Deck Strategy: I wanted to create 2 dwarf decks, that would complete and help each other.
This one is very good for questing.
Link to the other one: http://www.cardgamed...-tacticsspirit/
The tactics of the deck is to put on the table as many dwarfs as you can ASAP. And there is of course Dain (and Hardy leadership) to boost them. That should leave the other deck (apart from Thalin) relativelly free for combat.
These are designed for "dwarf quests" (Hobbit saga, Dwarrowdelf, Khazad-dum) with enemies with few hitpoints. They are well suited for them thematically and in effectiveness.
I tried to be as thematic as possible, but there are some cards not thematic for little people...I mean...dwarfs .
Some tactics:
Play as many dwarfs. Enjoy "If you control at least 5 Dwarf characters" effects on your heroes and allies
Longbeard elder to peak on the top card of you deck
We Are Not Idle + Lure of Moria resource generation combo
A Very Good Tale is self-explanatory (even more dwarfs)
You can add Expecting Mischief for even more direct damage (can be removed, if you think 53 cards is too much).
Alternatives
Alternative set o heroes: Dain+Balin+Bifur
Healing? Healing Herbs or Self Preservation
Any feedback, advice or suggestion to improve this one is most welcome .