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The Grand Melee


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Robert Baratheon

Unique Robert Baratheon


Type: Character House: Baratheon
Cost: 5
STR: 3 Icon: Military, Power
King. Lord.
Melee. Renown.
While Robert Baratheon is attacking alone in a Power challenge, each opponent you are not attacking may declare 1 eligible character as a defender. If you win the challenge, instead of the normal claim effects, each opponent must satisfy the claim effect of the challenge.
Crest: Noble
Set: TGM Number: 27 Quantity: 3
Illustrator: Winona Nelson
**--- 16 Comments
Euron Crow's Eye

Unique Euron Crow's Eye


Type: Character House: Greyjoy
Cost: 5
STR: 4 Icon: Military,Intrigue, Power
King. Lord. Ironborn. Raider.
Renown.
Response: After an opponent declares a challenge against you, discard the top card of each opponent's deck. Then, draw 1 card for each location discarded in this way.
"From Ib to Asshai, when men see my sails, they pray."
Crest: Noble
Set: TGM Number: 29 Quantity: 3
Illustrator: Kristina Carrol
***** 11 Comments
Flea Bottom

Unique Flea Bottom


Type: Location House: Neutral
Cost: 0
King's Landing.
No attachments.
Marshalling: Kneel Flea Bottom to lower the cost of the next character you play this phase by 2. That character comes into play knelt.
Card designed by 2004 A Game of Thrones World Champion Greg Atkinson.
Set: TGM Number: 39 Quantity: 3
Illustrator: Regis Moulun
***** 2 Comments
The Vaith

Unique The Vaith


Type: Location House: Martell
Cost: 2
Dorne.
Response: After a player declares a challenge against you, kneel 1 influence to choose 1 character controlled by that player. That character loses an icon of your choice until the end of the phase.
Set: TGM Number: 35 Quantity: 3
Illustrator: Franz Miklis
***** 19 Comments
Varys

Unique Varys


Type: Character House: Lannister
Cost: 2
STR: 4 Icon: Intrigue, Power
Ally.
House Lannister only. Stealth.
If you have more than 1 opponent Varys gains: "Response: After an opponent declares a challenge, put Varys into Shadows to redirect the challenge against an eligible opponent of your choice, ignoring any Title restrictions."
Crest: Shadow
Set: TGM Number: 24 Quantity: 3
Illustrator: Mike Capprotti
***** 14 Comments
Doran Martell

Unique Doran Martell


Type: Character House: Martell
Cost: 5
STR: 3 Icon: Intrigue, Power
Lord.
No attachments. Vengeful.
Response: After you lose a challenge as the defender, each opponent must choose and discard 1 card from his or her hand.
"Vengeance... Justice... Fire and blood."
Crest: Noble
Set: TGM Number: 34 Quantity: 3
Illustrator: Magali Villenueve
***-- 10 Comments
A Champion Arises

A Champion Arises


Type: Event House: Neutral
Dominance: If you won every challenge in which you were the attacker or defender this round (minimum of 1), choose a non-Army character you control to claim 1 power for each opponent in the game. (Limit one per phase.)
He took the victory, an dthe champion's purse, and, for perhaps the first time in his life, the love of the commons.
Set: TGM Number: 38 Quantity: 3
Illustrator: Cristi Balanescu
**--- 1 Comments
The Grand Melee

The Grand Melee


Type: Plot House: Neutral
Inc: 2 Init: 2 Claim: 2
Military Battle.
During challenges, total attacking STR is determined by counting the number of participating attackers and total defending STR is determined by counting the number of participating defenders.
Set: TGM Number: 40 Quantity: 3
Illustrator: David Nash
***-- 18 Comments
Old Bear's Crow

Unique Old Bear's Crow


Type: Character House: Neutral
Cost: 1
STR: 2 Icon:
Creature. Raven.
No attachments.
Night's Watch characters you control without a printed Military icon gain a War Crest.
Night's Watch characters you control without a printed Intrigue icon cannot be bypassed by stealth.
Night's Watch characters you control without a printed Power icon get +1 STR.
Set: TGM Number: 37 Quantity: 3
Illustrator: Dimitri Bielak
***** 5 Comments
Captain of the Iron Fleet

