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Captain America


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Captain America
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Type: Hero
THW: 2
ATK: 2
DEF: 2
Hit Points: 11
Avenger. Soldier.
“I Can Do This All Day!” — Action: Discard 1 card from your hand → ready Captain America. (Limit once per round.)
“My duty to my country comes first, no matter the cost!”
Number: 1A
Illustrator:
Steve Rogers
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Type: Alter-Ego
REC: 3
Hit Points: 11
S.H.I.E.L.D. Soldier.
Living Legend — Reduce the cost of the first ally played each round by 1.
Setup: Search your deck and discard pile for the Captain America’s Shield upgrade and add it to your hand. Shuffle your deck.
Number: 1B
Illustrator:
Agent 13
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Type: Ally
Cost: 3
THW: 2 1★
ATK: 1 1★
Hit Points: 3
S.H.I.E.L.D.
Response: After Agent 13 enters play, remove 2 threat from a scheme.
“Cap, you said we’d fight as a team! I want to come with you!”
Resources: 1 Mental
Deckbuilding Classification: Captain America (Captain America)
Number: 2
Illustrator:
Fearless Determination
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Type: Event
Cost: 0
Superpower.
Hero Action: Captain America gets +1 THW until the end of the phase. Draw 1 card.
“No one dies on my watch.” - Captain America
Resources: 1 Mental
Deckbuilding Classification: Captain America (Captain America)
Number: 3
Illustrator:
Heroic Strike
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Type: Event
Cost: 3
Attack.
Hero Action (attack): Deal 6 damage to an enemy. If you paid for this card using a [Physical] resource, stun that enemy.
“No, you move.” - Captain America
Resources: 1 Physical
Deckbuilding Classification: Captain America (Captain America)
Number: 4
Illustrator:
Shield Block
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Type: Event
Cost: 0
Defense.
Interrupt (defense): When you would take any amount of damage, exhaust Captain America’s Shield → prevent all of that damage.
“Is that all you’ve got?” - Captain America
Resources: 1 Mental
Deckbuilding Classification: Captain America (Captain America)
Number: 5
Illustrator:
Shield Toss
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2 Comments

Type: Event
Cost: 0
Attack. Superpower.
Attack Action (attack): Discard X cards from your hand, then return Captain America’s Shield from play to your hand → deal 4 damage to X enemies.
“Sharon! Duck!” - Captain America
Resources: 1 Energy
Deckbuilding Classification: Captain America (Captain America)
Number: 6
Illustrator:
Steve’s Apartment
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Type: Support
Cost: 1
Location.
Alter-Ego Action: Exhaust Steve’s Apartment → draw 1 card and heal 1 damage from Steve Rogers.
Even Captain America needs a place to get away and rest.
Resources: 1 Energy
Deckbuilding Classification: Captain America (Captain America)
Number: 7
Illustrator:
Captain America’s Helmet
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Type: Upgrade
Cost: 1
Armor.
Interrupt: When Captain America would be defeated, set his hit point dial to 1 instead. Then, discard this card.
“A soldier, even a super-soldier, is only as strong as his ideals.” - Steve Rogers
Resources: 1 Physical
Deckbuilding Classification: Captain America (Captain America)
Number: 8
Illustrator:
Captain America’s Shield
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Type: Upgrade
Cost: 1
Item.
Restricted. (Max 2 restricted cards per player.)
Captain America gets +1 DEF and gains retaliate 1.
“This shield is a symbol of freedom.” - Captain America
Resources: 1 Wild
Deckbuilding Classification: Captain America (Captain America)
Number: 9
Illustrator:
Super-Soldier Serum
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Type: Upgrade
Cost: 2
Item.
Resource: Exhaust Super-Solider Serum → generate a [Physical] resource.
“The serum gave Cap his super-strength. But his heart, his unrelenting determination - those were Steve’s long before he picked up the shield.” - Sharon Carter
Resources: 1 Physical
Deckbuilding Classification: Captain America (Captain America)
Number: 10
Illustrator:
Falcon
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Type: Ally
Cost: 4
THW: 2 1★
ATK: 2 1★
Hit Points: 3
Aerial. Avenger.
