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The Necromancer's Tower


The Necromancer's Tower
Type: Quest
Encounter Set: Escape from Dol Guldur
Encounter Info: Dol Guldur Orcs, Escape from Dol Guldur, Spiders of Mirkwood
Quest Points: 9

Setup: Search the encounter deck for the 3 objective cards, and place them in the staging area. Also, place the Nazgul of Dol Guldur face up but out of play, alongside the quest deck. Then, shuffle the encounter deck, and attach 1 encounter to each objective card.
When Revealed: Randomly select 1 hero card (among all the heroes controlled by the players) and turn it facedown. The hero is now considered a "prisoner", cannot be used, cannot be damaged, and does not collect resources, until it is "rescued" (as instructed by card effects) later in this quest.

The players, as a group, cannot play more than 1 ally card each round.

Players cannot advance to the next stage of this quest unless they have at least 1 objective card.
The Lady Galadriel of Lorien has asked you to investigate the area in the vicinity of Dol Guldar. While doing so, one of your allies was ambushed by Orcs, captured, and is now held in a dungeon cell...
Set: Core Number: 123
Quantity: 1
Illustrator: Ben Zweifel


5 Comments

so limiting to start right away with just 2 heros

DigitalCulture
Jun 11 2012 08:13 PM
It is a really tough quest, even now.
Really. I never lose this one i 2 players game. In 3 ans up players is piece of cake.
Every player should to lose 1 hero so then is really cool! And you suppose to have 1 nazgul for every capture hero then it wil be ok.
Seriosly when you start to play this game better you will understand is easy quest much more easy then other diffivult 7 quest.
ehm.. playing in multiplayer makes quests much easier, go play it alone and let's see if you will still think the same thing
This quest not manage to play solo. Yes you can win with certain luck or if you create deck specialy against this quest . With new players card maybe you can get win ratio 70-30. But this not whart im after for. I like to build up decks working against any scenarios.

© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.