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[LotR Deck] Sons of Aulë 1/2 - Khazâd ai-mênu! (Dwarf questing deck - Leadership/Lore)


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#1
Olorin

Olorin

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Total Cards: (50)
 
Hero: (3)
1x Dain Ironfoot (Return to Mirkwood)
1x Thorin Oakenshield (Over Hill and Under Hill)
1x Ori (Over Hill and Under Hill)
 
Ally: (29)
3x Fili (Over Hill and Under Hill)
3x Gloin (On the Doorstep)
3x Longbeard Elder (Foundations of Stone)
2x Longbeard Orc Slayer (Core Set)
2x Bifur (On the Doorstep)
3x Dori (Over Hill and Under Hill)
3x Erebor Hammersmith (Core Set)
3x Erebor Record Keeper (Khazad-dum)
1x Longbeard Map-Maker (Conflict at the Carrock)
2x Miner of the Iron Hills (Core Set)
1x Kili (Over Hill and Under Hill)
3x Gandalf (Core Set)
 
Attachment: (12)
3x Hardy Leadership (Shadow and Flame)
3x Steward of Gondor (Core Set)
3x Thror's Map (Over Hill and Under Hill)
3x Dunedain Warning (Conflict at the Carrock)
 
Event: (9)
3x Lure of Moria (Road to Rivendell)
3x A Very Good Tale (Over Hill and Under Hill)
3x We Are Not Idle (Shadow and Flame)
 
 
Event (15)
Lure of Moria (RtR) x3
A Very Good Tale (OHaUH) x3
We Are Not Idle (SaF) x3
Durin's Song (KD) x3
Expecting Mischief (OHaUH) x3
 
 



Deck Strategy: I wanted to create 2 dwarf decks, that would complete and help each other.
This one is very good for questing. 

Link to the other one: http://www.cardgamed...-tacticsspirit/

The tactics of the deck is to put on the table as many dwarfs as you can ASAP. And there is of course Dain (and Hardy leadership) to boost them. That should leave the other deck (apart from Thalin) relativelly free for combat.

 

 

These are designed for "dwarf quests" (Hobbit saga, Dwarrowdelf, Khazad-dum) with enemies with few hitpoints. They are well suited for them thematically and in effectiveness.

 

I tried to be as thematic as possible, but there are some cards not thematic for little people...I mean...dwarfs ;).

Some tactics:
Play as many dwarfs. Enjoy "If you control at least 5 Dwarf characters" effects on your heroes and allies ;)
Longbeard elder to peak on the top card of you deck
We Are Not Idle + Lure of Moria resource generation combo
A Very Good Tale is self-explanatory (even more dwarfs)
You can add Expecting Mischief for even more direct damage (can be removed, if you think 53 cards is too much).


Alternatives
Alternative set o heroes: Dain+Balin+Bifur
Healing? Healing Herbs or Self Preservation

Any feedback, advice or suggestion to improve this one is most welcome :).

 


  • lrdofchance likes this

#2
Olorin

Olorin

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edited 18.6. 2014