Response: After Falcon enters play, look at the top 3 cards of the encounter deck. For each treachery looked at this way, remove 1 threat from a scheme.
Resources: 1 Physical
Deckbuilding Classification: Leadership
Number: 11
Illustrator:
Hawkeye
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Type: Ally
Cost: 3
THW: 1 1★
ATK: 1 1★
Hit Points: 3
Avenger.
Hawkeye enters play with 4 arrow counters.
Response: After a minion enters play, remove 1 arrow counter from Hawkeye → deal 2 damage to that minion.
cap
Resources: 1 Energy
Deckbuilding Classification: Leadership
Number: 12
Illustrator:
Squirrel Girl
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Type: Ally
Cost: 2
THW: 1 1★
ATK: 1 1★
Hit Points: 2
Avenger.
Response: After Squirrel Girl enters play, deal 1 damage to each enemy.
“Come on squirrels, let’s get ‘im!”
Resources: 1 Mental
Deckbuilding Classification: Leadership
Number: 13
Illustrator:
Wonder Man
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Type: Ally
Cost: 2
THW: 1 1★
ATK: 3* 1★
Hit Points: 3
Avenger.
* As an additional cost to attack with Wonder Man, you must discard 1 card from your hand.
“It’s time for a reckoning!”
Resources: 1 Physical
Deckbuilding Classification: Leadership
Number: 14
Illustrator:
Avengers Assemble!
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Type: Event
Cost: 4
Max 1 per round.
Hero Action: Ready each Avenger character you control. Until the end of the phase, each Avenger character in play gets +1 THW and +1 ATK.
Resources: 1 Energy
Deckbuilding Classification: Leadership
Number: 15
Illustrator:
Make the Call
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Type: Event
Cost: 0
Action: Pay the printed cost of an ally in any player’s discard pile → put that ally into play under your control.
“This is a code red! All hands on deck!” - Maria Hill
Resources: 1 Mental
Deckbuilding Classification: Leadership
Number: 16
Illustrator:
Strength in Numbers
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Type: Event
Cost: 0
Action: Exhaust any number of allies you control → draw 1 card for each ally exhausted this way.
“Good thing I brought friends.” - Captain America
Resources: 1 Physical
Deckbuilding Classification: Leadership
Number: 17
Illustrator:
The Power of Leadership
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Type: Resource
Max 2 per deck.
Double the number of resources that this card generates while paying for a Leadership
(blue) card.
Resources: 1 Wild
Deckbuilding Classification: Leadership
Number: 18
Illustrator:
Quinjet
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Type: Support
Cost: 1
Avenger. Vehichle.
Response: After your turn begins, place 1 time counter on Quinjet.
Action: Put an Avenger ally from your hand into play with printed cost equal to or less than the number of time counters on Quinjet. Then, discard Quinjet.
Resources: 1 Energy
Deckbuilding Classification: Leadership
Number: 19
Illustrator:
Mockingbird
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Type: Ally
Cost: 3
THW: 1 1★
ATK: 1 1★
Hit Points: 3
S.H.I.E.L.D. Spy.
Response: After Mockingbird enters play, stun an enemy.
“You call that science?!”
Resources: 1 Mental
Deckbuilding Classification: Basic
Number: 20
Illustrator:
Energy
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Type: Resource
Max 1 per deck.
Resources: 2 Energy
Deckbuilding Classification: Basic
Number: 21
Illustrator:
Genius
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Type: Resource
Max 1 per deck.
Resources: 2 Mental
Deckbuilding Classification: Basic
Number: 22
Illustrator:
Strength
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Type: Resource
Max 1 per deck.
Resources: 2 Physical
Deckbuilding Classification: Basic
Number: 23
Illustrator:
Avengers Tower
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Type: Support
Cost: 2
Avenger. Location.
If each of your allies has the Avenger trait, increase your ally limit by 1.
Action: Exhaust Avengers Tower → reduce the cost of the next Avenger ally played this phase by 1.
Resources: 1 Mental
Deckbuilding Classification: Basic
Number: 24
Illustrator: