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Stand and Fight
Submitted
Darksbane
, Apr 19 2011 02:54 PM | Last updated Apr 20 2011 05:27 AM
- Anna likes this
![]() Type: Event Sphere: Spirit Cost: X Action: Choose an ally with a printed cost of X in any player's discard pile. Put that ally into play under your control. (The chosen ally can belong to any sphere of influence.) "...we will fight on." - Boromir, The Fellowship of the Ring Set: Core Number: 51 Quantity: 3 Illustrator: Rio Sabda |
© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.
18 Comments
Stand and Fight CORE 51
Stand and Fight cannot return neutral allies from the
discard pile, as neutral cards do not belong to "any
sphere."
Eowyn
A very good tale
Daeron's runes
Protector of lorien
Word of command should find that ally, discard via eowyn and play it.
Balin tombs to recycle stand.
i dont remember all the cards but there are a number of tactic sphere allies that have to discard a card to attack/defend (elves if i recall). Those cards would allow a tactics/will deck to concievably play any ally that you care to name with a reasonable amount of consistancy.
zigil miner would work really well as he discards two from top of your deck. name a cost and maybe u get that in resources and maybe u dont but either way u can put cards in the discard pile to be played with stand and fight.
also there are a number of eagles that will discard themselves from play if u choose to include them for consideration to this list.
Indeed, that is more errata than faq.
You can even thwart it and say that you choose an ally first (as per rules you resolve effects sentence by sentence) and NOW it CAN belong to any sphere of influence, so like lore ally changes to tactics or something.
I see no reason it wouldn't work.
If it does work, I feel a new love for this card. I've always held back on allies such as Elfhelm, Norther Trackers and Damrod because of their costs. Drop them by 2 and they become much more attractive.
Maybe I'm mistaken but the cost of Stand and Fight should't be equal to the cost of the ally you put in play? I also saw in other forums people speak of the card as it reduces cost for allies, but I cannot understand why.
essentially making it cheaper to play from your discard rather than from your hand.
Thanks for the clarification.