New to the site and not sure if this is the right place to put this so put me in my place if I'm out of line here. I've got a theory for a deck that revolves around minimizing the allies in play and instead relies on powerful heroes acting repeatedly. To that end, I've created a deck built around Treebeard and Gandalf, two of the highest base stat heroes available in the current cardset. The big problems I am having are starting threat (Gandalf and Treebeard are 27 alone) and early turns before I've fished up gandalf's toys and other attachments that make them so effective. Another problem, albeit not a significant one in my playthroughs so far, is resource management - the reason should be obvious here. My question is simple - can this be made to work or am I chasing a concept that's probably doomed from the start to be ineffective? I've pasted the deck below for your perusal and feedback, which would be greatly appreciated.
- I play exclusively multiplayer (usually 2) with my wife playing an Elrond-based Noldor deck.
- The Wardens are there because of their impressive synergy with Elrond, while the self preservations are there because Treebeard likes to cut himself.
- I hate the song of kings, but relying on gandalf to play all leadership cards has me concerned
- Merry is the 3rd hero largely because he minimizes further pain to starting threat and provides active management later.
- Fast Hitch would be thematic in this deck for Merry, but I didn't see where I could make room for it.
- Card draw is provided by Master of the Forge. With 33 attachments, each one is effectively an extra card every round, with the added benefit of being able to be a little selective about which I need most.
Deck Created with CardGameDB.com The Lord of the Rings Deckbuilder
Total Cards: (50)
Side Quest: (0)