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Jurōjin’s Curse

Jurōjin’s Curse

Jurōjin’s Curse

Type: Attachment
Cost: 0
Bonus Military Skill: +0
Bonus Political Skill: +1
Clan: Phoenix
Spell. Void. Curse.
Void role only.
Forced Interrupt: When the fate phase ends, if attached character is ready – resolve a second fate phase after this one. (Max 1 per round.)
Influence: 1
Deck: Conflict
Number: 55
Illustrator: Stanislav Dikolenko
Want to build a deck using this card? Check out the Legend of the Five Rings Deck Builder!


Interesting card.


Potentially massively impactful, especially in strong control decks and decks with strong persistence (like Phoenix/Crab or Scorpion/Phoenix). 


However, keeping a character back ready the whole turn could be problematic, though a smart player won't let the attachment touch the table till all the conflicts are done with, as you don't want void ring or assassinate messing up the investment.


Even so, I think this is a card that anytime you see Void role you'll have to think about, at least until an opponent reveals no access to Phoenix.

Jul 06 2018 07:49 PM
This feels to me like it could be monstrous... I thought it could be good for swarm decks who don't care how many Fate turns there are as they already expected everyone to fade anyway. It let's them knock extra fate off troublesome towers than expected.