Dread Ephemeris. Very powerful. Possibly too powerful, even at cost 4. Creates Jumpers every bit as bad as Ultima Thule, but some of those jumpers are real problems. Feels broken vs Jeanne D'Ys, Slenderman, and problematic vs Sieur Piriou Louis, Rite of the Silver Gate. Not to mention that it cramps all future Fated card designs.
Maria de Naglowska: Gives 6+ cost critter for 3 cost and 1-card. This is Shocking Transformation level of good (hell, it is 3 cost and takes 2 cards) and would be almost certainly end up restricted. Also the uncommited bit seems weird/redundant.
Aleister Crowley: fun powers, skill seems strangely low, icon count is high-ish,
presence of (I) is quite strange. Also, I would have pegged the real world Crowley as Hastur or Yog Faction (or maybe Syndicate)[withdrawn]
Jack Parsons.: Price/stats are okay, but the power doesn't immediately feel like a good faction fit, I would need a chunk of persuading.
Solstice Conclave: Feels overpriced, even with the multi-domain feature.
All up, nicely imaginative
Chartered Objective: Love it. Might need play testing on the cost. (0 or 1 may be better/okay)
Shadow Palace: Nice. Again, might need play testing on the cost, 0 or 1 may be okay.
Master Magician. Note sure why a master magician would be resilient. Also would likely never hit the table given competition in the 3-cost slot. Also wants Sorcerer subtype.
Prince of the Royal Art. Love it. Vicious power. I like the fact the unsummon happens before you apply the loss, weakens the benefit re (T)/© losses. I assume he is unique - like the Long-Dead Prince?
Sham Rosicrucian. Decent body for 2 cost, but a painful downside. Hard to see him getting to the table much. (Later thought: Maybe add a card draw to his response to soften the blow?)
Esoteric Poet: We let artists in the lodge now? Still, seems okay. Straight card advantage, but the body you get is fairly weak. Could weaken it by letting opponent choose, but may not need to.
All up I like the ideas without too much getting carried away.
Runic Dynamo. This worries me greatly. Is the loyal enough of a hindrance? Is the once per phase enough of a hindrance? Most characters have skill >= cost, so this lets basically you play one high-ish cost character for free each turn (albeit exhausted). Very worrisome.
Grand Inspector of Rites. I wonder if a rites inspector might be more(A) and less (I), especially the icon booster. Of course at 5 cost he could likely boost both and not see the table.
I think I give a rare thumbs down to these two.
Supreme Banishing. Solid addition.
Pancake Breakfast Social. Weird, but ok, Needs steadfast, 1 may be enough
Consecrated Taper. Not bad. Would have weird effects, and possibly lead to more Day/Night co-existence.
In summary, I like them,
The Franklyn Paragraphs. Powerful it a tentacle-heavy or draw heavy deck. I would perhaps either let the loser choose the character that runs away, or make it instead of the usual effect. Also, as worded, it should be a forced Response, not a Disrupt.
Regardless, would need careful play testing for cost and suitability. Feel like one of those cards that would get stronger with time as people learned how to use it.
Resolute Incantation. not sure its a good fit, feels like an agency card. I suspect ST should be adding arcane instead, but that would just make the card feeble. Maybe limit it to either printed Willpower and/or ST character, and maybe add ©(A)?
So, I think you clearly showed some strong creativity in there. I would love to see more.