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Galadriel
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, -- | Last updated Nov 13 2014 08:36 PM
![]() Type: Hero Sphere: Spirit Threat Threshold: 9 Willpower: 4 Attack: 0 Defense: 0 Hit Points: 4 Noldor. Noble. Galadriel cannot quest, attack, or defend. Allies you control do not exhaust to quest during the round they enter play. Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.) Set: Celebrimbor's Secret Number: 112 Quantity: 1 Illustrator: Magali Villeneuve |
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26 Comments
What I don't get here is why she have 4 willpower but her text reads "Galadriel cannot quest..." Does anyone have any idea of how her willpower could be used?
Oh, I get it, her willpower works with Nenya http://www.cardgamed...ret/nenya-r1266 but without it, she's almost useless
Her threat reduction and card draw are welcome in spirit. You can give someone else -1 threat and a card if you want. Every ally you bring into play essentially gets to quest for free their first turn and can still defend or attack, giving Spirit some much needed combat potential.
Every now and again there is a quest which requires exhausting characters for their willpower besides the normal questing (can only remember escape tests from Mirkwood cycle right now but there are more).
They are quite far apart though.
And she "adds" her willpower to other character with nenya, so can protect someone from untimely Snowstorm in Redhorn Gate, as well as being able to complete different willpower tests without nenya. In 1 player Shadow and Flame she can fend off Durin's Bane all by herself, so i would not say she is useless.
Definitely not useless, but she's of very limited value until you can get Nenya in play. You'll definitely need another way to get appreciable WP to the table before she can get up and running.
I've found she works great in a spirit/lore deck that bounces silvans. A friend of mine plays that deck and I run a Celeborn Silvan deck and they do really well together. The fact that she allows his buffed allies to quest without exhausting is really helpful in pushing through the combat phase as well.
I think she is one of the best heroes in the game, hands down.
And she's not ugly.
She can be SUPER powerful...if you build your entire deck around her. But she REQUIRES setup before she becomes useful and she only fits into a very specific deck archetype. One that, it should be said, is going to have a pretty rough time against any amount of Battle or Siege.
I personally don't like her because I like building decks to fit ANY scenario and I don't think she's a good fit for that. The way you want to build for her, you will be incredibly powerful in most quests and floundering in others. For me I would almost always rather have Eowyn...same ability to add willpower if you get a bad flop off the encounter without a lot of the draw-back and a way to make dead cards useful.
Do love a card that makes people think though--always makes me laugh when I see some people saying it's AMAZING while other people think it's flat-out bad.
Huerigrim turns Eowyn into a absaloute beast. 5 to 6 attack, yes please,however Galadriel nice in a deck that relies on getting certain cards into play.
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So...I never even thought about that combo. Looked at Herugrim and I think I was thinking about Tactics Theoden (who I hate) and I wasn't making a Rohan allies deck for Spirit Theoden so I just kind of filed that card away. Somehow didn't even think about Eowyn even though she is one of my favorite heroes.
Ehm, but she still can't attack. So what's the point?
Edit: Damn I thought you were talking about Galadriel. My bad
I guess I just wish her Action ability was just a little bit better. Like if she didn't have to exhaust. Or even if it just reduced threat by 2 and drew a card rather than just 1. Something to make her less of a liability if you can't pick up Nenya post-mulligan since it WILL happen sometimes...
'Dat art tho...
Galadriel has been great in my new deck that keeps OHaUH Gandalf into play permanently.
He basically quests for Galadriel (same willpower) and he can even attack or defend since he doesn't exhaust to quest. She helps mitigate his threat gain.
I wish she didn't have to exhaust for Nenya.
This^
OHaUH Gandalf (even though I prefer both Core and Hero Galndalf generally) is easily one of the best uses for Galadriel in the current cardpool. Plus, bonus points for some great thematic collusion as well
Eh--they had to put limits on it. As is it can be a pretty powerful effect. Would actually rather Nenya didn't exhaust so you could in theory combo it with UC but again...that could get crazy fast. Think they learned their lesson way back with Beravor and got a little gun-shy...
Erkanbrand is decent, but I always hesitate to put extra damage on a character I'm planning to have as my primary defender. Plus, in a cardpool that includes Beregond you need to be something special to stand out as a defender.
I don't know--if I didn't run Balin and 3x Hasty Strokes as frequently as I do then maybe I would feel differently but as is I think I would only really want to use Erkanbrand in a really Rohan focused deck.
All that being said, I can see your point. Between Elrond, Warden of Healing, Self Preservation and Daughter of the Nimrodel there are a lot of pretty easy ways to get damage off a character and as someone who runs Eleanor and Balin I understand how nice it is to just be be able to shut down the Encounter Decks surprises.
Since it is not a response, it is unfortunately not optional. You could considered it a forced effect since that is basically how passives like this are handled.
I know this is an old post but once I get my hands on it, Tale of Tinuviel seems like the way to go... apply Gladriel's willpower to Aragorn's stats...
I'd rather use that event on someone who doesn't already want to exhaust for so many things - her ability and/or her ring ability. Whoever ends up with Light of Valinor makes for an excellent choice - Cirdan, Glorfindel or Arwen.
Well, that works if you can attack in quest phase (dunedain cache and hands upon the bow?).
Damn, your right, didn't remember that it is a quest action