While this conspiracy is in play, each player must choose and wound a character he controls in order to commit characters to stories.
Disrupt: Exhaust to cancel 1 wound to a character.
Based on the August Lindquist ruling, if you purposely cancel the wound an opposing player attempts to put on his/her character due to Pervasive Toxemia, then you have effectively prevented them from committing to stories, right? Two (or a way to ready one each turn) is almost a lock. Unless I'm missing something?
Disrupt: If August Lindquist would be wounded, instead choose another character to be wounded. Then, place a success token on August Lindquist.