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Return of the Others

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Balerion the Black

Unique Balerion the Black

Type: Character House: Targaryen
Cost: 10
STR: 10 Icon: Military, Power
Creature. Dragon.
Renown. Deadly. No attachments.
Response: After you play Balerion the Black from your hand, kneel all non-Dragon characters and locations.
Set: RotO Number: 109 Quantity: 1
Illustrator: Ryan Barger
Blood of the First Men

Blood of the First Men

Type: Agenda House: Neutral
The North.
You may run any number of The North agendas. You need 2 additional power to win the game.
Reduce the cost of the first unique Wildling character you play from your hand each round by 1
Set: RotO Number: 119 Quantity: 1
Burning on the Sand

Burning on the Sand

Type: Event House: Martell
Response: If an opponent would win a challenge against you, cancel the determination of the challenge winner. No one wins the challenge.
Set: RotO Number: 112 Quantity: 3
Illustrator: Dimitri Bielak

Unique Coldhands

Type: Character House: Neutral
Cost: 4
STR: 4 Icon:
The North.
Coldhands cannot be killed. Coldhands gains the benefit of any The North agenda being run (as if he had the Night's Watch and Wildling traits). Coldhands must participate in the first challenge initiated for which he is eligible each round.
Set: RotO Number: 101 Quantity: 1
Illustrator: Igor Kieryluk
For R'hllor

For R'hllor

Type: Event House: Baratheon
Response: After an opponent draws 1 or more cards through a card effect, kneel 3 influence or kneel 1 Holy character to have each player choose and discard cards from his or her hand until only 4 cards remain in each player's hand.
Set: RotO Number: 106 Quantity: 3
Illustrator: Linda Tso
Hrakkar Pelt

Hrakkar Pelt

Type: Attachment House: Targaryen
Cost: 1
Attach to a character you control. After you play Hrakkar Pelt from your hand, draw a card. At the end of the challenge phase, stand attached character.
Set: RotO Number: 110 Quantity: 3
Illustrator: Sara Biddle
**--- No Comments have been made.
Kingsmoot Support

Kingsmoot Support

Type: Event House: Greyjoy
House Greyjoy only.Any Phase: Kneel 3 influence to choose 3 characters. Until the end of the phase, one of those characters gets +1 STR, the second gets +2 STR, and the third gets +3 STR.
Set: RotO Number: 108 Quantity: 3
Illustrator: Nicholas Cloister
**--- No Comments have been made.
Lannisport Councilor

Lannisport Councilor

Type: Character House: Lannister
Cost: 1
STR: 1 Icon: Power
+1 Income.
The Lannisters never declined, graciously, or otherwise. The Lannisters took what was offered.
Set: RotO Number: 103 Quantity: 3
Illustrator: Bruce Moffet
****- No Comments have been made.
Lost Ranger

Lost Ranger

Type: Character House: Neutral
Cost: 1
STR: 3 Icon:
Night's Watch.
At the end of the dominance phase, discard the top card of any deck. If that card does not have either a Night's Watch or The North trait, discard Lost Ranger from play.
Set: RotO Number: 115 Quantity: 1
Illustrator: Carlo Bocchio
***-- No Comments have been made.
Mance Rayder

Unique Mance Rayder

Type: Character House: Neutral
Cost: 3
STR: 3 Icon: Military,Intrigue, Power
King. Wildling.
Any Phase: Kneel Mance Rayder to choose 1 The North agenda or location. Until the end of the phase, treat that card as if its printed text box were blank.
"The Wall can stop an army, but not a man alone."
Set: RotO Number: 116 Quantity: 1
Illustrator: Patrick McEvoy

Unique Melisandre

Type: Character House: Baratheon
Cost: 4
STR: 3 Icon: Intrigue, Power
Lady. Asshai.
Renown.Claim 1 additional power when you win dominance, and when you win an unopposed Intrigue or Power challenge.
"R'hllor who gave us breath, we thank you, R'hllor who gave us day, we thank you."
Crest: Holy
Set: RotO Number: 105 Quantity: 1
Illustrator: Gabrielle Portal
Nightmares in the North

Nightmares in the North

Type: Event House: Neutral
Dominance: Each player must discard the top X cards of his or her deck, where X is the number of characters in his or her dead pile. Then, the player who discarded the fewest cards draws a card.
Set: RotO Number: 118 Quantity: 3
Illustrator: A. M. Sartor
**--- No Comments have been made.
Old Bear Mormont

Unique Old Bear Mormont

Type: Character House: Neutral
Cost: 5
STR: 4 Icon: Power
Night's Watch.
No attachments except Weapon.Response: Kill Old Bear Mormont (cannot be saved) to cancel the "when revealed" effects of a plot card that has just been played.
Set: RotO Number: 113 Quantity: 1
Illustrator: Patrick McEvoy
Reed's Crannogmen

Reed's Crannogmen

Type: Character House: Stark
Cost: 4
STR: 3 Icon: Military, Power
No attachments. Stealth.Response: After Reed's Crannogmen leaves play, choose 1 character. Stand or kneel that character.
"If the Lannisters come up the Neck, the crannogmen will bleed them every step of the way..." - Robb Stark
Set: RotO Number: 102 Quantity: 3
Illustrator: Dennis McElroy
Starfall Healer

Starfall Healer

Type: Character House: Martell
Cost: 2
STR: 2 Icon: Power
Maester. House Dayne.
Response: Kneel Starfall Healer and discard 1 gold token from a House Dayne character to save that character from being killed.
"Maester, could I trouble you for some milk of the poppy?" - Prince Doran Martell
Set: RotO Number: 111 Quantity: 3
Illustrator: Bruce Moffet
Tarle the Thrice-Drowned

Unique Tarle the Thrice-Drowned

Type: Character House: Greyjoy
Cost: 4
STR: 3 Icon: Intrigue, Power
If Tarle the Thrice-Drowned has 3 power on him, discard him from play.
Response: Save Tarle the Thrice-Drowned from being killed. Then, he claims 1 power.
Crest: Holy
Set: RotO Number: 107 Quantity: 1
Illustrator: John Moriarty
The Minstrel's Muse

The Minstrel's Muse

Type: Plot House: Stark
Inc: 4 Init: 8 Claim: 1
House Stark only.If you win dominance this round, claim 3 additional power for your House.
Set: RotO Number: 120 Quantity: 1
Illustrator: Tony Foti
The Price of Nobility

The Price of Nobility

Type: Attachment House: Lannister
Cost: 0
Attach to a Noble character you control.Response: After attached character leaves play, take 3 gold from the treasury and add it to your gold pool.
Set: RotO Number: 104 Quantity: 3
Illustrator: Alex Aparin
*---- No Comments have been made.
The Wall

Unique The Wall

Type: Location House: Neutral
Cost: 4
The North.
Challenges: Put 1 Night's Watch character into play from your hand, knelt as a defender, during any challenge declared against you. (Limit once per challenge.) Return that character to your hand at the end of the phase if it is still in play."
Our Foes are to the north, and to the north we have The Wall.
Set: RotO Number: 114 Quantity: 1
Illustrator: Franz Miklis

Unique Val

Type: Character House: Neutral
Cost: 2
STR: 1 Icon: Intrigue, Power
Any Phase: Reveal and draw the top card of your deck. Play that card as your next response or action, if able. Otherwise, discard it.
"Gods," Val whispered, "gods, why are they doing this?"
Set: RotO Number: 117 Quantity: 1
Illustrator: Marco Caradonna