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Arkham Horror: The Card Game


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Recent Card Discussion
Ambush
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Yesterday, 09:39 AM by bern1106

That's a good point about combining with On the Hunt, if you throw Mano o Mano into the mix as a first action, 3 damage and not even a hair out of place and defeats those damned odd numbered critters.

The Chthonian Stone
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May 24 2018 11:01 AM by manthos88
Thanks for the info.
The Chthonian Stone
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May 24 2018 10:18 AM by RichardPlunkett

"As an additional cost for a card with the seal keyword to enter play, its controller must search the chaos bag for the specified chaos token and place it on top of the card, thereby sealing it. If there is a choice of which token to seal, the card’s controller chooses."

 

I am pretty sure "the specified token" means singular. And since you are also told to choose if there are multiple options, I am confident you get just one, not all.

Meanwhile, Daisy's Necronomicon says to treat each [Elder Sign] you reveal on a chaos token as a [Auto-fail], so you should do that, including triggering effects like on this card.
 

The Chthonian Stone
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May 22 2018 09:39 PM by manthos88
Also, if, with Daisy, I have The Cthonian Stone and the Necronomicon on the board and I reveal an Elder Sign token, does the Cthonian Stone's effect trigger??
The Chthonian Stone
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May 22 2018 09:19 PM by manthos88
When you seal a token on this card, do you seal just 1 token, or every token of the chosen type?? (For example, if I choose to seal skull, do I seal one or all of the skulls??)
Archaic Glyphs
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May 17 2018 07:29 PM by LoricatusLupus

When is a tome not a tome? When it's an upgraded version of the same card. A real shame, because being able to get three "free" Investigate actions would go a long way towards making Daisy as attractive as Rex for getting multiple clues.

Ambush
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May 12 2018 08:01 PM by VonWibble
If all the investigators are at the "last location" - the one they have to find all the clues on to complete the scenario, then this becomes worthwhile. But that makes it only any good late game, and at a cost in experience to boot. Probably should have cost 1 really, I have to agree I probably won't be using it.
Ambush
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May 07 2018 09:03 PM by manthos88
*mistaken post*
Ambush
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May 07 2018 09:02 PM by manthos88
It comboes with On the Hunt quite nicely, but other than that, I don't see another good usage of this card. I don't know if I would ever include it in any deck...
Ambush
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May 05 2018 01:55 AM by jdk5143
There's ways to make a monster move without triggering attack of opportunity. But the cost of one action for 2 damage is pretty much on par with a bashy deck, so they'd rather have something more useful. It's obviously better for those nonbashy investigators, but then asking them to stay in a room is a pretty tough ask.
Ambush
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May 04 2018 10:36 PM by Shuwar

Thought so. But that's actually pretty bad for both flavor and gameplay reasons, It would be nice to think of a way to push an enemy into a trap (which would still probably mean you get attacked on the way).

Ambush
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May 04 2018 12:10 AM by jdk5143
Yep. For example, an enemy could come to your location via Hunter, or be dragged over from someone performing a move action while engaged with one, neither of which are spawning an enemy. Its all about an enemy coming into play, not into a location.
Ambush
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May 03 2018 12:51 PM by Shuwar

I guess 'spawns' does not cover enemy entering the location?

Key of Ys
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Apr 24 2018 06:28 PM by VonWibble
Its very good in a Yorrick deck as he can get it back even more easily than an investigator with Scavenging.
Seal of the Elder Sign
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Apr 24 2018 06:26 PM by VonWibble
I did try it as the exp in this latest campaign seems a lot more generous, used it to make Yorrick pass a check and get a Red Gloved Man back for extra usage. Not sure I'd upgrade Unexpected Courage though as this should imo be used to pass a check and get the eldritch sign benefits together which is a bit more situational than UC. I'd replace things like Manual Dexterity though for sure.
Adam Lynch
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Apr 21 2018 12:42 AM by RichardPlunkett

Probably.

When you resign, the cards you control all leave play and I am pretty sure it would trigger then. It's possible that if you were the last player, that you might be saved by the 'game being over', but I am confident that if there were any other players left it would trigger.

Lupara
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Apr 19 2018 01:46 PM by manthos88

Indeed!

Adam Lynch
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Apr 11 2018 10:02 PM by TheNameWasTaken

Does the Forced effect trigger if Adam's controlling investigator resigns?

Seal of the Elder Sign
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Apr 06 2018 10:59 AM by RichardPlunkett

When you have absolutely run out of normal ways to spend XP, this could be a nice upgrade from an Unexpected Courage.

Seal of the Elder Sign
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Apr 02 2018 09:03 AM by VonWibble
Its good for sure, +1 charge for a spell for Akachi or horror healing for Jim. But 5 exp feels too much to pay.