We got a pleasant surprise at the game store last night, the Cthulhu Draft packs were in!
Lee and I each bought one starter and one booster and proceeded to do a draft. There were only two of us so rather than using the recommended pick & pass method which is stated as being for pods of 5-8 players we did a Winston draft. I'd never heard of it either, but it was definitely more interesting for 2 players that way. I won't go into the mechanics here, but you can read about Winston at this link:
My main goal in this thread is to start documenting the draft card pool. My hope is that later posters who open draft packs can document what cards they got that weren't already mentioned and that over time we can document the full set of cards. If nobody else at our store gets them before then, next week we will each buy another draft booster and document the new cards from those. I will start a separate thread for draft impressions and comments.
So to start off with, the draft starter is fixed and looks like this:
Story Deck (10):
Congress of the Keys
Crack in the Ice (choose a card in play and remove it from the game)
Rampaging Shoggoth (each player chooses a won story except this one and shuffles it back into the story deck, if able)
The Dreams of Kingsport
The Second Dragon
The Seventh Gate
The Thing at the Gate
Two of these are new, the rest come from older story sets.
Neutral cards (7):
1xThe Day Dreamer
Note that there is one Day and one Night card here to help support those types of decks.
With two players, we both ended up with tricolor decks and were able to trim a moderate amount of unwanted cards to get to the target 40-card deck. I believe I had 49 ST/Yog/Syndicate/Neutrals after the draft. Lee had Cthulhu/Hastur/Shub.
Here are all the cards in our draft packs, sorted by faction, type, cost, name. A pack is 50 cards, we had some cards show up twice so the list below will not add up to 100 distinct cards:
Agency Characters, Events, Support, Conspiracies: