Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Episode 23: Spoiler-sode 2! Root Beer at the Cantina

- - - - - podcasts RATC spoilers ILOVETAGS CANTSTOPWONTSTOP

  • Please log in to reply
26 replies to this topic

#1
Noonerz

Noonerz

    Advanced Member

  • Members
  • PipPipPip
  • 265 posts

 Welcome to Root Beer Night. We've got spoilers from Imperial Entanglements featuring the Navy objective set Phantoms of Imdaar! Check it out right now! Like, seriously, right now.

 
WHY IS FORMATTING THIS SO HARD?
 
 
 
 
I'll get pictures up soon, giving people a chance to listen first.

  • Majestaat likes this

#2
America

America

    Advanced Member

  • Contributor
  • PipPipPip
  • 990 posts

Careless Whisper. VERY NICE!


  • TheEmpireBringsSexyBack likes this

#3
Solaris

Solaris

    Advanced Member

  • Members
  • PipPipPip
  • 1242 posts

Can't wait to see the pictures! Btw, I'm listening to the Podcast right now.



#4
BobaFett

BobaFett

    Advanced Member

  • Members
  • PipPipPip
  • 3037 posts

fyi, black 2 also has a tactics.  Also, if niles stole a vehicle, or you used salvage operation on one of their vehicles,  you now control those vehicles, and could be used with fighters coming in!

 

 

I'm not sure if this set is a 2 of.  3 cost tie fighters really seem like they'd slow down your swarm.   i would not run this in a sith control deck, you've essentially got 3 dead cards.  this set certainly needs to go into a fighter deck.  its got no black squadron traits so that hurts a little bit, but you could definitely go non BS tie fighter deck.  The force count is nice at 9.



#5
Solaris

Solaris

    Advanced Member

  • Members
  • PipPipPip
  • 1242 posts

fyi, black 2 also has a tactics.  Also, if niles stole a vehicle, or you used salvage operation on one of their vehicles,  you now control those vehicles, and could be used with fighters coming in!

 

 

I'm not sure if this set is a 2 of.  3 cost tie fighters really seem like they'd slow down your swarm.   i would not run this in a sith control deck, you've essentially got 3 dead cards.  this set certainly needs to go into a fighter deck.  its got no black squadron traits so that hurts a little bit, but you could definitely go non BS tie fighter deck.  The force count is nice at 9.

 

I agree. I think TIE Phantom is so good (even at 3 cost) that it warrants at least one set in a TIE deck, but I'm not too sure about having two. But if you put a Vader or Fel on the Phantom, it's going to be very difficult for the LS to take it out. And objective is pretty good as well. 



#6
normanh

normanh

    Advanced Member

  • Members
  • PipPipPip
  • 522 posts

Of all the games to pull from the EU... Rebel Assault 2?


  • hundreds likes this

#7
BobaFett

BobaFett

    Advanced Member

  • Members
  • PipPipPip
  • 3037 posts

I agree. I think TIE Phantom is so good (even at 3 cost) that it warrants at least one set in a TIE deck, but I'm not too sure about having two. But if you put a Vader or Fel on the Phantom, it's going to be very difficult for the LS to take it out. And objective is pretty good as well.


Vader on the phantom is very nearly pointless. Vader does everything the phantom does plus more essentially so you wouldn't want him on the phantom I don't think.

You are far more upbeat about the set then I. It's a decent set, but I'm saying I don't think it's good enough as a 2 x, but maybe not even as a 1x. Since it has no black squadron trait, I wouldn't think you'd slot it into that deck, so a non BS tie deck, and 3 cost ties are much tougher to swarm than 2 cost ties so I don't know. This set might grow on me with more time, and once I see more stuff in the box.

Also as a side note, I would have thought if pilot (x) was going to be a thing outside of the rogue squadron cycle, we'd get at least 1 in this box, and that's not looking very promising, so I'd bet we'll have seen the last of that mechanic in the rogue squadron cycle.
  • Hida77 likes this

#8
LethalHobo

LethalHobo

    Advanced Member

  • Members
  • PipPipPip
  • 821 posts

fyi, black 2 also has a tactics. Also, if niles stole a vehicle, or you used salvage operation on one of their vehicles, you now control those vehicles, and could be used with fighters coming in!


I'm not sure if this set is a 2 of. 3 cost tie fighters really seem like they'd slow down your swarm. i would not run this in a sith control deck, you've essentially got 3 dead cards. this set certainly needs to go into a fighter deck. its got no black squadron traits so that hurts a little bit, but you could definitely go non BS tie fighter deck. The force count is nice at 9.


True. We forgot about black two.

