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Vessel of the Winds


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Pleasure Cults Pleasure Cults
Type: Quest Race: Dark Elf
Cost: 1 Loyalty: 3
Invasion.
Play in any opponent's zone, under his control. Units enter this zone corrupted.
Forced: Put 1 resource token on this card at the beginning of your turn if a unit is questing here. Then, you may remove 2 resource tokens from this card to destroy this card.
Set: VotW Number: 79 Quantity: 3
Illustrator: Magali Villeneuve
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Gorbad Ironclaw Gorbad Ironclaw
Type: Legend Race: Orc
Cost: 5 Loyalty: 3
Each of your attacking units gains [Power].
"My Waaagh! will cover the world, and all will hail da might of mine arm and the cut of my choppa."
Set: VotW Number: 62 Quantity: 3
Illustrator: Jon Bosco
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Morglor the Mangler • Morglor the Mangler
Type: Support Race: Orc
Cost: 1 Loyalty: 1
Power: 0
Weapon. Attachment.
Attach to a target [Orc] unit or legend.
Attached unit or legend deals +2 damage in combat.
Attached legend deals an additional +4 damage in combat while opposed.
Set: VotW Number: 67 Quantity: 3
Illustrator: Sam Flegal
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Xirat'p • Xirat'p
Type: Unit Race: Chaos
Cost: 2 Loyalty: 2
Power: 1 Hit Points: 1
Daemon.
Action: Corrupt this unit to reveal the top card of your deck. If the revealed card is a Spell or Epic Spell tactic, you may play it by spending resources equal to is loyalty. Otherwise, discard it.
Set: VotW Number: 72 Quantity: 3
Illustrator: David A. Nash
----- No Comments have been made.
Runefang of Drakwald • Runefang of Drakwald
Type: Support Race: Empire
Cost: 2 Loyalty: 2
Power: 0
Weapon. Attachment.
Attach to an [Empire] unit you control.
Kingdom. Attached unit gains Counterstrike 3.
Quest. Attached unit gets +4 hit points.
Battlefield. Attached unit gains [Power][Power].
Set: VotW Number: 69 Quantity: 3
Illustrator: A. L. Ashbaugh
----- No Comments have been made.
P'tarix • P'tarix
Type: Unit Race: Chaos
Cost: 2 Loyalty: 2
Power: 1 Hit Points: 1
Daemon.
Action: Corrupt this unit to reveal a Spell or Epic Spell tactic from your hand and put it on top of your deck.
Set: VotW Number: 73 Quantity: 3
Illustrator: David A. Nash
----- No Comments have been made.
Temple of Spite • Temple of Spite
Type: Support Race: Dark Elf
Cost: 2 Loyalty: 2
Power: 1
Black Ark.
Quest. Action: Discard the top card of your deck to have target unit get -1 hit point until the end of the turn. Then, put 1 resource token on this card. (Limit once per turn.)
Set: VotW Number: 75 Quantity: 3
Illustrator: Simon Dominic
----- No Comments have been made.
Da Immortulz • Da Immortulz
Type: Unit Race: Orc
Cost: 4 Loyalty: 1
Power: 2 Hit Points: 4
Bodyguard.
This unit can attack or defend (from any zone) whenever an [Orc] legend you control attacks or defends.
Da immortulz neva die wifout a fight!
Set: VotW Number: 66 Quantity: 3
Illustrator: Sam Flegal
----- No Comments have been made.
Elkana • Elkana
Type: Unit Race: Dark Elf
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 2
Commander. Raider.
Action: Remove 1 resource token form a Black Ark support card you control to have target unit gain [Power] until the end of the turn.
The sea is a cruel mistress. Let me show you just how cruel.
Set: VotW Number: 74 Quantity: 3
Illustrator: Magali Villeneuve
----- No Comments have been made.
Echoes of Magic Echoes of Magic
Type: Tactic Race: High Elf
Cost: 0 Loyalty: 2
Spell.
Action: Put a just played quest on the bottom of its owner's deck.
The stirring of Hysh and Chamon. The creeping of Ulgu and Ghur. The waxing of Azyr and Aqshy. And the soft tug of Shyish and Ghyran, echoing all around.
Set: VotW Number: 71 Quantity: 3
Illustrator: Sandara Tang
----- No Comments have been made.
