Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Core Set


  • You cannot add cards

Favored Mount
-----
0 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +0
Clan: Unicorn
Creature.
Attach to a character you control.
Attached character gains
Cavalry.
Action: During a conflict, bow this attachment – move attached character to the conflict.
Influence: 1
Deck: Conflict
Number: 192
Illustrator: Lin Hsiang
Favored Niece
***--
3 Comments

Type: Character
Cost: 3
Military Skill: 2
Political Skill: 2
Glory: 2
Clan: Scorpion
Courtier.
Action: Choose and discard 1 card from your hand – draw 1 card. (Limit twice per round.)
Not once in her life had she needed to ask twice.
Deck: Dynasty
Number: 102
Illustrator: Wen Juinn
Fearsome Mystic
-----
7 Comments

Type: Character
Cost: 4
Military Skill: 2
Political Skill: 4
Glory: 1
Clan: Phoenix
Shugenja. Air.
This character gets +2 glory during [Air] conflicts.
Action: While this character is participating in a conflict – remove 1 fate from each participating character your opponent controls with lower glory than this character.
Deck: Dynasty
Number: 91
Illustrator: Shawn Ignatius Tan
Fertile Fields
-----
0 Comments

Type: Province
Strength: 4
Clan: Neutral
Action: During a conflict at this province – draw 1 card.
“Inari-no-Kami smiles upon these lands.” – Aiko, priestess of Inari
Element: air
Deck: Province
Number: 18
Illustrator: Gong Studios
Fiery Madness
***--
1 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: –2
Bonus Political Skill: –2
Clan: Scorpion
Poison.
They had considered every possible vulnerability, save one.
Influence: 2
Deck: Conflict
Number: 183
Illustrator: Jorge Matar
Fine Katana
-----
1 Comments

Type: Attachment
Cost: 0
Bonus Military Skill: +2
Bonus Political Skill: +0
Clan: Neutral
Weapon.
Restricted. (No more than two restricted attachments per character.)
Immortal steel waits
Venerated divine blade
The fires of the soul
Deck: Conflict
Number: 200
Illustrator: Brent Chumley
For Greater Glory
-----
7 Comments

Type: Event
Cost: 1
Clan: Lion
Reaction: After you break a province during a [Military] conflict – place 1 fate on each participating Bushi character you control. (Max 1 per conflict.)
“Our names shall never be forgotten!”
Influence: 3
Deck: Conflict
Number: 168
Illustrator: Niten
For Shame!
****-
7 Comments

Type: Event
Cost: 0
Clan: Neutral
Action: During a conflict, if you control a participating Courtier character, choose a participating character controlled by your opponent. Your opponent must select one – dishonor the chosen character or bow it.
Deck: Conflict
Number: 207
Illustrator: Shen Fei
Forged Edict
*****
4 Comments

Type: Event
Cost: 0
Clan: Scorpion
Interrupt: When the effects of an event would initiate, dishonor a (friendly) Courtier character – cancel those effects.
Influence: 2
Deck: Conflict
Number: 184
Illustrator: Llyn Hunter
Forgotten Library
-----
2 Comments

Type: Holding
Strength: 0
Clan: Phoenix
Library. Shrine.
Reaction: After the draw phase begins – draw 1 card.
Truth cannot be lost, only forgotten.
Deck: Dynasty
Number: 94
Illustrator: Lino Drieghe
Funeral Pyre
-----
2 Comments

Type: Holding
Strength: 0
Clan: Crab
Ritual.
Action: Sacrifice a (friendly) character – draw 1 card.
“We speed our fallen to Meido, that they do not rise again.”
Deck: Dynasty
Number: 39
Illustrator: Kevin Zamir Goeke
Giver of Gifts
-----
0 Comments

Type: Character
Cost: 3
Military Skill: 2
Political Skill: 3
Glory: 2
Clan: Unicorn
Courtier.
Action: Choose an attachment you control – move that attachment to an eligible character you control.
Deck: Dynasty
Number: 115
Illustrator: Smirtouille
Golden Plains Outpost
-----
7 Comments

Type: Stronghold
Strength: +0
Clan: Unicorn
Outpost.
Action: During a [Military] conflict, bow this stronghold. Choose a Cavalry character you control – move it to that conflict.
Starting Honor: 10
Fate Value: 7
Influence: 10
Deck: Stronghold
Number: 7
Illustrator: Alayna Lemmer
Good Omen
-----
7 Comments

Type: Event
Cost: 0
Clan: Neutral
Play only if your honor bid is lower than an opponent’s.
Action: Choose a character with printed cost 3 or higher – place 1 fate on that character.
Deck: Conflict
Number: 208
Illustrator: Eli Ring
Grasp of Earth
-----
1 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +1
Clan: Phoenix
Spell. Earth.
Attach to a Shugenja character you control.
Action: During a conflict, bow this attachment – opponents’ characters cannot move to this conflict or be played from hand until the end of the conflict.
Influence: 1
Deck: Conflict
Number: 173
Illustrator: Jonathan Hunt
Guest of Honor
*****
3 Comments