I didn't mean that it'd be the best deck with these in a sith control style deck, but I think it would definitely be fun. I see your point about a few, essentially, useless cards, but that didn't stop Matt Kohls from winning Gencon and coming in second at world's when he won with a few defense protocols in a sith deck (Talon roll, death from above)

I'll post the images when I get home later this evening!
  • BobaFett likes this

#9
Solaris

Solaris

    Advanced Member

  • Members
  • PipPipPip
  • 1242 posts

Vader on the phantom is very nearly pointless. Vader does everything the phantom does plus more essentially so you wouldn't want him on the phantom I don't think.

You are far more upbeat about the set then I. It's a decent set, but I'm saying I don't think it's good enough as a 2 x, but maybe not even as a 1x. Since it has no black squadron trait, I wouldn't think you'd slot it into that deck, so a non BS tie deck, and 3 cost ties are much tougher to swarm than 2 cost ties so I don't know. This set might grow on me with more time, and once I see more stuff in the box.

Also as a side note, I would have thought if pilot (x) was going to be a thing outside of the rogue squadron cycle, we'd get at least 1 in this box, and that's not looking very promising, so I'd bet we'll have seen the last of that mechanic in the rogue squadron cycle.

 

You may be right about this set, but I still think that a Fighter unit that is hard to kill like TIE Phantom can have a place in a TIE fighter deck. The lack of a pilot is a bit disappointing, though, and while I like the event I'm not sure the enhancement is all that great (unless shield is a big thing in the meta). I wish the Phantom has the BS trait so it will be more easily inclusive to a Navy/Sith TIE strategy. 



#10
BobaFett

BobaFett

    Advanced Member

  • Members
  • PipPipPip
  • 3037 posts
I could also be totally wrong too. It was just my first initial reaction and sometimes without actually seeing (reading) the cards, you miss things, so we'll see.

#11
Hida77

Hida77

    Advanced Member

  • Members
  • PipPipPip
  • 339 posts

I could also be totally wrong too. It was just my first initial reaction and sometimes without actually seeing (reading) the cards, you miss things, so we'll see.

I agree for the most part, so I do not think it was just you.

 

As you said, this will be hard to get in most TIE decks because the cost of the Phantoms are somewhat prohibitive and they are only protected while ready AND participating.  I initially thought maybe we could see them as a splash in Sith/Scum because of the tactic icon inclusion, but the Objective/other cards are pretty limiting for that idea.

 

I honestly can't think of a deck I would want these in.  That's not to say it's a bad set, but it's not as omgwtfbbq as the Chimaera's pod was.  We'll see when it's out if my opinion improves, but I am skeptical.



#12
LethalHobo

LethalHobo

    Advanced Member

  • Members
  • PipPipPip
  • 821 posts

Here are the card images!  Check out that sweet, sweet art!

 

 

 

Attached Thumbnails

  • enhanced-laser-cannon.png
  • fighters-coming-in.png
  • heat-of-battle-ds.png
  • phantoms-of-imdaar.png
  • tie-phantom.png
  • tie-phantom-2.png

  • scwont, Majestaat and CharlieFilms like this

#13
Majestaat

Majestaat

    Advanced Member

  • Contributor
  • PipPipPip
  • 1913 posts

The 3 cost can really screw with the TIEs' curve, but I think the Phantoms are definitely worth a shot. As you guys pointed out, Superior Numbers can give you a free unit and has 1-cost fighters to keep your unit count high.

I'm thriled that TIEs are actually getting many very viable options, and you won't just see the same 5 objectives in every deck.


  • LethalHobo likes this

#14
LethalHobo

LethalHobo

    Advanced Member

  • Members
  • PipPipPip
  • 821 posts

The 3 cost can really screw with the TIEs' curve, but I think the Phantoms are definitely worth a shot. As you guys pointed out, Superior Numbers can give you a free unit and has 1-cost fighters to keep your unit count high.

I'm thriled that TIEs are actually getting many very viable options, and you won't just see the same 5 objectives in every deck.

 

 

I STILL think superior numbers is a little under rated.  The tie units are not much better than your standard tie fighter, but precision flying can REALLY give you the help you need until you find Fel.  It seems like in many Tie games that I've played, not finding Fel can be your downfall.  The escort carrier is the real stand out though.  Being able to bring back ANY fighter whenever you want is MONEY.  Protect all damage with black two and send him to the discard?  Bring him right back with the escort carrier!  Ditch a few ties to help pay for a unit with Kuat?  Bring em right back with the escort carrier! AND, not to mention that when coupled with the Chimaera's set, the escort carrier is ELITE?!  Dope.  I've been a pretty big fan of the set since it dropped and I can see it working well with these.

