 3 Illustrator: Daarken

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  • KindzaZ likes this

#2
MightyToenail

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Overpowered much?

#3
Skelton

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Broken. ;)

#4
MightyToenail

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You could just build an extremely high cost Undead deck and abuse the heck out of this.



#5
Skelton

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Yeah. That was the intention, I believe. When it works, it is scarily good. I never really got the chance to play against a good undead deck but I can see this being a beast of a card.

#6
MightyToenail

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Yeah. That was the intention, I believe. When it works, it is scarily good. I never really got the chance to play against a good undead deck but I can see this being a beast of a card.

Do they even playtest these things?



#7
wout

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But it does say each player right, so your opponent does also take the profits, without paying a coin.

#8
HappyDD

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Broken. FAQed to Limit 1 per deck and restricted. Befiore the nerfing you could make a Dark Elf deck with almost only big units and discard effects + End Times. You discard your own cards and once you hit 10 in the pile you play End Times. The number of units with deadly enters play abilities in the 4+ cost range means it didn't matter what your opponent pulled. There are counters, but very few people played with tactic canceling cards. Very NPE, which was one of Invasion's motifs unfortunately.


  • MightyToenail likes this

#9
MightyToenail

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Broken. FAQed to Limit 1 per deck and restricted. Befiore the nerfing you could make a Dark Elf deck with almost only big units and discard effects + End Times. You discard your own cards and once you hit 10 in the pile you play End Times. The number of units with deadly enters play abilities in the 4+ cost range means it didn't matter what your opponent pulled. There are counters, but very few people played with tactic canceling cards. Very NPE, which was one of Invasion's motifs unfortunately.


What's the difference between limit one per deck and restricted?

#10
HappyDD

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Normally you can put up to three copies of a card in your deck, if it says one per deck you can only put one copy in the deck. 

Restricted means it is on the restricted list. You can only have one card of any name off the restricted list. 

In this case that means you could only have one copy of End Times and it would be your Restricted List choice. The limit one per deck makes the End Times decks less reliable. The restriction means it is less tempting to just throw in one copy when you could have 3x another card off the restricted list.


  • MightyToenail likes this

#11
RichardRen

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Your obviously sarcastic reasoning is faulty, Busby. I could go into it, or perhaps someone else would like to address his snarky response?