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Call of Cthulhu LCG


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Recent Card Discussion
Abbess Allegria Di Biase
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Yesterday, 11:29 AM by Track8

Once Death Comes For All is won, how does it affect the Abbess?  She's immune to card effects that wound as long as there is a conspiracy in play, but is a conspiracy still in play once it is won?  It seems like the Abbess should be immune to the mass-wounding from Death Comes For All since both cards are from the same set, but I still have a sliver of doubt.

Snowmobile
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Jul 27 2016 10:45 AM by Track8

How about Snowmobile on Relentless Stalker?  That would be so annoying to play against!

Franklin Automobile
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Jul 24 2016 04:05 PM by Track8
Love this card. Pair with Lt. Wilson and other cards that have "exhaust to" abilities. So nice in a faction that is starved for arcane icons.
Church Operative
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Jul 22 2016 09:02 PM by RichardPlunkett

Thanks tdnordine, I do remember that one wound from two Toxemia's thing now and it seems an excellent parallel to this.

Church Operative
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Jul 22 2016 01:21 PM by tdnordine

I believe that Busta is correct is his assertion that two Church Operatives don't require 2 discards.  

 

I thought I remembered a discussion around Pervasive Toxemia (which I can't seem to find) that indicated that only one wound was required when both players had a Toxemia in play.  If I could find that reference, I believe a strong case could be made that this situation is the same.

Church Operative
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Jul 21 2016 08:43 AM by RichardPlunkett

Busta, your answer to (1) seems plausible but counter-intuitive, can you provide any references?

 

Meanwhile, for (2), the Temple of R'lyeh card definitely doesn't interact with Church Operative's ability.

Temple of R'lyeh:: Action: Sacrifice a [Cthulhu] character to choose an opponent. That opponent must sacrifice a character he controls.

 

In Cthulhu, things are only targeted if the keyword "choose" has been used for selecting that thing. Temple of R'lyeh targets a player because it says "choose an opponent". That player then sacrifices one of his characters but isn't told to choose it first, so that isn't a targeting process/effect.

(and even if a hypothetical different version directed you to choose and sacrifice a character, it would still be you choosing it, not your opponent, so Church operative would still not apply).

Church Operative
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Jul 20 2016 04:52 PM by BustaMazoo
1. I don't believe so. The character creates a global condition which isn't cumulative. 2. This is a tougher one. My tendency would be to say that the player is targeted, not the character, but there were some weird rulings concerning when a character is actually targeted. Hopefully someone else will chime in.
Church Operative
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Jul 20 2016 08:06 AM by pscamp01

I've got two questions about this card:

1. If you have two of these in play, does that mean your opponent has to discard two cards to target one of your Agency cards?

2. Let's say you have all Agency cards and have have a Church Operative in play, and your opponent has Temple of R'lyeh. Does he have to discard a card when he sacrifices a cultist? Or is that requirement waived since he's not targeting a specific card?

Hamu IV 1:13
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Jul 20 2016 06:33 AM by Shibboleth

It replaces itself and gives you another card (upon the proper condition being met--an easy one if you're playing Agency). Effectively your deck is one card smaller and you draw a card, so you're more likely to see something else you're looking for.

 

But yeah, it is better still to find other uses for it. The Greatest Fear... for example.

Hamu IV 1:13
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Jul 18 2016 02:16 PM by Carthoris

I can only see using it in a deck that has some Prophecy-leveraging cards like Apocalyptic Visions (so that you didn't use a draw to get the Prophecy), Atlantis (so you get yet another draw), or Eschatologist (to give the card an alternate use of cancelling a triggered effect).

 

Prophecies are pretty weak, on the whole.

Hamu IV 1:13
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Jul 18 2016 12:47 PM by Track8

I can't figure this card out.  Is it as terrible as it seems?  I mean, half of the pay-off is just spent replacing Hamu itself.  My guess is the game designers remember Ancestral Recall from the old Magic: the Gathering days, so they didn't want to make the same mistake.  But has anyone found a use for this card?  If so, I'd be really curious to hear about it.

Swift Byakhee
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Jul 18 2016 12:43 PM by Track8

Agreed.  And all of that Fast that Byakhees typically bring seems like it could really give you a competitive edge.  Now, all those times where you just say, "Tie, nothing happens," instead become "I win this struggle."

Invocation of the Abyss
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Jul 18 2016 12:41 PM by Track8

Not a fan.  I'd much rather have a card like Supernal Prism that can give me card advantage as well as mess with my opponent's hand.  Hand-fixing for the sake of hand-fixing, even if IofA replaces itself, isn't worth a slot in a 50-card deck.

 

And when it gets unlocked from Dormant, your opponent will probably just breathe a big sigh of relief and say, "Oh, good, I was worried that Dormant card was going to be something dangerous."  Just put more of the actual dangerous Dormant land mines in your deck, and leave out the duds.

Corruption of Enlightenment
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Jul 18 2016 12:33 PM by Track8

I don't think this card is very usable.  To get any real use out of it, you need to pay at least 3, and there are so many more helpful ways to spend 3 resources.

 

If you could recycle CoE, that might be something, but that might be OP.

Acute Melancholia
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Jul 18 2016 12:31 PM by Track8

Agreed, although I wish it were a Response instead of a Disrupt.  If it were a Response, and if you had a Patron of the Arts on the board, you could commit, drive your committed guy insane with the Patron, fetch AM with the Patron, then play the same AM on your opponent's guy, all in sequence.  Because it's a Disrupt instead of a Response though, you can't play the same AM that you're fetching.  It's still really good though.

Swift Byakhee
*****

Jul 18 2016 11:30 AM by Carthoris

This card really helps round out the Byahkee subtype. A complete collection can now assemble a very functional half-deck of just Byakhee-oriented cards.

Moon Worshiper
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Jul 18 2016 11:23 AM by Carthoris

Liking the art here.

Invocation of the Abyss
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Jul 18 2016 11:19 AM by Carthoris

I think the best use of this card is in a Twilight/Cthulhu deck, where just the presence of an unidentified dormant card can have a powerful deterrent effect on the opponent. Its effect when it goes off is nice enough--used on yourself or the opponent, depending on how happy you are with your hand. I can't imagine ever playing this card from hand at cost 2.

Corruption of Enlightenment
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Jul 18 2016 11:14 AM by Carthoris

This card might be a useful addition to a Hastur mill deck. I like the art better than the game function of the card, though.

Acute Melancholia
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Jul 18 2016 11:11 AM by Carthoris

This card alone goes a long way to addressing the deficit caused by Hastur's dependence on the Terror struggle.



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