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The Silent Forge


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Lothern Sea Guard Lothern Sea Guard
Type: Unit Race: High Elf
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 4
Warrior. Elite.
If you discard this card from your hand due to an opponent's card effect, put it into play. (You choose the zone this unit enters play).
Set: TSF Number: 45 Quantity: 3
Illustrator: Clint Langley
----- No Comments have been made.
Black Knights of Morr Black Knights of Morr
Type: Unit Race: Empire
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 3
Knight.
Action: When a unit enters this zone, target unit cannot defend until the end of the turn.
May Morr guide you in the death I bring you.
Set: TSF Number: 43 Quantity: 3
Illustrator: Clint Langley
****- No Comments have been made.
Descendant of Indraugnir Descendant of Indraugnir
Type: Unit Race: High Elf
Cost: 6 Loyalty: 3
Power: 4 Hit Points: 4
Dragon.
Action: When this unit attacks, deal 4 indirect damage to each opponent (players allocate their own indirect damage).
Set: TSF Number: 46 Quantity: 3
Illustrator: Sandara Tang
----- No Comments have been made.
Esli'an • Esli'an
Type: Unit Race: Chaos
Cost: 3 Loyalty: 2
Power: 1 Hit Points: 3
Hero. Cultist.
Limit one Hero per zone.
Action: When this unit attacks, corrupt target unit in the defending zone.
May your change be pleasant.
Set: TSF Number: 52 Quantity: 3
Illustrator: Ryan Barger
----- No Comments have been made.
Outpost of Tiranoc Outpost of Tiranoc
Type: Support Race: High Elf
Cost: 2 Loyalty: 1
Power: 1
Building.
Whenever you deal indirect damage, deal an additional point of indirect damage.
An eye looking out over the lands around our realm.
Set: TSF Number: 47 Quantity: 3
Illustrator: Loren Fetterman
----- No Comments have been made.
Dwarf Slaves Dwarf Slaves
Type: Unit Race: Dark Elf
Cost: 2 Loyalty: 1
Power: 1 Hit Points: 2
Slave.
Action: When this unit enters play, put the top card of your deck into this zone as a development.
Faster thick beast! This defense must be built!
Set: TSF Number: 54 Quantity: 3
Illustrator: John Wigley
----- No Comments have been made.
Seeking New Slaves Seeking New Slaves
Type: Tactic Race: Dark Elf
Cost: 2 Loyalty: 2
Action: Put target unit that entered an opponent's discard pile this turn into play, corrupted, in any of your zones.
When one wears out, we simply acquire another.
Set: TSF Number: 57 Quantity: 3
Illustrator: Jason Ward
----- No Comments have been made.
Son of Grungi Son of Grungi
Type: Unit Race: Dwarf
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 4
Warrior.
Toughness 1 (whenever this unit is assigned damage, cancel 1 of that damage)
This unit gains [Power][Power] while attacking or defending if there are more opposing units in combat.
Set: TSF Number: 41 Quantity: 3
Illustrator: Tony Foti
----- 1 Comments
Battle Pilgrims Battle Pilgrims
Type: Unit Race: Neutral
Cost: 2 Loyalty: 0
Power: 1 Hit Points: 2
Bretonnian. Warrior.
Order only.
Action: Sacrifice this unit to destroy target corrupted unit.
Blessed is the Grail Knight we follow.
Set: TSF Number: 58 Quantity: 3
Illustrator: Removed at Illustrators Request
----- No Comments have been made.
Drain Magic Drain Magic
Type: Tactic Race: High Elf
Cost: 1 Loyalty: 2
Spell.
Action: Cancel a Spell card just played.
Let the winds of magic drain away.
Set: TSF Number: 48 Quantity: 3
Illustrator: Carolina Eade
----- No Comments have been made.
Fungusbrew Goblin Fungusbrew Goblin
Type: Unit Race: Orc
Cost: 1 Loyalty: 1
Power: 1 Hit Points: 1
Goblin.
Forced: When this unit enters play, target opponent may move it into any of your zones.
