Perhaps it is just because I saw Guardans yesterday and loved it, or because I've been reading some comics again, or playing Marvel Dicemasters occasionally but it boggles my mind that we don't have some kind of non-deckbuilder marvel card game. I guess Upper Deck still has the license but man I'd love to see FFG make a Marvel (and DC) comic themed LCG.
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It is a crime that there is no Marvel LCG
#1
Posted 04 August 2014 - 03:08 AM

#2
Posted 04 August 2014 - 03:49 AM

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#3
Posted 04 August 2014 - 04:25 AM


(ducks behind couch)
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#4
Posted 04 August 2014 - 06:25 AM

#5
Posted 04 August 2014 - 11:59 AM

#6
Posted 04 August 2014 - 12:18 PM

well considering that Marvel is the inferior childs version of DC it is more a crime there is no DC LCG
(ducks behind couch)
You mean the inferior child's version that actually makes money and has enjoyable stories?
I'm Groot.
I AM GROOT!
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#7
Posted 04 August 2014 - 12:24 PM

#8
Posted 04 August 2014 - 12:30 PM

Help me Gotham season 1 you're my only hope.
I do enjoy Arrow and likely the Flash too.
#9
Posted 04 August 2014 - 12:33 PM

Also not a DC fan. I used to collect comics and am now a casual observer and DC makes no sense to me. I have no idea what is going on in the world anymore. It seems so disjointed. I feel like I can pick up most Marvel books and have a good reading experience without following comics closely anymore.
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#10
Posted 04 August 2014 - 12:37 PM

I do like Green Lantern comics, but that movie, it ruined Hal Jordan for me.
Every year I force myself to pick up a non-GL DC book for the year, and it never sticks. This year I'm getting Flash and I like it so far (it could be that it has the same creative team as Green Lantern :\)
#11
Posted 04 August 2014 - 12:48 PM

I really enjoyed Marvel Vs. While it was out, but it never seemed like it really picked up. Granted that was a CCG and not an LCG, but maybe Upper Deck will try it out. FFG doesn't have a monopoly on the design, do they?
#12
Posted 04 August 2014 - 12:54 PM

I really enjoyed Marvel Vs. While it was out, but it never seemed like it really picked up. Granted that was a CCG and not an LCG, but maybe Upper Deck will try it out. FFG doesn't have a monopoly on the design, do they?
UpperDeck is busying making legendary putting out only 3 expansions a year (snail pace).
I've talked to the creators at conventions before they are all old Vs System guys and none of them showed any interest in bringing it back. They are even trolling us old Vs system players. The promos for Legendary at Gencon this year are legendary cards with the old VS system card design. For a while people thought VS was back based on the teasers then, the let down. Man the feels. #IAmGroot.
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#13
Posted 04 August 2014 - 01:13 PM

A superhero LCG would be cool, no matter whether it was based on licensed stuff or made-up heroes.
I never played it, but there was apparently a City of Heroes CCG at one point. Ratings seem rather "meh" though so I guess it wasn't that good.
Too often it seems that companies like these prefer to give their licenses to game companies that are known to churn out low quality games. I guess the idea is that they are marketing to kids and they can put their logo on anything and kids will buy it so why bother putting out the effort to actually make the game good?
#14
Posted 04 August 2014 - 01:26 PM

I agree though a cool comic book game would be awesome. The best one I know of is Sententials but it is not a duel game.
#15
Posted 04 August 2014 - 06:51 PM

I never played it, but there was apparently a City of Heroes CCG at one point. Ratings seem rather "meh" though so I guess it wasn't that good.
Mechanically it is still in my top 5 favorite CCGs I've ever played. It is one of the few C/L/TCGs that made me feel like I was playing mostly as the specific character and not as some person telling that character what to do. This was likely due to the fact that you didn't have an army out battling an opponents army. You selected a single hero and built your deck around them. That hero started the game in play, had special abilities/starting powers/health value, and dictated the powersets you would use to construct your deck. You then duked it out with your opponent taking alternating actions.
There were no turns just I go - you go and a list of actions you could take. You might put a sidekick into play but other than that it was just your hero vs their hero. Man i loved that game...
The main problem I think it had was that it came out on the tail end of the CCG glut with a license that really didn't set the world on fire. I also had some issues with the design of some cards, the initial set had a specific hero that could score first action wins against specific other heroes so that didn't help either. I would love to see a marvel or dc game using a similar game design.
#16
Posted 04 August 2014 - 07:37 PM

I wouldn't mind trying it if the opportunity comes up, but I don't know anyone who has the game here.
Took a quick look on eBay and there's almost nothing listed. A few demo decks (which I assume are smaller than normal decks), and a few singles, and that's about it. What would you say is the recommended way to try it out for cheap?
#17
Posted 05 August 2014 - 07:54 AM

I bet FFG would love to get their hands on this license - pretty much would br printing money.
Whether Marvel are willing to sell those rights is another matter, but I can't think of any company better suited.
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#18
Posted 05 August 2014 - 11:13 AM

Marvel and DC can both sod off

That said, I do like Vertigo (which falls under the DC umbrella) but I'm not a fan of most 'core' DC products. Superman is kind of dull, and Justice League doesn't do it for me. Marvel has a lot of characters I'm fond of and used to read a lot. Both companies can sod right off with the constant reboots and multiple continuities though, nobody needs that ****.
As for a superhero LCG - that could be a lot of fun. I guess we'd be looking at something asymmetric (or at least heroes vs. villains, like Star Wars has Rebels vs. Empire, or light vs. dark or whatever it actually is). Alternatively I suppose they could do a LotR style game where you're all heroes playing co-op against villains, but I feel like that would be less fun.
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#19
Posted 05 August 2014 - 01:03 PM

Personally I think not letting people play the villains would be a missed opportunity, lots of people like being the bad guys. Besides, it's like not heroes don't fight heroes sometimes anyway. You barely even need justification for it.
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#20
Posted 08 August 2014 - 12:31 AM

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