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Warhammer 40,000: Conquest Decks


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  Warlord Deck  

Packmaster Kith [Version: 1]



Ally: Eldar
Skyknight , Feb 22 2018 09:30 AM
Last updated Feb 22 2018 09:30 AM
0 comments, 2501 views
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Experimental

Urien [Version: 1]



Ally: Chaos
Nosferatu007 , Dec 28 2017 10:31 AM
Last updated Dec 28 2017 10:31 AM
0 comments, 1949 views
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Experimental

Nexus of Killing [Version: 1]


Morn ranged hunt and nasty Dark Eldar tricks.
Essentially a 'Kabalite Classic' setup. No Elites...
Ally: Eldar
Skyknight , Aug 05 2017 07:09 AM
Last updated Aug 05 2017 07:09 AM
0 comments, 2010 views
*****
Aggro Combo Tournament Quality

A Friend Who's Dressed in Leather [Version: 3]


Command and torture!
Ally: Chaos
LoricatusLupus , Dec 04 2016 01:17 PM
Last updated Dec 13 2016 10:06 AM
4 comments, 2175 views
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Control Experimental

Kith Krush! 4th At Uk nationals [Version: 1]


This deck is flexible, solid, dangerous and harsh
Ally: Chaos
Tensler , Aug 18 2016 10:56 PM
Last updated Aug 26 2016 02:39 AM
6 comments, 3163 views
*****
Experimental Tournament Quality

Rakarth's Creature [Version: 1]


Still tuning the deck. C&C are welcomed.
Ally: Chaos
EdelRitter , Aug 21 2016 12:26 PM
Last updated Aug 21 2016 12:26 PM
1 comments, 1698 views
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Aggro Combo Experimental

Vehicular Morn [Version: 1]


vehicles and morn this sounds like a fun time.
Ally: Eldar
sonicfan0 , May 29 2016 04:41 AM
Last updated May 30 2016 08:14 PM
6 comments, 1638 views
*****
Experimental

Mornful Choir [Version: 1]


Send out your warriors with blessings from Chaos!
Ally: Chaos
EdelRitter , May 23 2016 07:02 PM
Last updated May 23 2016 07:02 PM
1 comments, 1568 views
****-
Control Experimental Tournament Quality

Salaine [Version: 1]



Ally: Eldar
Psycho , May 20 2016 02:23 PM
Last updated May 20 2016 02:23 PM
0 comments, 1050 views
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Combo

Millstone Conquest [Version: 2]


Ignore command and run your opponent out of cards.

Ally: Chaos
dieyoda , Apr 10 2016 05:04 PM
Last updated Apr 23 2016 03:42 PM
6 comments, 2023 views
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Experimental Theme

Laudatur Mortuum in Choro [Version: 1]


Fancy a song?
How about a requiem for your opponent?
Performed by a Choir so sombre it's a chill in the Bones..
Ally: Eldar
Skyknight , Apr 11 2016 07:59 PM
Last updated Apr 22 2016 07:19 AM
8 comments, 1840 views
****-
Combo Tournament Quality

Morn's Strike Force [Version: 2]


Use ambush with/or ranged to smash your opponent.
Ally: Eldar
crabshack101 , Apr 14 2016 02:10 PM
Last updated Apr 15 2016 05:11 PM
2 comments, 1514 views
****-
Aggro Experimental

Chaos Morn [Version: 1]


Experimenting with Chaos ally instead of Eldar
Ally: Chaos
Morganono , Mar 26 2016 10:05 PM
Last updated Apr 05 2016 11:47 PM
1 comments, 1676 views
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Combo Control Tournament Quality

Urien Mill + Hypex/Uber Grot/Plg Squad [Version: 1]


Saw potential in wedding DE's mill to Virulent Plague Squad, seeking feedback.
Ally: Chaos
anticolghost , Mar 26 2016 01:23 PM
Last updated Mar 28 2016 05:58 PM
4 comments, 1743 views
****-
Experimental

Eternal Tormenting! San Antonio SC Top 2 [Version: 1]


Was standing almost undefeated before SC
Round 1: Planet 7 vs. heavy elite Ragnar -- won
Round 2: Planet 3 vs. Salaine -- lost (SC top 1)
Round 3: Planet 4 vs. control Old One Eye -- won
Round 4: Planet 5 vs. aggro Aunshi -- won
Ally: Eldar
wdvrdx111 , Mar 21 2016 04:43 PM
Last updated Mar 23 2016 05:39 PM
6 comments, 2845 views
*****
Combo Control Tournament Quality

Klaivex take me away! Salaine Morn - 1st place San Antonio SC [Version: 1]


Went 4-0 in a 12 man tourney.

