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Android: Netrunner LCG


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Recent Card Discussion
Midori
****-

Today, 06:47 PM by Meadbeard

Does Midori's ability trigger Alix?

 

ICE is installed with Midori, but the install cost does not have to be paid (FAQ 3/25/15, pg.8), so it should trigger Alix just fine (it triggers Amazon Industrial Zone too, which is also in the FAQ and should cover it).

Gang Sign
**---

Today, 05:23 PM by unitled

Three of these combined with HQ Interfaces let you see pretty much the whole of the corp's hand if they manage to score. Great against any deck that isn't running HQ traps or PE (and we're not seeing a huge amount of PE at the moment anyway). Even just clearing out Caprice or Batty from HQ 'en masse' is powerful.

 

Combine this, also, with Fisk Investment Seminar coming at the end of the cycle, I think it could be pretty powerful.

Gang Sign
**---

Today, 04:04 PM by Simen

Or you could just, you know, not install it against PE?

Midori
****-

Yesterday, 11:23 PM by kleinhusten

Does Midori's ability trigger Alix?

Gang Sign
**---

Yesterday, 10:02 PM by Meadbeard

This plus some HQ interfaces is kind of something, but very impractical. Also, dangerous. I would avoid it.

 

Could be renamed "Suicide by Personal Evolution," which is snappy.

Test Ground
***--

Yesterday, 09:30 PM by Meadbeard

Duly noted: I see this as more of a disruption card than anything, combined with other recursion hurdles. By itself, the card is pretty "meh," and I'm even going to have a hard time getting into my IG deck with that 2 influence, (I already have ways of handling Eater running Archives that are pretty reliable -- Swordsman; Himitso-Baku, et al.), and my influence is spent on important cards like Ash and Blacklist . . . then again, I could redesign my current approach with this card, which is intriguing . . .

 

but I do think it has a place in the right deck: Janky? Yes.

 

Possibly annoying and disruptive when layered in with things like Chronos Project, Student Loans, Blacklist . . . even Midori to control the trash timing? There's a new piece to that in this card.

 

I'm only spitballing, however ;)

Test Ground
***--

Yesterday, 03:19 PM by bozfoogle

It's anti-Parasite any time the Runner can't get an instant kill with Parasite.

 

* Runner plays Parasite on ICE that cannot be destroyed until the subsequent turn.

* Corp derezzes the ICE

* Parasite sits there until the Runner chooses to trash it

* Corp rezzes the ICE again next time through (after the Runner has given up and trashed the Parasite for recursion)

* If the Runner does not give up, treat the text of this card as "derez one piece of ICE to remove a Parasite from the game; reduce the Runner's MU by 1."

 

If you think that game of Parasite chicken is fun for the Runner, feel free to ignore this card, but you might want to consider how this messes with the tempo and repeatability of Parasite recursion. Otherwise please, when you play me, leave that Parasite on one piece of derezzed ICE forever, "ready to kill" a piece of ICE the Corp will never rez again.

 

If a Parasite is only taking out one piece of ICE in a game (in this case by leaving it permanently derezzed), the Runner is probably losing.

 

Mmm... interesting idea, but the Corp has then nonetheless paid to rez the ICE, paid to derez the ICE, and then paid again to rez the ICE (operating under the twofold assumption that the Runner does not trash Test Ground prior to installation, and then trashes the Parasite once installed).

 

The way I see it, looking at the double rez cost +1, it's as if the Corp has played Running Interference on themself. Yes, it disrupts the Runner's strategy by forcing an install to get rid of their dead Parasite, but it is equally disruptive to the Corp on a financial basis. Do you really want to pay a bunch of credits, spend a bunch of clicks, and rob your ICE of utility, just to dud a Parasite or two? I mean, one way of looking at it is that if it's prompted you to de-rez an expensive piece of ICE, it's already done its job.

 

Outside of extremely specific cases (like the Eater scenario you describe) I don't think this will be a useful card. I'm keen to be proven wrong, but I'm just not seeing the value.

Test Ground
***--

Yesterday, 04:01 AM by KillerShrike

So, I think Meadbeard has made a case that this card has some utility in some IG decks. How about outside of IG?

Street Peddler
**---

Yesterday, 03:59 AM by KillerShrike

Cycles the deck into recursion and gives the Runner options.

 

It's going to look scary on the face of it, but it may be effective in the hands of the right player. It's a mini-MaxX, with a little bit more control. Difficult to rate without testing, but since MaxX can be quite good, I wouldn't be willing to forget about this one until it spends some time deck cycling.

But MaxX doesn't sacrifice decks slots or install clicks to fuel her ability. Deck building win, tempo win over this card.

 

Also; Deja Vu aside I'm not a big fan of heavy recursion in Anarch myself; I've found it easier to import good Anarch cards into Shaper rather than the other way around.

Test Ground
***--

Yesterday, 03:56 AM by KillerShrike

I sure can.

 

RE: Eater -- Whenever Eater is used to break a subroutine, the Runner cannot access cards on that server; however, on Archives, if it breaks a subroutine, Eater allows the Runner to turn any face-down cards face-up without accessing them, thus disabling many Archives traps. The ability to derez early ICE with this card can be important to prevent this flip from happening. It's generally an edge-case, but it is the heart and soul of any Industrial Genomics strategy.