Type: Character
Cost: 4
Military Skill: 1
Political Skill: 4
Glory: 1
Clan: Crane
Courtier.
While this character is participating in a conflict, opponents cannot play events.
“You wouldn’t want to disgrace yourself in front of our distinguished guest, would you?”
Deck: Dynasty
Number: 51
Illustrator: Wen Juinn
Guidance of the Ancestors
-----
7 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +1
Clan: Lion
Condition.
Action: Play this attachment from your conflict discard pile.
“Oh blessed ancestors, hear my prayer! May the strength of your honor guide my steps and lead me to righteousness!”
Influence: 1
Deck: Conflict
Number: 162
Illustrator: Matt Zeilinger
Height of Fashion
-----
1 Comments

Type: Attachment
Cost: 2
Bonus Military Skill: +0
Bonus Political Skill: +4
Clan: Crane
Condition.
This attachment cannot be played during a conflict.
The tides of fashion ebb and flow. Stay ahead of them, or sink beneath the waves of obscurity.
Influence: 3
Deck: Conflict
Number: 143
Illustrator: Gemma Tegelaers
Hida Guardian
-----
1 Comments

Type: Character
Cost: 1
Military Skill: 1
Political Skill: 1
Glory: 1
Clan: Crab
Bushi.
Action: While this character is participating in a conflict, choose another participating character – until the end of the conflict, that character gets +2[Military] and +2[Politics] for each holding you control.
Deck: Dynasty
Number: 26
Illustrator: Drew Baker
Hida Kisada
-----
1 Comments

Type: Character
Cost: 5
Military Skill: 7
Political Skill: 2
Glory: 0
Clan: Crab
Bushi. Champion.
While you have not lost a conflict this phase, cancel the effects of the first action ability your opponent triggers from a card during each conflict.
“What need have I of glory to defend this Wall?”
Deck: Dynasty
Number: 37
Illustrator: Shawn Ignatius Tan
Hida Tomonatsu
-----
6 Comments

Type: Character
Cost: 3
Military Skill: 3
Political Skill: 2
Glory: 2
Clan: Crab
Bushi.
Reaction: After this character wins a conflict as a defender, sacrifice it. Choose a non-unique attacking character – return that character to the top of its owner’s deck.
Deck: Dynasty
Number: 34
Illustrator: MuYoung Kim
Hiruma Ambusher
-----
3 Comments

Type: Character
Cost: 2
Military Skill: 2
Political Skill: 2
Glory: 0
Clan: Crab
Bushi. Scout.
Reaction: After this character enters play as a defender, choose a character – that character’s abilities cannot be triggered during this conflict.
Influence: 1
Deck: Conflict
Number: 130
Illustrator: Brandon Leach
Hiruma Yōjimbō
-----
5 Comments

Type: Character
Cost: 2
Military Skill: 4
Political Skill: 3
Glory: 2
Clan: Crab
Bushi. Yōjimbō.
This character cannot be declared as an attacker.
Enemies learned quickly: it was never wise to give her reason to draw that awful blade.
Deck: Dynasty
Number: 28
Illustrator: Shen Fei
Honored Blade
-----
1 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +2
Bonus Political Skill: +0
Clan: Lion
Weapon.
Restricted. (No more than two restricted attachments per character.)
Reaction: After attached character wins a conflict – gain 1 honor.
Influence: 1
Deck: Conflict
Number: 163
Illustrator: Conceptopolis
Honored General
-----
1 Comments

Type: Character
Cost: 4
Military Skill: 3
Political Skill: 1
Glory: 2
Clan: Lion
Bushi. Commander.
During a conflict in which this character is participating, each other participating [Lion] character you control gets +1[Military].
Reaction: After this character enters play – honor it.
Deck: Dynasty
Number: 77
Illustrator: Diego Gisbert Llorens
I Am Ready
-----
3 Comments

Type: Event
Cost: 0
Clan: Unicorn
Action: Remove 1 fate from a (friendly) [Unicorn] character – ready that character.
Influence: 1
Deck: Conflict
Number: 197
Illustrator: Drew Baker
I Can Swim
*****
2 Comments

Type: Event
Cost: 2
Clan: Scorpion
Philosophy.
Action: During a conflict, if the bid on your honor dial is higher than an opponent’s, choose a participating dishonored character controlled by that opponent – discard that character.
“But scorpion! Now we will both die!”
Influence: –
Deck: Conflict
Number: 187
Illustrator: Scott Wade
Ide Messenger
-----
1 Comments

Type: Character
Cost: 2
Military Skill: 1
Political Skill: 2
Glory: 0
Clan: Unicorn
Courtier.
Action: During a conflict, spend 1 fate. Choose a character you control – move that character to the conflict.
Influence: 1
Deck: Conflict
Number: 191
Illustrator: Lin Hsiang
Ide Trader
-----
14 Comments

Type: Character
Cost: 3
Military Skill: 1
Political Skill: 3
Glory: 1
Clan: Unicorn
Courtier. Merchant.
Reaction: After 1 or more characters move to a conflict in which this character is participating, select one – gain 1 fate or draw 1 card. (Limit once per conflict.)
Deck: Dynasty
Number: 116
Illustrator: Caravan Studio
Ikoma Eiji
-----
1 Comments

Type: Character
Cost: 4
Military Skill: 1
Political Skill: 3
Glory: 3
Clan: Lion
Courtier.
Reaction: After you lose a [Politics] conflict – put a Bushi character with printed cost 3 or lower into play from your dynasty discard pile or provinces.
Deck: Dynasty
Number: 78
Illustrator: Carlos Palma Cruchaga