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Star Wars: Destiny
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Ark Angel
Jan 10 2019 12:07 AM by GodsServant37 Anytime you are able to do multiple actions in one turn is a plus. Good for a support heavy villain deck.
Ark Angel
Jan 10 2019 12:02 AM by GodsServant37 Great for a support heavy villain deck. Anytime you are able to do multiple actions during one turn is a big plus.
Captain Phasma
Oct 25 2018 04:22 PM by Gattou Hello there!!!
General Grievous
Oct 18 2018 05:28 PM by Gattou Being new to the forum, and the game itself... It says that ignores all play restriction on weapons played on this character. But he doesn't change the deck building rules. So you need at least one Yellow character to include an upgrade (weapon or whatever) of that colour. So for me would be a no. He can equip whatever lightsaber or weapon restricted to blue characters in your deck. The same way I don't think you could put a hero weapon on him but just because you should not put one in your deck.
Aayla Secura
Aug 30 2018 03:31 PM by Derrynger The point value of this card have been changed she is now a 10/13 according to the current Eratta
Respite
Aug 27 2018 03:09 PM by LordMitch If I Exhaust my character, do I Have to roll this character's dice and upgrade dice?
General Grievous
Aug 27 2018 03:07 PM by LordMitch Is it possible to add any weapon on Grievous, and by that, I mean, can I have a yellow hero weapon in my deck to play on Grievous? (I play a Grievous/Dooku deck)
Kylo Ren’s Lightsaber
Oct 19 2017 12:43 PM by JMAS Just as an FYI, the illustrator for this card is Brian Rood.
Medical Center
Oct 17 2017 08:33 AM by TheNameWasTaken Claim abilities are optional - you can claim and choose to not resolve the ability at all. But, if you decide to resolve it (or are forced to resolve it, such as with an opponent playing Confidence on your Outpost special), you then have to do as much as you can. Since there is no "then" or "to" between the two effects, they're considered independent and you have to give control over even if you don't heal anyone.
Medical Center
Oct 15 2017 01:54 PM by Shockfoo i'would like to know if i claim the battlefield without healing any character... do i still have to give control of it to my opponent?
Gaffi Stick
Jul 06 2017 03:12 PM by xXDarthBladeXx Send them a polite message. Not sure anybody here cares about the artists as it doesn't affect the game in any way.
Attrition
Jul 06 2017 03:10 PM by xXDarthBladeXx In a 4 character deck with 2 endless ranks it has a potential of 5 damage per card if used early. That's 10 damage for free...even if you don't endless ranks its still 6 damage...nothing to skoff at.
Tactical Aptitude
Jul 06 2017 03:08 PM by xXDarthBladeXx The "may" is you can use the card effect or not....you don't get to bypass the one and use a "then" effect.
Tactical Aptitude
Jul 06 2017 05:05 AM by Swirek Concern here is ".... to reflect the intent..." the first part of the card is optional so I can choose to draw or not to draw (0 or 1) and both choices are valid. Since I made a choice "then" pard can proceed. Anyway do we have any FFG statement on such cases?
Tactical Aptitude
Jul 06 2017 12:11 AM by ikeebear I'm pretty sure the answer is no. From the Rules Reference "In order to resolve an effect that is preceded by the word 'then', the previous effects on the card must have fully resolved (i.e. the game state changes to reflect the intent of the effect in its entirety)." A small wrinkle is the use of 'may' in the first part of Tactical Aptitude. However, I think the RR clearly indicates that the effect has to change the game state, which wouldn't happen if you choose not to draw a card.
Tactical Aptitude
Jul 05 2017 07:51 PM by Swirek Can you choose not to draw a card and then place a card from your hand on the bottom of your deck? |
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Oct 20 2020 02:36 AM by JMAS
The illustrator is Adam Lane, not Ralph McQuarrie.