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Star Wars LCG


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Recent Card Discussion
A Deep Commitment
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Yesterday, 12:19 PM by pantsyg

The first one. Force icons on units are only added to the total if the unit is ready, this effect just adds one icon to each unit's printed icons.

 

Your interpretation would need to read "Each shielded unit you control contributes one Force icon to your side during the Force struggle." This would be a pretty cool effect, but isn't what this card does. 

A Deep Commitment
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Yesterday, 12:18 PM by BakaMatt

The unit gains the icon directly. It will only count towards the force struggle if the unit is committed and ready (unfocused).

A Deep Commitment
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Yesterday, 12:03 PM by jakube

Gains means just +1 force econ for this unit if its under force or to general pool it just adds +1 (even if focused)?

Use the Force, Luke
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Jun 29 2015 12:32 PM by BobaFett

I wonder if Luke's ability can target the trench ...

 

Thaliak has it right.  %100 no.  His ability specifically says the damage is done to the engaged objective so it certainly doesn't work against the trench run enhancement.

Use the Force, Luke
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Jun 29 2015 11:52 AM by Thaliak

If you mean the Trench Run enhancement, the answer is no.

Use the Force, Luke
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Jun 29 2015 11:14 AM by MasterJediAdam

I wonder if Luke's ability can target the trench ...

I Have You Now
***--

Jun 29 2015 08:11 AM by Majestaat

It would be amazing in the high-edge factions. In Rebels and Navy, while still powerful, it's rather difficult to trigger.

I Have You Now
***--

Jun 29 2015 05:02 AM by pantsyg

It's been pretty good in my experience, though it really shines in a swarm deck where every fighter is helping you win the edge. Interestingly it's quite good on defense against Jedi mains like Yoda; a few TIEs with Precision Flying and/or Fel can enable this card to snipe a main you might not have had the guns to take down. 

I Have You Now
***--

Jun 29 2015 12:20 AM by BobaFett

It's not the best fate card in the world but certainly better than a 1.  I'd probably rate it a 3ish.  Its got a couple problems, if you don't win the edge it does nothing, and at 1 force pip, its certainly not helping you win that edge.....

Darth Vader
*****

Jun 28 2015 11:43 PM by Fayde

Quick clarification - shielding initiates when the unit is declared. So while you can't shield in an engagement with Vader, you will be able to shield when declaring an attack, since Vader would join as a defender after you've already declared your attacking units and placed shield tokens.

That is how I understand it, because Shielding resolves before defenders are declared and therefore before Vader is a participating unit.

I Have You Now
***--

Jun 28 2015 11:39 PM by Fayde

Who would rate this a "1" star?
Is there something I'm missing? Seems like an amazing Fate card, thematically and practically.

TIE Attack Squadron
*****

Jun 28 2015 10:42 PM by BobaFett

I'm aware, i just don't count cards in challenge decks as star wars LCG cards.  I believe we'll get a actual death star unit at some point in the single player game though.

TIE Attack Squadron
*****

Jun 28 2015 10:33 PM by Solaris

No, it would not include black squadron unless it specifically stated that it affected squadron and black squadron traited cards.

 

 

I personally want to see more things affecting bounty hunters, and then Death star is another trait i'd like to see some involvement in the game.   I'm sure its just a matter of time before we get the death star as a unit.

 

We already have one, but it's not legal to play unfortunately:

 

zoX2Qq6.jpg

Use the Force, Luke
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Jun 28 2015 12:45 PM by pantsyg

I wonder if this has any synergy with Winter's set for some discard shenanigans.

TIE Attack Squadron
*****

Jun 28 2015 11:34 AM by BobaFett

If they do make an interaction with the "Squadron" trait, I do wonder if that will include "Black Squadron". Rooting for that "Inquisitor" interaction!

 

 

No, it would not include black squadron unless it specifically stated that it affected squadron and black squadron traited cards.

 

 

I personally want to see more things affecting bounty hunters, and then Death star is another trait i'd like to see some involvement in the game.   I'm sure its just a matter of time before we get the death star as a unit.

TIE Attack Squadron
*****

Jun 28 2015 11:22 AM by theChony

If they do make an interaction with the "Squadron" trait, I do wonder if that will include "Black Squadron". Rooting for that "Inquisitor" interaction!

TIE Attack Squadron
*****

Jun 28 2015 11:13 AM by BobaFett

correct.   there is currently no interactions with the Squadron trait, but that doesn't mean there never will be.  We have lots and lots of traits like this so i'm assuming they just like to keep the design space open for possible future usage.

 

 

EDIT: sorry, was saying keywords, but meant traits.

TIE Attack Squadron
*****

Jun 28 2015 10:58 AM by smccray

I presume this is not "Black" Squadron, just "Squadron"?

Luke Skywalker
****-

Jun 27 2015 07:38 PM by dbmeboy
Well, it's an enhancement at least. Luke's ability does not work with Trench Run because it is a card effect and the only things that can damage the death star dial while enhanced with Trench Run are framework game effects during engagements. This is limited to blast damage and the unopposed bonus.
Luke Skywalker
****-

Jun 27 2015 05:14 PM by Solaris

Trench Run is not an objective, it's a mission, so Luke's ability doesn't work on it.



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