1st round: planet 7 win VS Kith
2nd round: planet 3 win VS Urien
3rd round: planet 6 modified win VS Aun'Shi (ran out of time - I had 3 planets and 4 icons, he had 2 planets and 3 icons)
4th round: planet 6 win VS Ku'gath

Bloodied every warlord except Aun'Shi
Ally: Eldar
Morganono , Mar 21 2016 03:52 PM
Last updated Mar 21 2016 03:59 PM
2 comments, 2729 views
*****
Control Experimental Tournament Quality

Salaine Morn 1.0 WLB [Version: 1]


1st shot at Salaine including WLB cards.
Ally: Eldar
Hektor , Mar 16 2016 06:54 AM
Last updated Mar 16 2016 06:54 AM
1 comments, 879 views
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Experimental Tournament Quality

Salaine Eldar [Version: 2]


Salaine Morn with Eldar allies focused on maximizing the number of Kabalite and Raider units.
Ally: Eldar
BaraBob , Jan 26 2016 12:08 PM
Last updated Jan 28 2016 06:05 PM
0 comments, 1367 views
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Experimental

Chaotic Kith [Version: 3]


Non-standard Kith that uses alternate means to choke
Ally: Chaos
Kaloo , Jan 04 2016 01:04 AM
Last updated Jan 04 2016 06:54 PM
3 comments, 1534 views
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Experimental

Urien Obsession [Version: 1]



Ally: Eldar
Asklepios , Dec 09 2015 04:27 PM
Last updated Dec 10 2015 05:20 PM
7 comments, 939 views
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Experimental

Torture [Version: 4]



Ally: Eldar
limelizard , Nov 21 2015 03:19 AM
Last updated Dec 09 2015 01:55 AM
1 comments, 1328 views
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Control Experimental Tournament Quality

No Cards [Version: 1]



Ally: Eldar
Mozes , Dec 08 2015 11:06 AM
Last updated Dec 08 2015 11:06 AM
0 comments, 468 views
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Control Experimental

The Spider [Version: 1]


Mill? Control?
Ally: Eldar
marmor , Oct 04 2015 05:35 AM
Last updated Oct 04 2015 05:35 AM
0 comments, 1038 views
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Casual Combo Control Experimental Fun

The spider [Version: 1]



Ally: Eldar
marmor , Oct 03 2015 04:08 PM
Last updated Oct 03 2015 04:27 PM
1 comments, 1103 views
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Casual Combo Control Experimental Fun

Urien Infection [Version: 2]


Not as happy with Urien as I could be, but this is the Urien deck that is currently giving me best results. Key here is horrendous overcommitment to the command game.

The key thing I'm aiming for here is looking to play up Urien's strengths compared to Kith. We all know Kith is better at a lot of things: better fighting and sniping, better events to access, and so on.

Urien's obvious advantage is Torture discount, but aside from Power From Pain few Tortures are that strong. Searing Brand is 90% played here for shields, though occasionally I do use it for damage.

Actual advantages of note are an 8 card starting hand, and a lot of potential for deploy delays. The goal of the deck, therefore, is command counteracting. Wherever they have 1 command icon, I aim to have 2. Where they have 2, I aim to have 3. Beating down their command is more important than winning my own command.

Shrinking the game makes Power From Pain more effective, and makes Possessed harder to answer. Hard command draw plus high level of 2-shielders gives the ability to find those units and keep them alive.

Broadly though, this deck is not performing at a T1 standard, though I find it works a lot better than the "lets put all the tortures in" build that most people (myself included) start with with Urien. A definite second tier deck here, but not a third tier one as Urien has mostly been till now.
Ally: Chaos
Asklepios , Jun 17 2015 09:16 AM
Last updated Sep 16 2015 02:30 PM
2 comments, 1608 views
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Experimental