In this post we will collect links to all issues of The Quill & Tankard Regulars, our article series on rules and timing questions. Enjoy!
Note: The Citadel Custom sub-series contains in-depth play examples of all the phases in the game. It should be especially valuable for players of low and medium experience levels, although we're sure that also veterans might learn something new!
Issue 1: Citadel Custom - The Plot Phase
Issue 2: Aeron Damphair (VM) and other Character Agendas
Issue 3: Threat from the East Outdated as of FAQ 3.3!
Issue 4: Meera Reed
Issue 5: Citadel Custom - The Draw Phase
Issue 6: Pyat Pree
Issue 7: Val
Issue 8: Explaining FAQ update 3.3
Issue 9: Citadel Custom - The Marshalling Phase
Issue 10: Citadel Custom - Shadows
Issue 11: The To Be A... Events
Issue 12: Outwit and the timing of save/cancel responses
Issue 13: The Neutral Faction
Issue 14: Moribund events and Copper Link shenanigans Outdated as of FAQ 4.2!
Issue 15: Little and Less Article up-to-date, was modified after posting to adhere to new information regarding it only functioning on Responses triggered from hand..
Issue 16: The Quill & Tankard Regulars on the Road - Special Stahleck Edition
Issue 17: Citadel Customs - The Challenges Phase
Issue 18: Fast-forwarding player actions
Issue 19: A Game of Cyvasse
Issue 20: Burning Bridges
Issue 21: How Deadly works; Walder Frey
Issue 22: The Battle for the Shield Islands
Undergoing renovation announcement
Issue 23: All about the Naval Enhancement
Issue 24: Citadel Custom - The Dominance, Standing and Taxation Phases
Issue 25: Passive, Constant and Lasting Effects
Issue 26: Immunity
Issue 27: Keywords
Issue 28: Beginning a Game
Issue 29: Copy Effects
Issue 30: Blood Magic Ritual
Issue 31: Jaqen H'ghar
Issue 32: Changing Card Types, Part 1
Issue 33: The Red Wedding
Issue 34: Coldhands
Issue 35: Explaining FAQ 5.0
Edited by QuillandTankardRegulars, 11 June 2015 - 06:29 PM.