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Summer 2021 OT Elimination Round

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#1
MacRauri

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On to the Elimination Round of the 2020 Fall Online Tournament!



Players who make the cut will have until Thursday August 26, 11:59pm to pm me (MacRauri) and lock in their decklists. Please remember: you must lock in 4 totally non-overlapping decks,  This includes affiliation cards!  

The Elimination Round is single elimination best of 5. During the first round where there is a clear higher seed the higher seed will decide which side to start with, then each player secretly decides which deck of that side they will field in game 1.  In game two players alternate sides and again secretly pick which deck they would like to play.   Players will alternate sides exhausting decks until a winner is determined. Should a 5th game be needed, the player with more game-points earned during the match may decide if they will play LS or DS in the 5th game, and then both players secretly decide which deck to field . If that is a tie decide randomly.

Feel free to split your games up across multiple nights and report as you go along.

 

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FIRST ROUND:

 

Kiramode:      10 - 3 - D - L - D                      CoDameron: 1 - D - L - D                     

jimmyc1972:   L - D - 1 - 6 - 6                      alfguys:         D - 3 - 7 - 5 

 

MacRauri:  L - D  - L                                     DonovanM:   9 - 9 - L - D - W                     

Haxxson:   8 - 10 - 6                                     IAmBatmanD - L - 7 - ? - ? 

 

 

SEMI-FINALS
 

Kiramode:  D - 8 - 3 - 11                         CoDameron:  X - X - X - X - X                     

MacRauri:  8 - D - L - D                           DonovanM:    X - X - X - X - X 

 

 

3rd PLACE MATCH
 

Kiramode:  X - X - X - X - X

???            X - X - X - X - X

 

FINALS
 

MacRauri:  X - X - X - X - X

???   X - X - X - X - X


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#2
MacRauri

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Group A (Pink)

 

1A - Kiramode

 

LS - Jedi Coaxium

2x A Hero’s Trial

2x The Master’s Domain

2x A Hero’s Beginning

1x Forgotten Heroes

1x Heroes and Legends

1x Hidden from the Empire

1x The Forgotten Masters

 

LS - Smuggler Coaxium

2x No Match for a Good Blaster

2x Across the Dune Sea

1x Asteroid Sanctuary

1x The False Report

1x Bait and Switch

2x May the Force Be With You

1x Twilight of the Apprentice

 

DS - Sith Coaxium

2x Merciless Plans

2x Lure of the Lost

2x The Emperor’s Promise

2x Dark Lord of the Sith

2x Mission Command

 

DS - Navy Coaxium

2x The Tarkin Doctrine

2x Might of the Empire

2x Inexorable Destruction

2x Blizzard Assault

1x The Last Grand Admiral

1x The Killing Cold

 

2A - DonovanM

 

LS - Guardians of Justice

2x A Hero’s Resolve

2x The Secret of Shantipole

2x Running the Canyon

2x The Defense of Yavin 4

2x Heroes of the Rebellion

1x Fleeing the Empire

1x Blue Squadron Support

 

LS - Jedi Coaxium

2x A Hero’s Trial

2x A Hero’s Beginning

2x Matter Under Mind

1x A Journey to Dagobah

1x The Secret of Yavin 4

1x The Flight of the Crow

1x The Master’s Domain

 

DS - Promise of Power

2x Hunter for Hire

2x Hunter in the Night

1x The Spice Trade

2x Knives in the Night

1x The Killing Cold

1x Agent of the Emperor

1x Dark Lord of the Sith

 

DS - Scum Coaxium

2x Masterful Manipulation

1x The Tatooine Crash

1x The Hunter’s Flight

1x The Hutt’s Menagerie

1x The Lady’s Lesson

1x Heartless Tactics

1x His High Exaltedness

1x Shadows of Dathomir

1x The Emperor’s Cabal

 

Group B (Yellow)

 

1B - CoDameron

 

LS - Rebel

2x Planning the Rescue

2x May the Force Be With You

2x Asteroid Sanctuary

2x Feigning Captivity

1x Along the Gamor Run

1x The Broken Horn

 

LS - Jedi Coaxium

2x A Hero’s Trial

2x Sacrifice at Endor

2x Native Blessings

1x Watchers in the Wasteland

2x Warriors of the Forest

1x Tribe of the Trees

 

DS - Dark Masters

2x Superior Numbers

1x The Empire’s Elite

1x Cloud Cover

1x Support of the Fleet

2x Black Squadron Formation

2x Dark Defenders

1x The Emperor’s Sword

 

DS - Navy

2x Deploy the Fleet

2x The Tarkin Doctrine

2x Might of the Empire

2x Inexorable Destruction

2x Endor Entrapment

 

2B - Haxxson

 

LS - Mercenary Contracts

2x On the Run

2x The Broken Horn

1x The Last Warrior

1x Spirit of Rebellion

2x Explosives Artist

2x The Lost Commander

1x Haunting the Empire

1x Pushing Back the Empire

 

