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Type: Objective
Faction: Light Jedi
Tatooine.
"You must learn the ways of the Force, if you are to come with me to Alderaan." - Obi-Wan Kenobi, A New Hope
Health: 4
Resources Generated: 2
Block Number: 1 - 1 of 6
Set: Core Number: 0002
Illustrator: Cristi Balanescu
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3 Comments
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Type: Objective
Faction: Light Smugglers and Spies
Tatooine.
Reaction: After you refresh, damage this objective to move 1 damage from a target friendly unit to a target enemy unit.
Health: 5
Resources Generated: 1
Block Number: 15 - 1 of 6
Set: Core Number: 0069
Illustrator: Lasahido
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5 Comments
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Type: Objective
Faction: Dark Sith
Executor.
Reaction: After your draw phase begins, place 1 card from your hand on the bottom of your deck.
"He's more machine now than man. Twisted and evil." - Obi-Wan Kenobi, Return of the Jedi
Health: 5
Resources Generated: 1
Block Number: 19 - 1 of 6
Set: Core Number: 0099
Illustrator: Jim Pavelec
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4 Comments
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Type: Objective
Faction: Dark Sith
Executor.
Reaction: After your opponent's turn begins, draw 1 card.
Health: 5
Resources Generated: 1
Block Number: 20 - 1 of 6
Set: Core Number: 0027
Illustrator: Magali Villeneuve
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2 Comments
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Type: Unit
Cost: 4 Force Icons: 3
Icons: 2 1 1
Faction: Light Smugglers and Spies
Character. Rogue. Scoundrel.
Targeted Strike. (When attacking, this unit may instead damage a target enemy unit not participating in the engagement.) Reaction: After this unit is declared as an attacker or defender, deal 1 damage to a target enemy unit.
Health: 2
Block Number: 15 - 2 of 6
Set: Core Number: 0064
Illustrator: Tony Foti
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10 Comments
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Type: Objective
Faction: Dark Sith
Death Star.
Reduce the cost of the first [Sith] event card you play each turn by 1.
It was Palpatine's genius that created the Empire. It is Palpatine's will that holds it together.
Health: 4
Resources Generated: 1
Block Number: 23 - 1 of 6
Set: Core Number: 0105
Illustrator: Jake Murray
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2 Comments
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Type: Objective
Faction: Light Jedi
Dagobah.
Jedi affiliation only. Interrupt: When this objective is destroyed, search your objective deck to choose your next objective and put it into play immediately. Shuffle your objective deck.
Health: 4
Resources Generated: 2
Block Number: 4 - 1 of 6
Set: Core Number: 0003
Illustrator: Ralph McQuarrie
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12 Comments
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Type: Unit
Cost: 4 Force Icons: 3
Icons: 1 1 1
Faction: Dark Scum and Villainy
Character. Bounty Hunter.
Elite. (Remove 1 additional focus token from this unit when you refresh.) Reaction: After this unit damages a Character unit, capture that unit.
"He's no good to me dead." -Boba Fett, The Empire Strikes Back
Health: 2
Block Number: 33 - 2 of 6
Set: Core Number: 0019
Illustrator: Ryan Barger
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28 Comments
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Type: Objective
Faction: Light Jedi
Yavin 4.
Interrupt: When 1 of your other objectives is engaged, your opponent engages this objective instead. (Limit once per turn.)
The Rebels used the great temple on Yavin 4 to hide their command center, but never fully realized its mysterious history.
Health: 6
Resources Generated: 1
Block Number: 5 - 1 of 6
Set: Core Number: 0144
Illustrator: Cristi Balanescu
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1 Comments
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Type: Unit
Cost: 3 Force Icons: 1
Icons: 1 1 1
Faction: Dark Imperial Navy
Vehicle. Fighter. Black Squadron.
Action: During an engagement, play this unit from your hand as a participating unit on your side. Reaction: After this unit enters play during an engagement, deal 1 damage to the engaged objective.
