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Star Wars: Destiny

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Recent Card Discussion
Ark Angel

Jan 10 2019 12:07 AM by GodsServant37
Anytime you are able to do multiple actions in one turn is a plus. Good for a support heavy villain deck.
Ark Angel

Jan 10 2019 12:02 AM by GodsServant37
Great for a support heavy villain deck. Anytime you are able to do multiple actions during one turn is a big plus.
Captain Phasma

Oct 25 2018 04:22 PM by Gattou

Hello there!!!

I'm signing for a tournament in Madrid and apparently this card has been rised to 10/14 in the Holocron Standard and Holocron Trilogy tournament system. Is that true? Is there any way to change the cost of the card in the database to build the decks?

General Grievous

Oct 18 2018 05:28 PM by Gattou

Being new to the forum, and the game itself... It says that ignores all play restriction on weapons played on this character. But he doesn't change the deck building rules. So you need at least one Yellow character to include an upgrade (weapon or whatever) of that colour. So for me would be a no. He can equip whatever lightsaber or weapon restricted to blue characters in your deck. The same way I don't think you could put a hero weapon on him but just because you should not put one in your deck.
If somehow you can steal one of the rival hero or yellow Weapons to your hand, you could equip it on Grievous though...

Aayla Secura

Aug 30 2018 03:31 PM by Derrynger

The point value of this card have been changed she is now a 10/13 according to the current Eratta


Aug 27 2018 03:09 PM by LordMitch

If I Exhaust my character, do I Have to roll this character's dice and upgrade dice?

General Grievous

Aug 27 2018 03:07 PM by LordMitch

Is it possible to add any weapon on Grievous, and by that, I mean, can I have a yellow hero weapon in my deck to play on Grievous? (I play a Grievous/Dooku deck)

Kylo Ren’s Lightsaber

Oct 19 2017 12:43 PM by JMAS

Just as an FYI, the illustrator for this card is Brian Rood.

Medical Center

Oct 17 2017 08:33 AM by TheNameWasTaken

Claim abilities are optional - you can claim and choose to not resolve the ability at all. But, if you decide to resolve it (or are forced to resolve it, such as with an opponent playing Confidence on your Outpost special), you then have to do as much as you can. Since there is no "then" or "to" between the two effects, they're considered independent and you have to give control over even if you don't heal anyone.

Medical Center

Oct 15 2017 01:54 PM by Shockfoo

i'would like to know if i claim the battlefield without healing any character... do i still have to give control of it to my opponent?

First Order Stormtrooper

Sep 20 2017 04:14 AM by JMAS

The illustrator for this card is Brian Rood

Echo Base

Sep 20 2017 04:12 AM by JMAS

The artist is Mariusz Gandzel, not Darren Tan.

Gaffi Stick

Jul 06 2017 03:12 PM by xXDarthBladeXx

Send them a polite message. Not sure anybody here cares about the artists as it doesn't affect the game in any way. 


Jul 06 2017 03:10 PM by xXDarthBladeXx

In a 4 character deck with 2 endless ranks it has a potential of 5 damage per card if used early. That's 10 damage for free...even if you don't endless ranks its still 6 damage...nothing to skoff at. 

Tactical Aptitude

Jul 06 2017 03:08 PM by xXDarthBladeXx

The "may" is you can use the card effect or not....you don't get to bypass the one and use a "then" effect. 

Tactical Aptitude

Jul 06 2017 05:05 AM by Swirek
Concern here is ".... to reflect the intent..." the first part of the card is optional so I can choose to draw or not to draw (0 or 1) and both choices are valid. Since I made a choice "then" pard can proceed. Anyway do we have any FFG statement on such cases?
Tactical Aptitude

Jul 06 2017 12:11 AM by ikeebear

I'm pretty sure the answer is no. From the Rules Reference "In order to resolve an effect that is preceded by the word 'then', the previous effects on the card must have fully resolved (i.e. the game state changes to reflect the intent of the effect in its entirety)." A small wrinkle is the use of 'may' in the first part of Tactical Aptitude. However, I think the RR clearly indicates that the effect has to change the game state, which wouldn't happen if you choose not to draw a card.

Tactical Aptitude

Jul 05 2017 07:51 PM by Swirek

Can you choose not to draw a card and then place a card from your hand on the bottom of your deck?


Jul 04 2017 02:30 AM by ikeebear

Just once.


Jul 03 2017 06:47 PM by TheNameWasTaken

If the die you're resolving has a resource cost, do you pay it only once, or once per character?

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