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Star Wars LCG
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|Recent Card Discussion|
May 29 2018 02:45 PM by RoyalAegis
I thought the whole point of this Han was to use his chuds to double strike
May 28 2018 12:15 AM by Thaliak
In the right situation, Han can reduce the number of edge battles the Light Side player needs to win. For example, imagine that the Light Side needs to destroy two objectives this turn and has the Luke from A Hero's Trial and Han on the board. If one objective has two health remaining and the second has three health remaining, (and the Dark Side has unimpressive or easily killed defenders), the Light Side could attack the weaker objective with Luke and Han, strike with Luke to destroy that objective, strike with Han to move the engagement to the second objective and place one damage on it, discard an enhancement from Luke to ready him, and strike with Luke against the second objective to destroy it and win the game.
May 26 2018 04:01 PM by TheNameWasTaken
Nobody really goes anywhere, which is why everyone stays in the engagement when Han uses his ability. The only thing that happens is that blast damage and unopposed gets dealt to a different objective than the one you initially engaged and card effects that interact with the engaged objective now interact with another one.
May 25 2018 03:00 PM by ObiLen
I am not doing a good job understanding this card. I get that this allows Han to engage an objective the LS player might not have been able to engage initially. But aren't the defenders chosen for the objective that was the initial target? So, does that mean the opposing player's defenders ALSO go with Han to the new objective? Thematically it doesn't make much sense (not that the game is without bigger thematic flaws).
And how could the defenders go with him if they don't have that same ability?
I am new to this game (played core years ago, then stopped. Then started buying xps this year).
Like I said, I get the ability to move to a different objective. But what other tactical advantage is this card offering?
May 21 2018 02:20 PM by Mousssine
thank you dbmeboy for your answer!
May 13 2018 08:35 PM by dbmeboy
*Though you don't actually trigger the ability. You do initiate it. Distinction occasionally matters.
Badge of Honor
May 12 2018 06:55 AM by jdk5143
Does this image so bravery or does it just show that that wookie knows they're all bad shots lol
May 10 2018 11:52 PM by TheNameWasTaken
May 10 2018 11:38 PM by Mitch2480
does there need to be participating enemy units in order to trigger this ability.
May 10 2018 11:55 AM by dbmeboy
Feeding Frenzy doesn't work with Chain Reaction. Feeding Frenzy doesn't target, so Chain Reaction can't pick a new target.
May 10 2018 06:32 AM by CoDameron
Did we ever get clarification on how this card interacts with Chain Reaction? My instinct is that due to the wording on Feeding Frenzy (Destroy THAT enemy unit), Chain reaction wouldn't be able to find a new target for the effect.
However, there is room for interpretation that chain reaction would be able to find a new target and ignore the triggering condition of a creature damaging a unit.
Either way, I do not think this would ever be able to react into killing a friendly unit (Say Zekka or to kill a force user for a free Tarentatek).
Dune Sea Hero
May 10 2018 05:36 AM by dbmeboy
Dune Sea Hero
May 09 2018 11:53 PM by EdTheMad
Are players forced to resolve combat icons when they strike with a unit?
May 09 2018 05:41 AM by dbmeboy
2. You can copy it, but the effect doesn't target so you can't move it to a different unit. Copying it will force you to pay another resource or sacrifice the Headhunter.
3. You can use it on Masterful Manipulation, but the effect is just "draw 1 card."
4. Again, effect doesn't target so resolving it again can only be used on Boba Fett. In general, this means you can't use it at all on Boba Fett as it won't change the board state (he'll already have 0 focus tokens).
May 08 2018 08:37 PM by Mousssine
Some question about that card:
1) Can I use it to resolve a forced reaction? I assume yes because forced reaction are just reaction that are mandatory...
2) If the answer to 1) is yes, can I copy the forced reaction of blacksun headhunter and target an ennemy unit to force my opponent to pay 1 scum ressource or sacrifice his unit?
3) Can I use it on "Masterful Manipulation" to shuffle another objective and draw another card?
4) Can I use it on Boba Fett's reaction (134-2) to remove all focus tokens from another unit?
Thanks for your answers!
The Broken Horn
May 07 2018 01:33 PM by RoyalAegis
No, neutral cards do not count as an affiliation.
The Broken Horn
May 07 2018 01:10 PM by Mitch2480
Does each different neuatral card count as a different affiliation?
Apr 17 2018 06:05 PM by Thaliak
I only watched the show once, so I'm not sure if this card is referencing the same debt to Vizago that Vizago's flavor text does. Regardless, I think the name fits if we assume revenge is a dish best served cold. A scoundrel who prefers to keep himself alive (a trait reflected by Shielding) would only pursue revenge when there's an opening, or a situation where the Light Side can get unopposed damage.
Apr 16 2018 09:59 PM by MarioFanaticXV
I know I'm being nitpicky here, but doesn't it seem like it'd be more fitting for a card called "Payback" to deal damage when your opponent survives an unopposed engagement?
Apr 15 2018 06:19 PM by RoyalAegis
I asked this exact same question last year! Short answer is yes you can play Teamwork without having any physical cards in the edge. But the Gladiator's text only works if you have at least 1 physical card in the edge stack.
So if DS has edge-1 and they pass on that, you play Teamwork and screw them over.
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