Mage-Priest of Itza Mage-Priest of Itza
Type: Unit Race: Neutral
Cost: 3 Loyalty: 0
Power: 1 Hit Points: 3
Lizardmen. Slaan. Priest.
Order only.
Action: When this unit enters play, shuffle the top 5 cards of your discard pile back into your deck.
Set: VotW Number: 76 Quantity: 3
Illustrator: Jasper Sandner
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Learned Mage Learned Mage
Type: Unit Race: High Elf
Cost: 2 Loyalty: 1
Power: 1 Hit Points: 3
Mage.
Quest. Action: This unit takes 1 uncancellable damage. If it does, look at the top card of target player's deck. Put that card on the top or bottom of that player's deck.
Set: VotW Number: 70 Quantity: 3
Illustrator: Carolina Eade
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Clan Eshin Mutant Clan Eshin Mutant
Type: Unit Race: Neutral
Cost: 6 Loyalty: 0
Power: 2 Hit Points: 4
Skaven. Mutant. Assassin.
Destruction only. Battlefield only.
This unit enters play corrupted.
Action: When this unit enters or leaves play, deal 2 damage to target unit. Then, destroy that unit if it has 1 remaining hit point.
Set: VotW Number: 77 Quantity: 3
Illustrator: Andrew Olson
----- No Comments have been made.
Brom Longbellow • Brom Longbellow
Type: Unit Race: Dwarf
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 4
Hero. Slayer.
Limit one Hero per zone.
Action: When your capital is dealt combat damage, deal X damage to target attacking unit. X is the number of Grudge support cards you control.
Set: VotW Number: 63 Quantity: 3
Illustrator: Anna Ignatieva
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Secret Crypts Secret Crypts
Type: Quest Race: Neutral
Cost: 1 Loyalty: 0
Undead.
Destruction only. Quest. Action: When a Undead unit enters play under your control, put 1 resource token on this card if a unit is questing here.
Quest. Action: Remove 2 resource tokens from this card to return target Undead unit you control to its owner's hand.
Set: VotW Number: 80 Quantity: 3
Illustrator: Games Workshop Ltd
----- No Comments have been made.
Honouring the Ancestors Honouring the Ancestors
Type: Tactic Race: Dwarf
Cost: 1 Loyalty: 1
Action: Put a [Dwarf] unit into play in one of your attacked zones from your hand, declared as a defender. Sacrifice it at the end of the turn.
Fresh grobi heads I will bring.
Set: VotW Number: 65 Quantity: 3
Illustrator: Anna Ignatieva
----- No Comments have been made.
Ale Hall Ale Hall
Type: Support Race: Dwarf
Cost: 2 Loyalty: 2
Power: 1
Building.
Action: Discard a quest or Grudge support card from your hand to have this card gain [Power] until the end of the turn.
When the ale is flowing, the tales start growing.
Set: VotW Number: 64 Quantity: 3
Illustrator: Jonas Springborg
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Windcatcher Prism • Windcatcher Prism
Type: Support Race: Neutral
Cost: 4 Loyalty: 0
Power: 0
Artefact. Arcane.
Attach to a target Hero or legend you control. This card cannot be targeted by card effects.
Action: Discard a card at random from your hand to gain resources equal to the printed cost of the discarded card.
Set: VotW Number: 61 Quantity: 3
Illustrator: Sandara Tang
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Gathering the Horde Gathering the Horde
Type: Quest Race: Orc
Cost: 1 Loyalty: 2
Epic.
Quest. Action: Put 1 resource token on this card at the beginning of your turn if a unit is questing here.
Quest. Action: Remove X resource tokens from this card to discard the top X cards of your deck. Put all [Orc] units discarded this way into play (in one of your zones). Then, sacrifice this card.
Set: VotW Number: 78 Quantity: 3
Illustrator: Games Workshop Ltd
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Master Engineer Master Engineer
Type: Unit Race: Empire
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Engineer.
Action: Spend 1 resource to put a Siege or Fortification card into play in this zone from your hand.
Set: VotW Number: 68 Quantity: 3
Illustrator: Illich Henriquez
----- No Comments have been made.


Warhammer: Invasion The Card Game © Games Workshop Limited 2010. Games Workshop, Warhammer, Warhammer: Invasion The Card Game, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer: Invasion The Card Game game setting are either ®, TM and/or © Games Workshop Ltd 2000–2010, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.