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Posted 13 November 2016 - 11:14 AM
Is the '2 hand slot' a second hand slot, or is it a slot specifically for two-handed items?
For instance, which of these can I have equipped at the same time?
Flashlight - 1 hand slot icon
Knife - 1 hand slot icon
Baseball bat - 2 hand slot icon
Posted 13 November 2016 - 11:32 AM
Each character has two hand slots (because you have two hands) and two arcane slots (because...well, because). So you can have up to two one-handed cards equipped, or one two-handed card equipped of each type.
- Toqtamish and jasonconlon like this
Posted 13 November 2016 - 05:52 PM
To clarify even further, you could have the Flashlight and the Knife equipped at the same time, or you could have JUST the Baseball Bat. You could NOT have the Baseball Bat + Knife or Baseball Bat + Flashlight.
- jasonconlon likes this
Posted 13 November 2016 - 08:53 PM
The reason for my confusion was that:
1) the rules don't actually explain this point very well, and don't mention two-handed items at all; and
2) the Clues, Challenge, and Chaos article states:
...which didn't make sense to me on first reading, because you could simply equip both - unless the 2 hand slot WAS specifically for two-handed items? But upon re-reading I see the intent was simply about wisely choosing the item you will use in any given slot.
In the end, when you're looking at your deck, you'll have to decide for yourself whether you'd prefer the action-efficient reliability of an item like the Magnifying Glass (Core Set, 30) or if you'd prefer to use that slot for a more versatile—although less action-efficient—Tome like the Encyclopedia (Core Set, 42).
Posted 13 November 2016 - 11:33 PM
You're welcome! Thanks for the question, and have fun ghoul diving!
- jasonconlon likes this
Posted 08 December 2016 - 04:51 PM
Can you discard items at any time as an action?
I've noticed some cards say, when this such and such runs out of chargers discard it. But things like flashlight don't explicitly state this.
Posted 08 December 2016 - 05:54 PM
No, you cannot discard your Assets from play at will. You either have to replace them when you play a new Asset that would use a filled Asset slot, or use the ones that discard themselves when they are depleted (like First Aid).
Note that it's not really any disadvantage to having your Assets sit around empty in your play area. I guess technically they are not being recycled back into your deck for possible re-access from reshuffling or Scavenging, but it's not like they hurt you otherwise. I'd say just play another Asset. And if you are consistently finding that your gun is emptying and you never get a chance to refill it...then play more Assets so you can ditch the empty gun and hopefully recycle it. Not the best plan, but it is a plan.
Posted 09 December 2016 - 09:31 AM
An uncharged asset is a good choice for Crypt Chill.
- Friman and Gaffa like this