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Tech Talk - Security Subcontract
Mar 05 2013 07:15 PM |
Scud
in Android: Netrunner
Android: Netrunner Tech Talk Scud
Welcome back to Tech Talk, where each week we take a look at an widely unused, unloved card and try to figure just why, when, and where you might play it. This week, the spotlight is on the Core Set also-ran, Security Subcontract (Core).DOCUMENTATION: ICE is important. It protects your valuable stuff from those hooligans that call themselves Runners, with their cybernetic implants and their facial piercings and their immodest garb. There really is nothing more satisfying than rezzing a piece of ICE in front of one of those self-righteous yahoos and seeing them get smacked in the digital face by a nasty subroutine, is there? No, Virginia, there isn't.
However, once a piece of ICE is rezzed, the probability of any of the nasty subroutines going off (because sometimes the Runner will ignore a "Corp gains X credits" subroutine here and there) drops dramatically*. Suddenly, your nasty piece of ICE is just another variable in the ongoing math problem that is getting into a particular server. The Runner has all the information, now all she needs is time to amass the right amount of credits. Costing the Runner time in the form of credits is fine and dandy. Often, it's enough to slow her down to the point that you can win in the stretches between her runs.
[*Yes, yes, Corporate Troubleshooter can give you another shot, as can a well-timed Experiential Data, if the Runner is one credit short, but the sentiment stands.]
But man, don't you miss the heady rush of flipping over some evil piece of ICE and watching her eyes go wide with fear? Yeah, you do, because you're the Corp and, after martinis made from the tears of orphans, the thing you love most is the look of fear in a Runner's eyes.
Early game ICE is even more disappointing. Sure, that Enigma was great the first few turns. Heck, you even made the Runner lose a click once. But now, well, she's gone and programmed up one of those Yog.0's everyone is complaining about down at the 99% Hunting Club (where you and your Corporate buddies hunt "the most lazy and shiftless game"). All you can do is have one of those weirdo sysops uninstall Enigma (eating the 3 credit investment) and put something new down.
Or is it?
You seem to remember last week, over post-poor-person-hunting orphan-tear martinis down at the Club, that Weyland fellow mentioned something about selling hand-me-down ICE to the Feds...
Security Subcontract lets you put that outmoded, outdated ICE to work for you. Why simply uninstall it when you can make a profit, which is your fourth favorite thing after the sadness-martinis, the fear-looks, and the proletariat-poaching?
Now, Security Subcontract requires a click to sell the ICE, which means that you can't piggyback the uninstalling on the click for installing new ICE. That can be a bummer BUT 4 credits for one click is nothing to sneeze at. That is the best rate of return in the game. "Yeah, but," says Ralphie Rainonyourparade, "you're probably going to spend another click to put new ICE down, and you might have to pay an install cost which eats into the profit, and blah, blah, blah..."
To that, Tech Talk says, "Yeah, okay, fine." It isn't always going to be the right move to sell your ICE. Sometimes you'll want to cost the Runner that extra credit or two for running through some wussy early-game ICE. However, sometimes uninstalling a piece of ICE doesn't need to be followed up by immediately installing a new piece. For instance, if your Remote Server is currently empty because you just scored an Agenda, maybe selling a piece of ICE this turn to get the cash-on-hand isn't a bad idea, especially if your holding, say, a Snare! in hand or it is the only piece of ICE defending the Server and your opponent has a Bank Job or two. It can be useful even in the late game – you can make 4 credits for a single click and then finish off that last Agenda the Runner assumed she had another turn to get to. And even if you want to immediately install some new ICE, having four additional credits with which to pay the possible install cost and help rez it is pretty great.
Also, the value of facedown ICE can't be ignored (nor easily quantified, since you have to know what the Runner will assume it is). Once the Runner's rig is up, it is almost impossible to stop her from getting into a server if she really wants in. All she has to do is a little math, as we said earlier. If, suddenly, one of the variables in the equation is unknown, you may just buy yourself a little more time as the Runner gets herself a little extra scratch. It has been Tech Talk's opinion from the beginning that the designers/developers of this iteration of the game expected Corp players to uninstall old ICE far more frequently in order to capitalize on the benefit of surprise. Security Subcontract helps you to do that with much more (although, of course, not perfect) efficiency.
Oh, and we don't want to forget to mention that, as an Asset, Security Subcontract is another card you can install facedown and possibly bluff the Runner into "wasting" a click to run on (and some money, if you've protected it).
INSTALLATION: Security Subcontract has a fair Trash cost, but not a prohibitive one, so you'll want to get it on the table close to the time you're going to want to use it, which will probably be right around when the Runner gets most of her 'breakers online. It very well may be that a Runner who hits Security Subcontract will leave it alone, thinking it's not that great but better to not tempt fate (unless, of course, you're desperate to divert the Runner's attention from one server and playing a face down card to the table might do that).
Drip economy cards like PAD Campaign, Adonis Campaign, and Marked Accounts are all good friends for Security Subcontract – since you'll likely be spending an extra click when you put out new ICE, it's very nice to have sources of income that don't require clicks (or far fewer, in the case of Marked Accounts).