Unique Captain of the Iron Fleet


Type: Attachment House: Greyjoy
Cost: 1
Title.
Unique Greyjoy character only.
Attached character gains renown.
Response: After you win a challenge in which attached character participated, choose and discard 1 kneeling location from play.
Set: TGM Number: 30 Quantity: 3
Illustrator: Ilich Heariquez
***** 6 Comments
The Smalljon

Unique The Smalljon


Type: Character House: Stark
Cost: 3
STR: 3 Icon: Military, Power
House Umber.
Melee.
Response: After The Smalljon is declared as an attacker against a player with a Title you oppose, raise the claim on your revealed plot card by 1 until the end of the challenge. (Limit once per challenge.)
Set: TGM Number: 21 Quantity: 3
Illustrator: Daniel Cortes
****- 6 Comments
Thoros of Myr

Unique Thoros of Myr


Type: Character House: Neutral
Cost: 4
STR: 3 Icon: Military, Power
Asshai. Brotherhood.
Melee. Renown.
If you have more than 1 opponent Thoros of Myr gains: "While Thoros of Myr is attacking, non-unique characters cannot defend alone."
"... it shan't be murder, only justice."
Set: TGM Number: 36 Quantity: 3
Illustrator: Paco Rico Torres
****- 3 Comments
Khaleesi's Faithful

Khaleesi's Faithful


Type: Character House: Targaryen
Cost: 4
STR: 4 Icon: Military, Power
Dothraki. Army.
No attachments.
If you have more than 1 opponent, Khaleesi's Faithful gains: "Limited Response: After Khaleesi's Faithful is declared as a defender, move 1 power from a card controlled by the attacking player to your House card. (Limit 1 Limited Response per round.)"
Set: TGM Number: 32 Quantity: 3
Illustrator: Cristi Balanescu
**--- 5 Comments
Dreadfort Outrider

Dreadfort Outrider


Type: Character House: Stark
Cost: 2
STR: 1 Icon: Military,Intrigue
House Bolton.
Joust. Melee.
If you control no other House Bolton characters, discard Dreadfort Outrider from play.
Set: TGM Number: 22 Quantity: 3
Illustrator: Keun Chul Jang
**--- 2 Comments
In the Name of the King

In the Name of the King


Type: Attachment House: Stark
Cost: 1
Condition.
Attach to an opponent's House card.
Attached House card gains: "Characters you control get +2 STR during Military challenges."
After the owner of attached House card wins a Military challenge, claim 1 power for your house if you have more than 1 opponent.
Set: TGM Number: 23 Quantity: 3
Illustrator: Cristi Balanescu
***-- 3 Comments
Overwhelming Numbers

Overwhelming Numbers


Type: Event House: Neutral
Response: After you declare 2 or more attackers, each with the Dothraki trait, opponents cannot declare non-Army characters as defenders during this challenge.
Set: TGM Number: 33 Quantity: 3
Illustrator: Lin Bo
**--- 5 Comments
Bought and Paid For

Bought and Paid For


Type: Event House: Lannister
House Lannister only.
Dominance: Pay X gold to choose and discard 1 attachment from play. X is the printed gold cost of that attachment.
Set: TGM Number: 26 Quantity: 3
Illustrator: Keun Chul Jang
***-- 2 Comments
Raiding the Reach

Raiding the Reach


Type: Event House: Greyjoy
House Greyjoy only.
Response: After you win an unopposed challenge, reveal the top 5 cards of the losing opponent's deck. Choose and discard 2 cards (3 cards instead if it is Winter) and put the rest back on top of the deck in any order.
Set: TGM Number: 31 Quantity: 3
Illustrator: Aurelian Hubert
***-- 1 Comments
Warhammer

Warhammer


Type: Attachment House: Baratheon
Cost: 1
Weapon.
Response: After you win a Power challenge in which attached character participated, choose and discard from play 1 participating character with 1 or more power on it.
A monstrous thing it was, its haft wrapped in old leather, its head a brick of steel as large as a loaf of bread.
Set: TGM Number: 28 Quantity: 3
Illustrator: Jaime Carrillo
**--- No Comments have been made.
Whisper Campaign

Whisper Campaign


Type: Attachment House: Lannister
Cost: 1
Condition.
Attach to an opponent's House card.
If you have more than 1 oppponent, after a player wins an Intrigue challenge against the owner of attached House card, kneel Whisper Campaign. Then, the winner of the challenge draws 1 card for each card discarded for claim.
Set: TGM Number: 25 Quantity: 3
Illustrator: Mike Capprotti
**--- 2 Comments