Health: 2
Block Number: 27 - 2 of 6
Set: Core Number: 0013
Illustrator: Blake Henriksen
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15 Comments
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Type: Objective
Faction: Light Rebel Alliance
Yavin 4.
Interrupt: When you play a Vehicle unit, discard X cards from your hand to reduce its cost by X (to a minimum of 1).
Health: 5
Resources Generated: 1
Block Number: 8 - 1 of 6
Set: Core Number: 0138
Illustrator: Ralph McQuarrie
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6 Comments
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Type: Objective
Faction: Dark Imperial Navy
Death Star.
The Tarkin Doctrine's policy of rule by fear is brutally enforced by the oppressive might of the Imperial military.
Health: 5
Resources Generated: 2
Block Number: 26 - 1 of 6
Set: Core Number: 0073
Illustrator: Ralph McQuarrie
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No Comments have been made.
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Type: Unit
Cost: 4 Force Icons: 3
Icons: 2 1 1
Faction: Light Jedi
Character. Force User.
Targeted Strike. (When attacking, this unit may instead damage a target enemy unit no participating in the engagement.) Reaction: After your opponent's turn begins, remove 1 focus token from this unit.
Health: 3
Block Number: 1 - 2 of 6
Set: Core Number: 0092
Illustrator: Tony Foti
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7 Comments
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Type: Unit
Cost: 2 Force Icons: 3
Icons: 1 1 1
Faction: Light Rebel Alliance
Character. Leader. Force Sensitive.
If this unit leaves play, it is captured by your opponent at any dark side objective of his choice. Interrupt: When this unit leaves play, remove all focus tokens from all cards you control.
Health: 1
Block Number: 10 - 2 of 6
Set: Core Number: 88
Illustrator: Tony Foti
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33 Comments
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Type: Objective
Faction: Dark Imperial Navy
Kuat.
Interrupt: When you play a Vehicle unit, discard X cards from your hand to reduce its cost by X (to a minimum of 1).
Health: 5
Resources Generated: 1
Block Number: 27 - 1 of 6
Set: Core Number: 0087
Illustrator: Matt Bradbury
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15 Comments
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Type: Unit
Cost: 6 Force Icons: 5
Icons: 1 2 1 1
Faction: Dark Sith
Character. Force User.
Elite. (Remove 1 additional focus token from this unit when you refresh.)
Reaction: After an objective is destroyed, return 1 [Sith] event card from your discard pile to your hand.
Health: 3
Block Number: 23 - 2 of 6
Set: Core Number: 0051
Illustrator: Matt Stawicki
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11 Comments
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Type: Unit
Cost: 3 Force Icons: 3
Icons: 2
Faction: Light Rebel Alliance
Character. Leader.
Action: During an engagement, play this unit from your hand as a participating unit on your side. Reaction: After this unit enters play during an engagement, deal 1 damage to each participating enemy unit.
Health: 2
Block Number: 12 - 2 of 6
Set: Core Number: 0007
Illustrator: Andrew Olson
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15 Comments
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Type: Objective
Faction: Dark Imperial Navy
Despayre.
The first Death Star was completed at Despayre, a penal world in the Horuz system.
Health: 5
Resources Generated: 2
Block Number: 29 - 1 of 6
Set: Core Number: 0036
Illustrator: Zach Graves
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No Comments have been made.
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Type: Unit
Cost: 5 Force Icons: 4
Icons: 2 1 1
Faction: Dark Sith
Character. Force User.
Elite. (Remove 1 additional focus token from this unit when you refresh.) Reaction: After you play a [Sith] event card, deal 1 damage to a target unit. (Limit once per turn.)
Health: 4
Block Number: 19 - 2 of 6
Set: Core Number: 0035
Illustrator: Jake Murray
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17 Comments
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Type: Enhancement
Cost: 1 Force Icons: 2
Faction: Light Rebel Alliance
Mission.
Enhance the Death Star dial. This enhancement cannot be targeted.
