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Star Wars LCG
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Today, 12:14 PM by CarsonFlintlock
I'm really looking forward to using this on the Aqualish Thug. 4 objective damage without ever attacking...and if Slimiest Scheme is in play, oh boy!
A Journey to Dagobah
Aug 29 2014 05:20 PM by Etaywah
The ability is an Interrupt: and as an interrupt, it is up to you to use this ability. If they are poised to do more damage and destroy more objectives, you can pass and choose to not use the reaction. This is true for all Interrupt: and Reaction: abilities, but not for Forced Interrupt: and Forced Reaction: abilities.
A Journey to Dagobah
Aug 29 2014 05:05 PM by Wh0isTh3D0ct0r
Assuming that I am not missing something, this card allows the DS player to make as many as 4--possibly 5--different engagements in one turn.
The Slimiest Scheme
Aug 29 2014 01:51 PM by Toqtamish
Yes as it does not say that you can effect the discard pile.
Aug 29 2014 08:43 AM by starhawk77
This card is pretty hilarious when combined with the Communications Droids from A Deep Commitment. Turns Ewok Companions into machine guns, or Ewok Lookouts into objective-killing monsters. Add Asteroid Base and Force Barrier for extra lulz. Leia's pod and Ferus Olin's set really have some terrific synergy.
Aug 28 2014 11:18 PM by deathinc
Uses for this card in an S&V deck:
BOSSK (note you don't have to double focus him again?!?)
The Slimiest Scheme
Aug 28 2014 11:13 PM by deathinc
Does the target unit have to be in play, or can it be from the discard pile?
Aug 26 2014 02:52 PM by Etaywah
Try pairing it with a couple Echoes of the force sets like Dark trooper project and Victory or death, I paired these with a couple other "force-related" sets (Zuckuss is a nice start), Slave trade, etc.
Aug 26 2014 12:57 PM by TaranWanderer
I have mixed feelings about this set. On the one hand, I like Sonic Detonation as another capture event, the objective's reaction is pretty useful, IG-88 has pretty great stats, and Echoes of the Force is always great for shenanigans. On the other hand, IG-88 is a 5 cost unit, and I'd rather play Slave 1 or Jabba the Hutt for that cost. I don't particularly like the Reprogrammed Droids, either, though at least they only cost 1. I've had good success with this set as a 1 one of in my Scum deck, but I think I'll replace it with The Slimiest Scheme.
Aug 23 2014 05:53 AM by Darksbane
I haven't been able to play much lately but this seems like a very solid oSet for Scum. I've always liked IG-88 ever since I read the EU story where he tried to take over the Death Star Computer Core
Heart of a Wookiee
Aug 23 2014 05:46 AM by Darksbane
Really looking forward to an eventual all wookiee deck
Aug 16 2014 04:40 PM by Majestaat
It is a bold precursor. When the rules say "other card abilities of an exhausted card" it refers to any that don't require it to focus to take place.
Example of constant effects...
Shifty Lookout --> DS is considered to have one more card in his hand. In this particular case, however, the constant effect has a restriction: this unit must be ready.
Phase I Dark Trooper --> this one is considered commited to the Force since it entered play, and it will keep that status until it leaves play.
Aug 16 2014 04:32 PM by Majestaat
The lowest cost unit in one side OR the other. Examples...
1. Light side has a 3 cost character in play. You only have Rancor and you just refreshed. The forced reaction must trigger and it would destroy the light side unit, as it has the lowest cost.
2. Same case but light side has a 5 cost character instead. Rancor would destroy itself.
3. Light side has a 2 cost character in play. You have Rancor and a 2 cost character as well. You may choose which 2 cost unit to destroy with Rancor's reaction. Normally, that would be the light side unit.
Trust Your Feelings
Aug 16 2014 04:27 PM by Majestaat
You can use TYF action at any action window. Example... you strike with a unit enhanced with this, then you use your action window to focus TYF and remove a focus token from the unit, enabling it to strike again.
During the refresh phase your remove 1 focus token from every card you control (2 if card is elite or has some other effect). Therefore, you would remove 1 token from the unit and 1 token from this enhancement.
Aug 16 2014 04:23 PM by Majestaat
Doesn't matter if Vader is focused or not, as the reaction doesn't require you to focus him for it to take effect. As long as Vader is on the table and you play a Sith event, you can trigger his reaction (with the limit once per turn). He could have a million focus tokens on him and you could still trigger his reaction.
No. As said, his reaction doesn't demand you to focus him.
Aug 16 2014 03:16 PM by BoogieMan
Does it mean that Rancor may destroy the lowest cost unit of BOTH sides? So Rancor can beat a Dark side card?
Aug 16 2014 11:27 AM by Toqtamish
He can do his two damage to a unit outside engagement as well. He has Targeted Strike.
Aug 16 2014 09:06 AM by BoogieMan
As I understand, this unit can deal ONE damage to a unit not engaged in the battle and TWO damages to a unit engaged? Right?
Aug 16 2014 08:44 AM by BoogieMan
Yes, I know:
Isn't the word action a bold precursor?
If no, then could you give me an example of a card with not a constant effect?
Trust Your Feelings
Aug 16 2014 08:30 AM by BoogieMan
I'm a bit confused.
First, I pay two focus tokens to enhance a unit with this card.
Then, after an engagement or enemy's actions I can focus this enhancement to remove the focus token from the card this enhancment enhances? Am I right?
Suppose, after some actions they both get focused. Then what about the refresh phase? Should I take off the focus from the enhancement card or from the enhanced one?
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