Now whur did I leave dat... Bleargh!
Set: TSF Number: 50 Quantity: 3
Illustrator: Mark Molnar
----- No Comments have been made.
Black Guard Aspirant Black Guard Aspirant
Type: Unit Race: Dark Elf
Cost: 4 Loyalty: 1
Power: 2 Hit Points: 3
Elite. Warrior.
This unit gains [Power] while any unit has one or more cards attached to it.
You must strike at the base of the neck for maximum efficiency.
Set: TSF Number: 55 Quantity: 3
Illustrator: Kaya
----- No Comments have been made.
Temple of Verena Temple of Verena
Type: Support Race: Empire
Cost: 2 Loyalty: 2
Power: 1
Building.
You may spend resource tokens on this card as though they were in your pool.
Action: At the beginning of your turn, put up to 2 resources from your pool on this card.
Set: TSF Number: 44 Quantity: 3
Illustrator: Loren Fetterman
----- No Comments have been made.
Reclaiming the Fallen Reclaiming the Fallen
Type: Tactic Race: Dwarf
Cost: 5 Loyalty: 2
Action: Choose one of your zones. Put into play all units in your discard pile into that zone. Sacrifice those units at the end of the phase.
Our kinsmen shall watch out for us from the halls of the Ancestors!
Set: TSF Number: 42 Quantity: 3
Illustrator: Caravan Studio
***** No Comments have been made.
Embers to Inferno Embers to Inferno
Type: Tactic Race: Chaos
Cost: 1 Loyalty: 2
Action: Destroy target unit or support card in any burning zone.
Tzeentch's flames consume all.
Set: TSF Number: 53 Quantity: 3
Illustrator: Marco Caradonna
----- No Comments have been made.
Return to Glory Return to Glory
Type: Quest Race: High Elf
Cost: 0 Loyalty: 2
Quest. Action: Discard X resource tokens from this card to put into play a unit in your discard pile into any zone. X equals the printed cost of the unit.
Quest. Forced: Place 1 resource token on this card at the beginning of your turn if a unit is questing here.
Set: TSF Number: 49 Quantity: 3
Illustrator: Paul Dainton
----- No Comments have been made.
Standard of Clar Karond Standard of Clar Karond
Type: Support Race: Dark Elf
Cost: 1 Loyalty: 3
Power: 0
Attachment.
Attach to a target [Dark Elf] unit in your battlefield.
Action: When attached unit attacks, target unit in the defending zone loses [Power] until the end of the turn.
Set: TSF Number: 56 Quantity: 3
Illustrator: Tom Garden
----- No Comments have been made.
Gobbo Loot Gobbo Loot
Type: Tactic Race: Orc
Cost: 2 Loyalty: 2
Action: Sacrifice a unit to destroy up to X target developments in one zone. X is the printed cost of the sacrificed unit.
Dis one's mine! An dat ones mine!
Set: TSF Number: 51 Quantity: 3
Illustrator: Mark Molnar
----- No Comments have been made.
Marauding Giant Marauding Giant
Type: Unit Race: Neutral
Cost: 5 Loyalty: 0
Power: 3 Hit Points: 5
Giant.
Destruction only.
Marauding Giant cannot attack or defend alone.
I's gunna smash.. whut wuz I smashin' agin?
Set: TSF Number: 59 Quantity: 3
Illustrator: Ryan Barger
----- No Comments have been made.
Muck! Muck!
Type: Tactic Race: Neutral
Cost: 2 Loyalty: 0
Action: Discard your hand. Then, draw as many cards as you just discarded.
Loss can sometimes turn into gain.
Set: TSF Number: 60 Quantity: 3
Illustrator: Marco Caradonna
**--- No Comments have been made.


Warhammer: Invasion The Card Game © Games Workshop Limited 2010. Games Workshop, Warhammer, Warhammer: Invasion The Card Game, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer: Invasion The Card Game game setting are either ®, TM and/or © Games Workshop Ltd 2000–2010, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.