 

 I see what everyone is saying about the cost, but let's for instance imagine this coupled with Xizor, Vader, Fel, and Boba:  That's 6, 2 resource objectives, with 4 resource enhancements.  I don't think you'll have a problem paying for them, really.  Maybe early game, but once you get a few units out, drop some of these puppies out and you'll be in a REAL good shape, imo.  Maybe I'm just looking at the set with rose colored glasses, but I think this set can be pretty fierce in the right deck. I'm pretty pumped to finally see Navy getting some MONEY sets after how bad they kind of got screwed in the echoes cycle. This new meta will be awesome!



#15
Jarratt

Jarratt

    Advanced Member

  • Members
  • PipPipPip
  • 3660 posts
So I have two real problems with this set.

Firstly it feels like a control set rather than an agressive set. The Phantoms can turtle until they deliver their tactics (assuming you win edge). But unlike the control sets in the last box they don't seem to have a nice on table trick. The Ewoks and the Jubbas are so much better at control than this. This set seems like it will slow down a fighter deck a lot but I would have to play with it to really gauge that.

Secondly it falls once again into the Navy trap. This is a fighter set and rally has no business being in a deck that doesn't support the fighter strategy. The objective, enhancement and event are all fighter centric. This is quite disappointing. Yes Fighters need a bit of control, and different ways to play the archetype is always good, but I would rather have seen it be a more universal set. It's pretty much the exact same complaint that Thrawn gets. Yeah he is great but he has zero resources and the rest of his set is so officer centric.

The enhancement is a true disappointment. Ignoring shields is worthless unless you can do 3 damage. Well there aren't a lot of fighters that can, even with this enhancement. Maybe it would be great of TAS. This enhancement should have just been all vehicles or cost 0. Note I also think the Concussion Missiles should be 0 and they might give you 2 extra unit.

The event is super sweet though. They attack, after they have finished striking you bring in Black 2 and lock something up for your counter attack.

I don't think the set is really bad but given the wealth of Navy fighter stuff we have received I'm definitely not inspired by it at all. I think it adds a wrinkle to a TIE deck but it's hard to say of its a good choice, bad choice, or simply a different option to flesh out the archetype.

#16
CobraBubbles

CobraBubbles

    Advanced Member

  • Members
  • PipPipPip
  • 366 posts

I like the set, mostly for the objective and the event. Fighters Coming In pairs particularly nicely with the Escort Carrier - when any Fighter on the board or in your discard can join an engagement at action speed, it's nearly impossible for your opponent to do their combat math right. Alternatively, pair it with Mithiel to make any Fighter into Outrider-lite. Having the Heat is also nice. It's the first one TIE decks have had access to without the suboptimal Marek splash.

 

As has been said, working out the quantity is tough. I'd happily play it 1x in any Fighter deck, although finding the space in the Black Squadron and Scum versions could be tricky. In mono-Imperial or any version with 2x Superior Numbers I'd test 2x though. It combines so nicely with that set - not only is it great with the Carrier but the little TIEs help balance your cost curve and giving a Phantom Edge 2 is pretty bonkers. I also like it with Defense Protocol, as the Heat and the Enhancement are very nice with the Attack Squadron.

 

I'm thinking something like 2 Phantom 2 Vader 2 Fel 2 Defense 2 Superior to start with and tweak from there.



#17
Jarratt

Jarratt

    Advanced Member

  • Members
  • PipPipPip
  • 3660 posts

I like the set, mostly for the objective and the event. Fighters Coming In pairs particularly nicely with the Escort Carrier - when any Fighter on the board or in your discard can join an engagement at action speed, it's nearly impossible for your opponent to do their combat math right. Alternatively, pair it with Mithiel to make any Fighter into Outrider-lite. Having the Heat is also nice. It's the first one TIE decks have had access to without the suboptimal Marek splash.

 

 

I don't believe in this heresy. ;-)

 

Actually I'm running 1 Sword and 1 Defence Protocol in my black squadron deck and really liking it at the moment.



#18
SeeThreebilbo

SeeThreebilbo

    Advanced Member

  • Members
  • PipPipPip
  • 1819 posts

Neat! I don't know about three cost, but the ability is cool.



#19
pantsyg

pantsyg

    Advanced Member

  • Members
  • PipPipPip
  • 2690 posts

edit: multiple post



#20
pantsyg

pantsyg

    Advanced Member

  • Members
  • PipPipPip
  • 2690 posts
The Phantoms really love Tallon Roll. Between the card text and the tactics, they could be really scary. The 3 cost is steep but probably fair for their icons, and as others have noted decks that will run these have both 2-money objectives to help the curve and cheap units to fill out the rest of your deployment.

The enhancement will occasionally be useful to mitigate the protection fate card, which is resurgent with Rahn's set. I also jut like it for the extra gun.





Also tagged with one or more of these keywords: podcasts, RATC, spoilers, ILOVETAGS, CANTSTOPWONTSTOP