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Star Wars LCG
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Wicket W. Warrick
Yesterday, 03:09 PM by TheNameWasTaken
Yes, placing a focus token on (unlike focusing) a focused unit is totally legit.
Wicket W. Warrick
Yesterday, 02:43 PM by Zarbarian
Question: if all of the opponent’s DS units are focused when declaring this unit as an attacker, can Wicket still use his ability (place a focus token on a unit with printed cost 3 or lower)?
Jan 13 2018 04:03 PM by TheNameWasTaken
To clarify the second sentence - this is because you're allowed to declare one engagement against each objective each turn, which is not the same as resolving one against each objective. With this card you can declare an engagement against objective A, use this card to switch the engagement to objective B, and after this engagement, because you haven't actually declared an engagement against B yet, you can declare (and resolve) an engagement against B.
Jan 12 2018 10:38 PM by dbmeboy
There's some hand-waving involved in making Bombing Run work. Don't look too closely.
Jan 12 2018 06:41 PM by dbmeboy
Don't worry about being new to the game, we tend to be a friendly group. You might want to post rules questions in the rules question section of the forum in general though (people will just see it faster and you'll get a quicker answer, nothing wrong with posting here).
-The timing of the Reaction is immediately after the Conflict Phase begins. If you check the back of the rule book, you'll see a flow chart that breaks down the flow of a turn (it's a super helpful chart to know in general). You'll see a box in section 5 (conflict phase) that reads "Conflict phase begins." You can play Unrefusable Offer immediately after that box and before the next one.
-There's nothing special involved in targeting your own objective. All you have to do is declare which objective you're targeting. Rules definition of target reproduced below (pg 27 of the rule book):
The term “target” refers to a game element (most often a card) chosen as the subject or recipient of an effect. The controller of a targeting effect chooses all targets for the effect. If there is no valid target for a targeting effect, the effect cannot be initiated.
Jan 12 2018 06:38 PM by Lertush
You should do it at the very beggining of the conflict phase - before the LS declares engagement or does something else - just pay for the event and point out the objective you choose. The idea of this card is to provoke opponent to attack some current objective. If you choose The Lady's Lessons, for example, the LS should declare all of units against it or the dial will click.
Jan 12 2018 06:34 PM by dbmeboy
You are correct, you probably only want to play this card if your entire deck is Smugglers. The benefit is in the resource ramp it provides. It effectively costs nothing on the turn you play it (costs 1, but provides 1 resource) and doesn't have the Limited keyword unlike most other 1-for-1 resources. So you could actually play 2 copies of this card and another resource (eg Deneba Refueling Station) all on the same turn.
Jan 12 2018 06:33 PM by Thaliak
You're correct that this resource would rarely be played outside decks that only include Smuggler objectives or include so few non-Smuggler objectives that they're unlikely to come up.
As for the benefit, Smuggler's Hideaway is a resource that pays for itself the turn it's played. Unlike most resources, it's not Limited, which means it can be played on the same turn as a Cloud City Casino, Central Computer or Cloud City Guest Quarters to set up a huge resource base for next turn. It can also be played on the same turn as Well Paid, an event that reduces the cost of each vehicle and each pilot by 1. Since the set's droids protect vehicles, that's a nice bonus.
Jan 12 2018 06:31 PM by dbmeboy
The biggest advantage is that your opponent has to declare blockers not knowing what objective they'll be defending. It can also be used to get 2 engagements off against a single objective if you do things in the right order.
Jan 11 2018 08:35 PM by sadious
I am rather new to this game, but I am confused on the benefit of this card. It appears that you would only want to play this if your entire deck was smugglers. I would very much appreciate the groups incite on this. Thanks!
Jan 11 2018 08:31 PM by sadious
I am new to the game. Can someone please tell me what the benefit would be to doing this?
Jan 11 2018 07:13 PM by sadious
I have a few questions regarding this card that I am hoping to get clarification on.
The text at the beginning of the card reads: "After light side conflict phase begins, target an objective you control"
- So, do you do this before or after the LS states which objective they are going after? If you do it prior, wouldn't the LS player want to engage that objective every time to avoid its affect?
- How do you target your own objective??
Sorry if this is elementary. I am relatively new to the game.
Jan 09 2018 08:13 PM by Lertush
I Don't Like You, Either reads "Reaction: After an event card’s effects resolve, deal 2 damage to this objective to resolve those effects again as if you control them, ignoring any costs and trigger conditions. You may choose new target(s), if applicable".
So, I think that the result of triggering objective depends on what effects of Bombing Run you have actually resolved. If you resolve, say, only one out of three its potential effects (for example, deal 1 damage to a target objective), you will copy only this current effect (deal 1 damage to the same or another objective).
Jan 09 2018 04:02 PM by Thaliak
Edit: This is incorrect. As Lertush says below, replicating Bombing Run with I Don't Like You, Either will duplicate each effect that the Dark Side player paid for during the event's resolution.
Jan 09 2018 01:14 PM by Caal
Should you copy the effect of this event, ignoring cost and triggering condition (say with I Don't Like You Either), could you get all 3 effects for free? IE : I play Bombing Run (cost 1), spend 1 resource to discard an enhancement. Then I react with IDLYE, and resolve all 3 effects.
Jan 05 2018 05:07 PM by pantsyg
Because of its content, or its quality?
Jan 03 2018 09:07 PM by MasterJediAdam
I'm thinking that against board wipe events, this one is critical. I don't generally like holding onto 1 Force pip events that are reactionary, but considering the number of 2,1 and 0 costed Ewoks that have 2 or 1 health, there are plenty of board wipe options that could wreck the ewok's day...
Jan 03 2018 12:33 PM by metlfan
Right now I'm running Knives in the Night X2 The Reawakening Scourge of the Empire Counsel of the Sith Hunter in the Night X2 No Disintegrations X2 The Hutt's Menagerie Attack with Jarek to remove a Nightsister Warrior from the force then recommit to do a damage plus a draw a card if you have the Matron out plus damage can't be prevented if Djah attacks
Jan 03 2018 03:36 AM by ColdFusion71
Unsure how useful this will be but damn the card art makes me cry
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