LS - Smuggler Coaxium

2x Raise the Stakes

2x Asteroid Sanctuary

2x Calling in Favors

2x Fleeing the Empire

2x Command and Control

 

DS - Promise of Power

2x Hunter for Hire

2x Hunter in the Night

1x The Spice Trade

2x Knives in the Night

1x The Killing Cold

1x Agent of the Emperor

1x Dark Lord of the Sith

 

DS - Sith Coaxium

2x Fall of the Jedi

2x The Emperor’s Web

2x The Emperor’s Cabal

2x Order of Inquisitors

1x The Imperial Bureaucracy

1x Lure of the Lost

 

Group C (Blue)

 

1C - IAmBatman

 

LS - No Questions Asked

2x Spark of Rebellion

2x Native Blessings

1x Sacrifice at Endor

2x Impersonating a Deity

1x Tribal Support

1x Warriors of the Forest

1x Tribe of the Trees

 

LS - Jedi Coaxium

2x A Hero’s Trial

2x A Hero’s Beginning

2x Matter Under Mind

1x A Journey to Dagobah

1x The Secret of Yavin 4

1x The Master’s Domain

1x Trust in the Force

 

DS - Promise of Power

2x Unsavory Contracts

1x The Spice Trade

1x Hunter for Hire

1x I Don’t Like You Either

2x Merciless Plans

1x Dark Lord of the Sith

2x Mission Command

 

DS - Dark Masters

2x Superior Numbers

1x The Empire’s Elite

1x Cloud Cover

1x Support of the Fleet

2x Black Squadron Formation

2x Dark Defenders

1x The Emperor’s Sword

 

2C - MacRauri

 

LS - Mercenary Contacts

2x Renegade Squadron Mobilization 

2x Trust Me

2x The Broken Horn

2x The Rebel Fleet

2x Commando Operations

1x Commando Raid

1x Hit and Run

 

LS - Fighters for Freedom

2x Pushing Back the Empire

2x The Lost Commander

1x Haunting the Empire

2x May the Force Be With You

1x A Hero’s Journey

1x The Secret of Yavin 4

1x The Survivors

 

DS - Navy Coaxium

2x Unstoppable Advance

2x Enforced Loyalty

2x Blizzard Assault

2x Vader’s Fist

2x The Emperor’s Promise

 

DS - Imperial Contractors

2x Masterful Manipulation

2x The Hunter’s Flight

1x Behind the Black Sun

1x The Hutt’s Menagerie

2x The Empire’s Elite

2x Defending the Trench

1x Guarding the Wing

1x Cloud Cover

 

P7 -alfguys

 

LS - Guardians of Justice

2x The Secret of Shantipole

2x Running the Canyon

1x A Journey to Dagobah

1x A Hero’s Beginning

2x The Defense of Yavin 4

2x Command and Control

1x Fleeing the Empire

1x Planning the Attack

 

LS - Rebel Coaxium

2x They’ll Never Stop Us

1x Mobilize the Squadrons

1x Blue Squadron Support 

1x Rogue Squadron Assault

1x Called to Arms

1x Running the Trench

1x Heroes of the Rebellion

1x Turning the Tide

1x A Legend Begins

 

DS - Promise of Power

2x Hunter for Hire

2x Hunter in the Night

1x The Spice Trade

2x Knives in the Night

1x The Killing Cold

1x Agent of the Emperor

1x Dark Lord of the Sith

 

DS - Navy Coaxium

2x Unstoppable Advance

2x The Tarkin Doctrine

2x Pattern Analysis

2x Blizzard Assault

1x Enforced Loyalty

1x Protect the Generator

 

P8 - jimmyc1972

 

LS - Rebel

2x Planning the Rescue

2x May the Force Be With You

2x Asteroid Sanctuary

2x Feigning Captivity

1x Along the Gamor Run

1x The Broken Horn

 

LS - Jedi Coaxium

2x A Hero’s Trial

2x Sacrifice at Endor

2x Native Blessings

1x Watchers in the Wasteland

2x Warriors of the Forest

1x Tribe of the Trees

 

DS - Promise of Power

2x I Don’t Like You Either

1x The Tatooine Crash

1x Behind the Black Sun

1x The Spice Trade

2x Plan of the Prophetess

2x Dark Lord of the Sith

1x Order of Inquisitors

 

DS - Sith Coaxium

2x Fall of the Jedi

2x The Emperor’s Web

2x Lure of the Lost

1x Merciless Plans

1x The Emperor’s Promise

1x Brothers of the Sith

1x The Emperor’s Cabal



#3
MacRauri

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5 decks in.  just waiting for last 3.

We plan on doing a video/discord discussion of decklists and the bracket Friday at 5pm EST.