You may engage the Death Star dial as though it were a dark side objective (it is not an objective). If the dial has 10 or more damage, the light side wins the game.
Block Number: 13 - 4 of 6
Set: Core Number: 0150
Illustrator:
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18 Comments
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Type: Objective
Faction: Light Rebel Alliance
Yavin 4.
Rebel Alliance affiliation only. Reaction: After you refresh, remove 1 focus token from a target objective or enhancement you control.
Health: 5
Resources Generated: 2
Block Number: 13 - 1 of 6
Set: Core Number: 0123
Illustrator: Cristi Balanescu
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1 Comments
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Type: Unit
Cost: 4 Force Icons: 1
Icons: 3 1
Faction: Dark Neutral
Creature.
No enhancements. Forced Reaction: After you refresh, destroy the lowest cost non-Vehicle unit in play. (In case of a tie, the active player decides.)
"Oh, no! The rancor!" - C-3PO, Return of the Jedi
Health: 4
Block Number: 25 - 4 of 6
Set: Core Number: 0107
Illustrator: Jim Pavelec
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21 Comments
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Type: Objective
Faction: Light Jedi
Reaction: After you play a Force User unit, draw 1 card.
"The Force will be with you, always." - Obi-Wan Kenobi, A New Hope
Health: 5
Resources Generated: 1
Block Number: 3 - 1 of 6
Set: Core Number: 0095
Illustrator: Magali Villeneuve
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10 Comments
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Type: Objective
Faction: Light Rebel Alliance
Reaction: After you refresh, place 1 shield on a target unit or objective you control.
Health: 5
Resources Generated: 1
Block Number: 10 - 1 of 6
Set: Core Number: 0056
Illustrator: Lucasfilm LTD
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3 Comments
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Type: Objective
Faction: Dark Imperial Navy
Death Star.
Reaction: After your draw phase begins, reduce your reserve value by 1 (until the end of the phase) to deal 1 damage to a target unit.
Health: 5
Resources Generated: 1
Block Number: 30 - 1 of 6
Set: Core Number: 0040
Illustrator: Ralph McQuarrie
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2 Comments
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Type: Objective
Faction: Light Jedi
Dagobah.
Reduce the cost of the first enhancement you play each turn by 1.
"What's in there?" "Only what you take with you." - The Empire Strikes Back
Health: 5
Resources Generated: 1
Block Number: 2 - 1 of 6
Set: Core Number: 0076
Illustrator: Alexander Tooth
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1 Comments
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Type: Objective
Faction: Dark Sith
Cloud City.
Reaction: After this objective enters play, take 1 card at random from each opponent's hand. Capture those cards at this objective.
"They never even asked me any questions." - Han Solo, The Empire Strikes Back
Health: 5
Resources Generated: 1
Block Number: 24 - 1 of 6
Set: Core Number: 0030
Illustrator: Mike Nash
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5 Comments
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Type: Objective
Faction: Dark Sith
Coruscant.
Sith affiliation only.
If this objective is destroyed, you lose the game.
The capital of the Empire and the Old Republic before it. He who controls Coruscant controls the galaxy.
Health: 10
Resources Generated: 3
Block Number: 22 - 1 of 6
Set: Core Number: 0142
Illustrator: Mark Molnar
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6 Comments
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Type: Objective
Faction: Dark Neutral
Limit 1 per objective deck.
Your reserve value is increased by 1.
Locating the secret headquarters of the Rebel Alliance is a high priority for the Empire. If successful, it may be possible to crush the Rebellion in one stroke.
Health: 5
Resources Generated: 1
Block Number: 36 - 1 of 6
Set: Core Number: 0127
Illustrator: David Nash
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3 Comments
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Type: Objective
Faction: Dark Imperial Navy
Death Star.
Imperial Navy affiliation only.
Your opponent cannot declare more than 2 attackers against this objective.
Health: 5
Resources Generated: 1
Block Number: 28 - 1 of 6
Set: Core Number: 0145
Illustrator: Ryan Barger
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No Comments have been made.
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