 

That's an interesting use case. Please report back later on how that turns out during play?

Test Ground
***--

Jun 30 2015 08:06 PM by TimTim

I sure can.

 

Corp has a rezzed Code Gate on a server.

 

Runner plays Spooned as an event to begin the run on that server.

 

When the Runner approaches the Code Gate, derez the Code Gate.

 

Enjoy watching the Spooned get discarded without having trashed a piece of ICE. Sure, it derezzed a piece of ICE. It did not trash it, however.

 

RE: Eater -- Whenever Eater is used to break a subroutine, the Runner cannot access cards on that server; however, on Archives, if it breaks a subroutine, Eater allows the Runner to turn any face-down cards face-up without accessing them, thus disabling many Archives traps. The ability to derez early ICE with this card can be important to prevent this flip from happening. It's generally an edge-case, but it is the heart and soul of any Industrial Genomics strategy.

 

Thank you very much. Now I understand what you meant.

 

Since Eater came around, certain actions have become very hard to follow or understand (with other cards that give other kind of shenanigans). Mostly these things can be learned by watching other, more experienced players doing something new and exciting (using clone chip during mid-run to recycle parasite was a bit of surprise for me for a while ago) and since I can't watch you or other demi-gods play, I have to try to understand through this media.

Street Peddler
**---

Jun 30 2015 07:48 PM by Meadbeard

Cycles the deck into recursion and gives the Runner options.

 

It's going to look scary on the face of it, but it may be effective in the hands of the right player. It's a mini-MaxX, with a little bit more control. Difficult to rate without testing, but since MaxX can be quite good, I wouldn't be willing to forget about this one until it spends some time deck cycling.

Test Ground
***--

Jun 30 2015 07:23 PM by Meadbeard

9 games out of 10 I think this would be a totally dead draw. Also, I don't see how this is Anti-Parasite, since due to the timing structure of a turn there is no window to use Test Ground prior to the Runner installing Parasite, and once installed Parasite remains on the ICE accruing tokens, ready to kill it as soon as it's rezzed.

 

It's anti-Parasite any time the Runner can't get an instant kill with Parasite.

 

* Runner plays Parasite on ICE that cannot be destroyed until the subsequent turn.

* Corp derezzes the ICE

* Parasite sits there until the Runner chooses to trash it

* Corp rezzes the ICE again next time through (after the Runner has given up and trashed the Parasite for recursion)

* If the Runner does not give up, treat the text of this card as "derez one piece of ICE to remove a Parasite from the game; reduce the Runner's MU by 1."

 

If you think that game of Parasite chicken is fun for the Runner, feel free to ignore this card, but you might want to consider how this messes with the tempo and repeatability of Parasite recursion. Otherwise please, when you play me, leave that Parasite on one piece of derezzed ICE forever, "ready to kill" a piece of ICE the Corp will never rez again.

 

If a Parasite is only taking out one piece of ICE in a game (in this case by leaving it permanently derezzed), the Runner is probably losing.

Test Ground
***--

Jun 30 2015 07:18 PM by Meadbeard

First thoughts of this card was "what is the idea of derezing cards?" but now I see the point.

 

 

 

Could you open this one for me, please? I have a hard time of grasping the meaning of this combination. I am sure that when explained for me, I will see the meaning of this sentence and I would gain more experience with this game, its mechanics and the possibilities it presents.

 

I sure can.

 

Corp has a rezzed Code Gate on a server.

 

Runner plays Spooned as an event to begin the run on that server.

 

When the Runner approaches the Code Gate, derez the Code Gate.

 

Enjoy watching the Spooned get discarded without having trashed a piece of ICE. Sure, it derezzed a piece of ICE. It did not trash it, however.

 

RE: Eater -- Whenever Eater is used to break a subroutine, the Runner cannot access cards on that server; however, on Archives, if it breaks a subroutine, Eater allows the Runner to turn any face-down cards face-up without accessing them, thus disabling many Archives traps. The ability to derez early ICE with this card can be important to prevent this flip from happening. It's generally an edge-case, but it is the heart and soul of any Industrial Genomics strategy.

Allele Repression
***--

Jun 30 2015 07:09 PM by Meadbeard

Does the card go face up or down?

 

Face down. The card(s) in HQ are not visible to the Runner when they are swapped. This will be an IG staple.

Hyperdriver
***--

Jun 30 2015 04:52 PM by Vol
I see this card more as a first turn setup your rig card. Drop a Sure Gamble then play Hyperdrive, Personal workshop and Desail (something like that). Next turn you use Hyperdrive then install all of your cards on PW.

It's a great Rig building card.
Underway Renovation
***--

Jun 30 2015 04:41 PM by Junkenstein
Maxx is going to burn through her deck stupidly fast. Score that agenda that removes the runners trash...suxx to be you.
Marcus Batty
***--

Jun 30 2015 04:33 PM by Junkenstein
After something like Tsurugi which can strip the runners hand this can kill. Or fire off Architect?
Contract Killer
***--

Jun 30 2015 04:06 PM by Junkenstein
Going in my IG deck. £13 to trash? Certainly, go ahead.
Allele Repression
***--

Jun 30 2015 03:55 PM by Junkenstein
Does the card go face up or down?


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