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Chrome City


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Analog Dreamers

Analog Dreamers


Type: Program
Cost: 2 Memory Units: 1
Faction: Runner Shaper
Faction Cost: 3
[Click] : Make a run on R&D. If successful, instead of accessing cards, you may choose an unrezzed non-ice card with no advancement tokens on it. The Corp shuffles that card into R&D.
Sometimes progress means returning to the past.
Strength: -
Set: Chrome City Number: 48 Quantity:
Illustrator: Laura Wilson
*---- 8 Comments
Brain Cage

♦ Brain Cage


Type: Hardware: Cybernetic
Cost: 1
Faction: Runner Neutral
Faction Cost:
When you install Brain Cage, suffer 1 brain damage.
Your maximum hand size is increased by 3.

The skull is not one bone, but 22. The surgery is even more complex than it sounds.
Set: Chrome City Number: 49 Quantity:
Illustrator: Mike Nesbitt
****- 5 Comments
Chrome Parlor

Chrome Parlor


Type: Resource: Location
Cost: 1
Faction: Runner Anarch
Faction Cost: 1
Prevent all meat damage and brain damage from installing cybernetics.
Picking a chopper might be the last decision you make. If you find a good one, stick with her for life.
Set: Chrome City Number: 44 Quantity:
Illustrator: James Ives
**--- 1 Comments
Clairvoyant Monitor

Clairvoyant Monitor


Type: ICE: Code Gate - Psi
Cost: 4
Faction: Corp Jinteki
Faction Cost: 2
[Subroutine] You and the Runner secretly spend 0 [Credit] , 1 [Credit] , or 2 [Credit] . Reveal spent credits. If you and the Runner spent a different number of credits, place 1 advancement token on an installed card and end the run.
Its coming.
Strength: 3
Set: Chrome City Number: 55 Quantity:
Illustrator: Seage
**--- 11 Comments
Corporate Town

Corporate Town


Type: Asset
Cost: 1
Faction: Corp The Weyland Consortium
Faction Cost: 2
As an additional cost to rez Corporate Town, the Corp must forfeit an agenda.
When your turn begins, you may trash 1 resource (cannot be prevented).

If you cant buy the city council, create a new city.
Trash: 5
Set: Chrome City Number: 59 Quantity:
Illustrator: Matt Zeilinger
***-- 5 Comments
Crowbar

Crowbar


Type: Program: Icebreaker - Decoder - Cloud
Cost: 1 Memory Units: 1
Faction: Runner Criminal
Faction Cost: 2
If you have at least 2 [Link] , the memory cost of Crowbar is 0, even if it is not installed.
Crowbar has +1 strength for each installed
icebreaker.
[Trash] : Break up to 3 code gate subroutines.
Strength: 0
Set: Chrome City Number: 46 Quantity:
Illustrator: Ed Mattinian
**--- 4 Comments
Cybernetics Division

Cybernetics Division


Type: Identity: Division
Faction: Corp Haas-Bioroid
Each player’s maximum hand size is reduced by 1.
Define Yourself.
Minimum Deck Size/Influence Limit: 40/15
Set: Chrome City Number: 50 Quantity:
Illustrator: Greg Semkow
***-- 2 Comments
Immolation Script

Immolation Script


Type: Event: Run - Sabotage
Cost: 0
Faction: Runner Anarch
Faction Cost: 3
Make a run on Archives. If successful, instead of accessing a piece of ice in Archives, trash a rezzed copy of that ice.
The most potent scripts are indistinguishable from magic to the sysop on the other side.
Set: Chrome City Number: 41 Quantity:
Illustrator: Hannah Christenson
****- 14 Comments
Lab Dog

Lab Dog


Type: ICE: Trap
Cost: 2
Faction: Corp Haas-Bioroid
Faction Cost: 2
[Subroutine] The Runner trashes an installed piece of hardware. Trash Lab Dog.
Remember those FCC regulations about not creating harmful interference? No? Ah, before your time, I guess. -Cailan Heinrich, Senior Programmer
Strength: 0
Set: Chrome City Number: 52 Quantity:
Illustrator: Liiga Smilshkalne
***-- 4 Comments
Little Engine

Little Engine


Type: ICE: Code Gate
Cost: 5
Faction: Corp NBN
Faction Cost: 2
[Subroutine] End the run.
[Subroutine] End the run.
[Subroutine] The Runner gains 5 [Credit] .

