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[SW Deck] Luke pilots ships

Jedi

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10 replies to this topic

#1
mustafa

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Afflilation:
Jedi (Core Jedi)

Total Objective Sets: 10

1x A Journey to Dagobah (4-1)

Red Five (4-2)
R2-D2 (4-3)
Twi'lek Loyalist (4-4)
Double Strike (4-5)
Target of Opportunity (4-6)

2x The Defense of Yavin 4 (8-1)

Red Two (8-2)
Y-Wing (8-3)
Astromech Droid Upgrade (8-4)
Hidden Outpost (8-5)
Rebel Assault (8-6)

2x The Rebel Fleet (11-1)

Home One (11-2)
Y-Wing (11-3)
Repair Droid (11-4)
Hidden Outpost (11-5)
Target of Opportunity (11-6)

2x Draw Their Fire (12-1)

Admiral Ackbar (12-2)
X-Wing Escort (12-3)
X-Wing (12-4)
Fleet Command Center (12-5)
Heroic Sacrifice (12-6)

1x Frozen Refuge (55-1)

WED-15-1016 (55-2)
FX-7 Medical Assistant (55-3)
Tauntaun (55-4)
Echo Control Center (55-5)
Battle of Hoth (55-6)

2x A Hero's Resolve (64-1)

Luke Skywalker (64-2)
Snowspeeder (64-3)
Tauntaun (64-4)
Battle of Hoth (64-5)
Heat of Battle (64-6)



Click here to view the deck
  • SeeThreebilbo likes this

#2
GroggyGolem

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Interesting deck! Have you thought about replacing frozen refuge with hoth operations? Gives more ships for Luke to pilot, as well as his buddy Wedge Antilles.

#3
Euphius

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I would agree that refuge is wasted in this deck.  It only heals Hoth Objectives with one unit, which you only have 3 of in the deck.  The other unit heals characters, and while you have a bunch, the deck is more vehicle oriented.  I would not use Hoth Ops as suggested by Groggy, as there are a.) not enough hoth objectives to activate the ability of the objective against many opponents and b.) not enough speeders in the deck to take advantage of the ability even if you had the objective in play and activated.  In this build I would consider a Blue Squadron Support for more fighters and some heavy damage capacity, putting in Alderaan for the force control element and another heavy hitting vehicle (and there are lots of unique units for Tantive V to fish for in this build), or maybe Hoodie Han's pod (I like the tactics his pod provides).



#4
yankeefan1355

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I would also have to agree that refuge should be pitched.  I would add Attack Pattern Delta.  I just love to have this in a vehicle deck, especially with Luke the pilot.  Not only do you get Rogue Leader, Rogue 2, a speeder, Snowspeeder Launchbay enhancement, and a BOH edge card, but you get a free 2drop vehicle opportunity every turn.  If you have 2 than you a lot of firepower, and you can get a chance at even more free units.

  

     I like Euphius's ideas as well.  Blue Squadron packs some firepower and Alderann helps with tactics and blast damage.  You may want to think about ditching Draw Their Fire, or even both of them.  I think their are some better objective pods that could work better with your deck. 



#5
SeeThreebilbo

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This is fun and flavorful!



#6
mustafa

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Thanks for the feedback and the suggestions. I agree that Frozen Refuge is the weakest link here, but this build is based on the cards that I have -- which are two core sets and two Hoth packs (Attack on Echo Base and Escape from Hoth).

 

Given that restriction, I think I will have to keep the refuge since I am a big fan of its resources. I also like the protection that Echo Control Center gives (though it's also not that big a deal since my only vulnerable enhancements are the Astromech Droids and Enhancement Luke).



#7
Majestaat

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Might as well squeeze in a second copy of Journey to Dagobah. You lose just a bit of resources for more firepower.



#8
yankeefan1355

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If that's what your working with, than, considering what you want to run with I would agree with Majestaat and double up on Journey to Dagobah.  If you're not totally committed to having pilot Luke at the helm there's always good old normal Luke.  Since Vehicles should be cheaper, it should be easier to absorb his 4 resources cost.



#9
mustafa

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That sounds like a plan. It should strike fear into the hearts of even the most stalwart DS players to see a Luke and Astromech Droid enhanced Red Five hit the table.



#10
aviectus

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good job with this deck
i am looking onto sorting it out with the suggestions mentioned above.

 

/cheers



#11
Majestaat

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Careful when heavily enhancing a single unit. Becomes a huge target for Deadly Sight and capturing effects.







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