Encryption Protocol (Trace Amount) will help Security Subcontract stick around longer, but you'll want to be packing several other Upgrades and Assets in order to make including it a solid choice.
Super-low-cost ICE is always a great match for Security Subcontract: Pop-Up Window (Cyber Exodus), Hunter (Core), Ice Wall (Core) (unadvanced, of course), and Snowflake (What Lies Ahead) all make for high profit sales as soon as they become outclassed. If you get stuck with an early game Chum and nothing to put behind it, you could always install it as a bluff, rez it, then sell it on your next turn. Or you could, you know, wait to draw some other ICE to pair Chum up with...
Security Subcontract can be a extreme emergency plan to deal with the new wave of credit/resource-denial decks. It's a dangerous trade-off, though, since the point of those decks is to keep as much ICE unrezzed as possible. Selling one of your few rezzed pieces can be suicidal if you bet wrong. You'd only want to take the chance when you are *sure* that the 4 credits are going to let you score an Agenda, rez a better piece of ICE, or secure some sort of economic footing and not just leave you open to more slapping around.
IMPLEMENTATION: Although it makes total sense that the card is their faction, Weyland Consortium is probably the least likely to *need* Security Subcontract, although Weyland decks that build one super-server may find an unprotected Security Subcontract can get them a few extra credits as they jettison early-game ICE from their Remote.
At only one pip of Influence, it's easy to splash Security Subcontract into any faction. "Horizontal" Jinteki decks (ones that play many lightly-defended servers) may find it very useful, since money isn't the Corp's strong suit. NBN fast-advance type decks might use one for a quick burst of credits to finish off an Agenda. Haas-Bioroid's only real reason to use it (beyond the basic use of getting rid of generic early-game ICE) is Viktor 1.0, which probably goes bye-bye in the mid-game, but may not be a compelling enough reason to pack one. If you also have a few copes of Rototurret that you aren't planning to pump sky-high with Corporate Troubleshooters, it may make more sense.
COUNTERMEASURES: Emergency Shutdown (Cyber Exodus) will stop the Corp from selling a piece of ICE, since it has to be rezzed in order to be sold. But if you're using your Emergency Shutdown on a Wall of Static, the Corp'll just be glad you didn't hold it for that Tollbooth in their hand.
If the Corp is going to constantly make you run on unknown ICE, Snitch (Cyber Exodus) would be a great tool to keep you in the know, although you spend a click to gain a bit of knowledge instead of getting a credit or two (depending on your economic set-up) that would help you break it no matter what it is.
Playing poor/unprepared can be a good way to draw the Corp into over-playing Security Subcontract. Cards like Stimhack (Core) (for the economic boost) or Test Run (Cyber Exodus) (for surprise runs) can punish them for selling a piece when they thought you were recovering or ill-equipped.














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17 Comments
JayKilljoy
Mar 05 2013 07:24 PM
JayKilljoy
Mar 05 2013 07:36 PM
Also works great for Ice that has a Parasite on it and will die soon.
EmeraldGuardian
Mar 05 2013 07:41 PM
Amazon Industrial Zone (trace amount) has made this card a much more reliable source of income.
Scud
Mar 05 2013 07:43 PM
Scud
Mar 05 2013 08:14 PM
EmeraldGuardian, on 05 March 2013 - 07:41 PM, said:
As long as you are eating cheap ICE and you don't have too many ICE already installed on the server. I haven't yet tried setting up an Amazon server specifically for eating cheap ICE. I wonder how viable that would be...
cyberfunk
Mar 05 2013 09:09 PM
I tend to run it as a singleton more often than not, as you don't benefit from having two on the table, you don't want it until fairly late, and it's just expensive enough they may not trash it, especially if it eats a couple ICE on its first turn of service.
Code Gates are obviously the easiest ICE for the runner to blank due to Yog; trace ICE is next in line, and anything cheap and position-dependent (Chum, Snowflake, Sensei). The more of this stuff I have (note it's mostly Jinteki), the better I like it; but, it's pretty hard to have so much of this type of ICE you want to run multiples of Security Sub.
I'd agree that NBN is next in line after Jinteki, though they'd probably need to be running eight or ten Pop-Up, Enigma/Viper, Ice Wall, and Draco for me to be excited about it. Their other ICE (TMI, Data Raven, Tollbooth, even Matrix Analyzer) is all stuff I'd prefer not to cash out in most spots.
EmeraldGuardian
Mar 05 2013 09:38 PM
Scud, on 05 March 2013 - 08:14 PM, said:
May I suggest placing amazon on your archives if you plan on using it. that way you can always have at least a minor buffer against any archives shennanigans. You could also put it on the same server as Security Subcontract itself, to give it a tad more protection.
Scud
Mar 05 2013 10:17 PM
Sieben
Mar 05 2013 11:20 PM
If you are on your LAST PLAY, you could conceivably eat a lot of central ice to rack up $$$ for when the runner jumps on your last points. This would stack well with corporate troubleshooter, since you might not always have enough ice to sink the cash into.