A sysop is not just a cog in the corporate machine. They have dreams-and-nightmares- just like the rest of us. -Kate Mac McCaffrey
Strength: 7
Set: Chrome City Number: 57 Quantity:
Illustrator: Liiga Smilshkalne
***-- 7 Comments
Lockdown

Lockdown


Type: ICE: Code Gate
Cost: 0
Faction: Corp Jinteki
Faction Cost: 1
[Subroutine] The Runner cannot draw cards for the remainder of this turn.
When your communications are disrupted, you are isolated from your resources. An attack will surely follow. - The Playbook
Strength: 5
Set: Chrome City Number: 56 Quantity:
Illustrator: Andreas Zafiratos
***-- 7 Comments
Net-Ready Eyes

♦ Net-Ready Eyes


Type: Hardware: Cybernetic
Cost: 0
Faction: Runner Shaper
Faction Cost: 2
When you install Net-Ready Eyes, suffer 2 meat damage.
Whenever you initiate a run, choose an
icebreaker. That icebreaker has +1 strength for the remainder of the run.
Set: Chrome City Number: 47 Quantity:
Illustrator: Ethan Patrick Harris
****- 6 Comments
Oaktown Grid

Oaktown Grid


Type: Upgrade: Region
Cost: 1
Faction: Corp Haas-Bioroid
Faction Cost: 2
The trash cost of cards installed in this server is increased by 3.
Limit 1
region per server.
Built Oaktown tough.
Trash: 1
Set: Chrome City Number: 53 Quantity:
Illustrator: Maciej Rebisz
***-- 5 Comments
Oaktown Renovation

Oaktown Renovation


Type: Agenda: Initiative - Public
Advancement Cost: 4
Faction: Corp The Weyland Consortium
Install Oaktown Renovation faceup.
Whenever you advance Oaktown Renovation, gain 2 [Credit] (or 3 [Credit] if there are 5 or more advancement tokens on Oaktown Renovation).

Agenda Points: 2
Set: Chrome City Number: 58 Quantity:
Illustrator: Maciej Rebisz
****- 11 Comments
Quicksand

Quicksand


Type: ICE: Barrier
Cost: 3
Faction: Corp Neutral
Faction Cost:
When the Runner encounters Quicksand, place 1 power counter on it.
Quicksand has +1 strength for each power counter on it.
[Subroutine] End the run.
Strength: 0
Set: Chrome City Number: 60 Quantity:
Illustrator: Dmitry Prosvirnin
****- 2 Comments
Ryon Knight

♦ Ryon Knight


Type: Upgrade: Sysop
Cost: 2
Faction: Corp Haas-Bioroid
Faction Cost: 2
[Trash] : Do 1 brain damage. Use this ability only during a run on this server and only if the Runner has no unspent clicks.
Bioroids recognize consciousness in others, but not in themselves.
Trash: 3
Set: Chrome City Number: 54 Quantity:
Illustrator: Roderick Constance
****- 6 Comments
Self-destruct Chips

Self-destruct Chips


Type: Agenda: Security
Advancement Cost: 3
Faction: Corp Haas-Bioroid
The Runner’s maximum hand size is reduced by 1.
Cyber enhancements can be dangerous in the wrong hands.
Agenda Points: 1
Set: Chrome City Number: 51 Quantity:
Illustrator: Abrar Ajmal
***-- 2 Comments
Skulljack

♦ Skulljack


Type: Hardware: Cybernetic
Cost: 2
Faction: Runner Anarch
Faction Cost: 2
When you install Skulljack, suffer 1 brain damage.
The trash cost of all cards is lowered by 1.

The implanted brain-machine interface, or skulljack, is the single most common cybernetic enhancement that isnt a medical necessity.
Set: Chrome City Number: 42 Quantity:
Illustrator: Aaron Agregado
*---- 9 Comments
Titanium Ribs

♦ Titanium Ribs


Type: Hardware: Cybernetic
Cost: 1
Faction: Runner Criminal
Faction Cost: 2
When you install Titanium Ribs, suffer 2 meat damage.
You choose the card(s) from your grip to trash whenever you take damage (including the damage taken by installing Titanium Ribs).

Set: Chrome City Number: 45 Quantity:
Illustrator: Matt Zeilinger
***-- 5 Comments
Turntable

♦ Turntable


Type: Hardware: Console
Cost: 2
Faction: Runner Anarch
Faction Cost: 2
+ [1 MU]
Whenever you steal an agenda, you may swap that agenda with an agenda in the Corp’s score area.
Limit 1
console per player.
Set: Chrome City Number: 43 Quantity:
Illustrator: Sara K. Diesel
***** 15 Comments
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Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.