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Faramir
Submitted
Darksbane
, Apr 19 2011 03:53 PM | Last updated Apr 20 2011 05:03 AM
- Thror and dinokenny1 like this
![]() Type: Ally Sphere: Leadership Cost: 4 Willpower: 2 Attack: 1 Defense: 2 Hit Points: 3 Gondor. Noble. Ranger. Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase. "He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end." - Mablung, Ranger of Ithilien, The Two Towers Set: Core Number: 14 Quantity: 2 Illustrator: Jeff Himmelman |
© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.
7 Comments
Does he contribute his willpower to the quest as well or just buff all other questing characters +1 ? I have never added his will power once I use his action, just the buff.
It's the same as with any ability which requires kneel: a knelt character cannot commit to the quest, defend or attack. So you could trigger his ability, then ready him (e.g. via Ever Vigiliant; Narya, etc.) and then commit him to the quest at 3 willpower.