With Weyland, one of the problems with sentries and cheap ice is that you build up so much bad publicity that they don't really do anything anymore. Especially if they get link strength, you can forget about hunters hitting. May as well eat them.
As people above have pointed out, it hard counters parasites, which is nice.
Overall very situational. But maybe you can engineer enough of the situations to make it worthwhile... I guess at worst it's a dead card.
Scud
Mar 06 2013 12:17 AM
Zephyr
Mar 06 2013 09:42 PM
Quote
Encryption Protocol??? Encryption wants a lot of assets/upgrade. SS wants a lot of ICE. How does it go along??? 1 more trash cost doesn't change much. Double encryption might be interesting, hmm i wonder how strong could no ICE many assets/upgrades deck be. HB on no ICE, next fundeck idea that might be a base for something stronger.(anyone tried it yet?)
Quote
Snowflake??? Seriously? Another card that costs about 2 to break.
Ice Wall? this can be advanced if its too weak...
I think there are 3 situations where card is really useless and you need to sell it:
- Yog vs lo-str code-gate
- Tracer vs high link
- Chum with no Ice behind
And the most important thing - SS lets you play more ICE less econ in deck as it can be sold if needed, and enables you to change ICE more efficently making it easier to surprise runner. Also can be used for combo/fast advane plays when you need money at certain point, but ICE is not that Key. This should be the main point of article IMO
It can also to some extent counter resource denial, as you can go back to game by getting rid of 2 ICE even from 0 cash. Not good but much better than being unable to rez anything.
Emergency shutdow as a counter??? really? Shutdown shutdowns expensive ICE, SS sells cheap ice... if something SS counters Shutdown as you can sell your less needed ICE to reactivate what went down faster...
StimHack/Testrun... Inside Job if something... but it doesnt need any specyfic cards, after using SS you will have less ICE.
I think good Parasite play counters SS as you help runner remove you ICE, and he can eat whatever is left... if he plays parasite in advance, then yeah, SS will get cash. But if he loads datasuckers and only plays Parasites on ICE he destroys the same turn you'll run out of ICE soon. (And with Personal workshop you can eat even just rezzed ICE)
Scud
Mar 06 2013 10:13 PM
Zephyr, on 06 March 2013 - 09:42 PM, said:
Because all Akitaro does is close the perceived "profit gap" in using Security Subcontract, but since straight profit isn't the point of the card, I didn't think it was all that pertinent.
Zephyr, on 06 March 2013 - 09:42 PM, said:
Every deck needs normal economy. You would NEVER run just one economy card. I was pointing out that drip cards, ones that need no (or few) clicks to work, team well with Security Subcontract, which is true, they do, since you'll be down a click from uninstalling ICE to sell it, since you can usually uninstall as part of installing new ICE.
Zephyr, on 06 March 2013 - 09:42 PM, said:
Which is exactly what I said in the article.
Zephyr, on 06 March 2013 - 09:42 PM, said:
Snowflake??? Seriously? Another card that costs about 2 to break.
Ice Wall? this can be advanced if its too weak...
I think there are 3 situations where card is really useless and you need to sell it:
- Yog vs lo-str code-gate
- Tracer vs high link
- Chum with no Ice behind
Security Subcontract is about tempo. Getting credits when you need them. I'd sell a Pop-Up Window before an Archer, wouldn't you? Also, if Pop-Up Window has already made me a few credits, why not get more benefit out of it and possibly end the game quicker (depending on what I do with the credits)?
Zephyr, on 06 March 2013 - 09:42 PM, said:
And it was the main point, minus the not running as many Econ cards part, because I personally don't think you want to run fewer Econ cards just because of Security Subcontract. It isn't that good. I continually talk about replacing old ICE with new ICE for the surprise factor. I go so far as to say that I think the designers and developers meant for players to replace ICE more often. Did you miss that part?
Zephyr, on 06 March 2013 - 09:42 PM, said:
Which is exactly what I say about using Emergency Shutdown as a counter - the Corp will just thank you that you didn't hit something important.
Zephyr, on 06 March 2013 - 09:42 PM, said:
What I clearly said was that Stimhack and Test Run are the kind of cards that can punish a Corp for selling ICE at the wrong time.
Zephyr, on 06 March 2013 - 09:42 PM, said:
This is a good point. Thanks.
Eldil
Mar 07 2013 11:11 PM
reyda
Mar 10 2013 06:29 PM
So, Security Subcontract + Shipment from mirrormorph = very efficient way to recycle weak ices midgame !
Drakin769
Mar 11 2013 12:29 PM
If my jenteki deck wasn't full of useful cards taking up the influence, I'd think about sliding Security subcontract into there to sell my cheep "partial pieces of ice" as I call them.
Is anyone else looking forward to this article trying to justify net Shield? Maybe as an April Fools
Scud
Mar 11 2013 01:38 PM
This is not an April Fool's joke.
Seriously.
Drakin769
Mar 12 2013 12:19 PM
Scud, on 11 March 2013 - 01:38 PM, said:
This is not an April Fool's joke.
Seriously.