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#4
MacRauri

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MacRauri vs Haxxson

 

Game 1:  I picked LS and we both went into the tank deciding on decks.  I decided to come out swinging with my target of opportunity deck and Haxxson picked his Sith Coaxium.  I knew Vader pings could be a potential problem if my units didn't survive to the edge battle and he also had a twist in his deck.  Turn 1 Haxxson played Rav and committed.  I played a droid and Echo caverns and swung at Web.  Rav blocked.  I bid won edge by a lot, 2 targets, a Hit and Run trigger and the droid took out the objective.  turn 2, Haxxson played Vader got a ping damage on my droid and swung with Rav to damage Commando Ops.  I did something that might have been foolish.  I moved Rav's bomb over to Vader to minimize the blast on my objective.  Except then Vader had 3 bombs and Haxxson decided to send him in at Broken Horn to take out my money and move the dial.  The race was on.  Haxxson had no defenders, but Vader was on the board.  I was fearful of Choke and ping damage, but decided if Haxxson had it he had it.  Between targets, units with blast, Hit and Run and Echo Caverns I had just enough for game.  Except a Vader ping robbed me of a blast.  I took an objective and put 4 on another.  The dial moved to 6.  I was pretty sure he didn't have any ways to take 3 objectives in one turn and I just needed to sneak through one more damage.  Haxxson played a Shadow Guard and recurred the Sate event so I would now have to deal with a shield as well.  Vader got his stick and went on offense to whittle down my board.  He took another objective sending the dial to 8, but didn't go all out to move things to 11.  I drew Target, Judder Page and Adaptive Strategy and swung all out.

MacRauri (12) Haxxson (8)

 

Game 2:  We both went back into the tank and I decided to play my Mission Palp deck.  Haxxson went with his Smuggler Coaxium ships with bombs deck.  I had Vader's Fist on my flop, with Yularen and Battle of Hoth in hand so I felt pretty good about my chances to squeeze him.  Turn 1 I didn't see any AT-ATs and instead played the 501st legion and committed.  Haxxson was on 5 cards, but he made the most of them playing Falcon and a CCO tapping out Calling in Favors for the rest of the game.  Falcon went and put 3 damage on Fist.  I think I blocked the CCO, won edge but had to double focus.  I was able to remove all the damage on my objectives on my turn with Yularen and Battle of Hoth putting the squeeze back on Haxxson, but I didn't have any answers for Falcon which was threatening to just keep coming in and potentially with a shield from the Leia objective.  During the next couple turns Haxxson got out Resupply Depot and started playing Corvettes and a blockade runner easily taking 2 objectives.  The board presented itself with a corvette, a blockade runner, resupply depot and a Falcon that could come back in.  Plenty of bombs.  I had a cute play where he placed the Leia objective shield on a Corvette allowing me to play Aggressive Assault to destroy Fleeing the Empire putting him on 4 money and evading the Falcon.  He dropped a Corvette instead.  My Defense held on by a thread.  I had Mithel, and an AT-AT to shield Blizzard 1.  He would get 2 strikes off, but Mithel deprived him of the 1 bomb he needed.  I was able to take 2 objectives on the crack back and win.

MacRauri (12) Haxxson (10)

 

Game 3:  Our next deck match-up was locked in with Haxxson's Night Night deck vs my Fighter's for Freedom deck.  My starting hand was looking good with Hera into Pushing Back reduction on YYSY along with Protection fate card and a lightsaber deflection.  Turn 1 Haxxson played Mara gave her a blaster pistol and committed.  He also had Knives in the Night out so Mara had 4 guns.  I mulled over if I still wanted to attack turn 1, decided against it and committed both my units.  Next I remember a Nightsister and a spider coming out and Mara going in for an attack.  Yoda stepped up to defend.  I figured even with 4 guns I was safe because of Protection and lightsaber deflection, but Haxxson had double Echoes, committing and uncommitting the Nightsister.  It was just enough damage to get around both protection and lightsaber deflection and Yoda left the board without getting to strike.  In subsequent turns Bane and Nightmom came out.  but I was able to rebuild with Phantom, Yoda and Rex.  Double Pushing Back the Empire really helped.  In my last turn I got Cassian who was able to give me just enough options despite not winning edge in the final turn.

MacRauri (12) Haxxson (6)


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#5
CoDameron

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The CoDameron v Alfguys match has concluded. Series is split into 2 videos on my youtube. Excellent games with an excellent player

youtube.com/c/codameron


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#6
kiramode

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Kiramode 3-2 (49) vs Jimmyc1972 2-3 (37)

Jimmyc1972 wins game 1 as LS with dial at 10.

Jimmyc1972 wins game 2 as DS losing 0 objectives and allowing 8 damage across objectives.

Kiramode wins game 3 as DS losing 0 objectives and allowing 3 damage across objectives.

Kiramode wins game 4 as LS with dial at 6.

Kiramode wins game 5 as DS losing 1 objective and allowing 4 damage across objectives.
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#7
MacRauri

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On to the semi finals.

Whatever the results we will have a MN vs NY final and consolation match!


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#8
MacRauri

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MacRauri wins 3-1 against Kiramode.

video to be posted on CoDameron channel


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