What are you referring to by "3/X" bodies? That format makes me think you're referencing 3 ATK with X HP. Is that what you're saying?
No that wasn't the intention. But I understand I wasn't clear enough on that.
The intention behind the 3/X bodies statement was that Straken has a multitude of 2/2 and 2/1 bodies available to them, costed 1 or 2 who can be dropped out of a Staging Ground.
These from the AM faction are:
- Straken's Command Squad
- Tallarn Raiders
- Stalwart Ogryn
- Elysian Assault Team
But even the SM and Orks offer an number of bodies that can be used to a fantastic effect for Straken with Staging Ground:
- Tactical Squad Cardinis
- Goff Boyz
- Shoota Mob
- Evil Sunz Bikers (to come)
Regarding Shadowsun, it's also important to say that Heavy Marker Drones will allow her to act as a 2/7 Warlord in quite some cases.
The biggest problem is that anything that is good for Straken, is also good for Coteaz. Staging Ground and Tallaran Raiders are both going to be great for Coteaz once he hits the field.
We're getting a bit off topic here though so I think I'll end my part of the discussion here. I don't have a lot more to say on the Straken v Coteaz. I do agree that the power creep thus far has been little to none. In my experience, FFG is actually pretty good at keeping the power creep of it's LCGs in check.
Well. First of all I can't agree with your initial statement. I know for a fact that Coteaz is less likely to run Stalwart Ogryn and Straken doesn't really need Mystic Warden all that much (I even feel Coteaz doesn't need him but that's another story).
I think it's also save to say that Straken actually prefers the Ork allience while this isn't perse true for Coteaz (altough Snotling Attack is very powerfull for him).
Apart from that both also play very differently in terms of the last proxy plays I had with the both of them. Straken still aims for a lategame win and Coteaz (much like Aun'Shi) is trying to keep the board small and dominate with his own Combat presence.
I can see both playstyles being adapted by different players to great effect. Straken on the other hand still will have the lategame plan and Coteaz the early game plan (in terms of adding or removing bodies). However Coteaz starts with a strong Command presence due to his starting cards and resources where Straken will hopefully gain enough grip or commit to the planet that is the most important to get to the lategame.