Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

AGoT 2nd Edition - FFG Video Tutorial

- - - - -

  • Please log in to reply
69 replies to this topic

#1
kizerman86

kizerman86

    Advanced Member

  • Contributor
  • PipPipPip
  • 1177 posts

https://www.fantasyf...seven-kingdoms/



#2
sdrewthomson

sdrewthomson

    Advanced Member

  • Members
  • PipPipPip
  • 589 posts

I'm sold.


  • chunkygorillas likes this

#3
istaril

istaril

    Advanced Member

  • Contributor
  • PipPipPip
  • 1741 posts

Ok, so I would have setup Tywin and not a Queen's Assassin. I would never have marshalled Widow's Wail if the ambush cost is 1.... and the intrigue claim of 2 didn't put any cards in the discard pile. I'm nitpicking.

 

Because really, it seemed superb. The match looked fun, the cards looked great, lots of new spoilers, the challenge decisions seemed plausible. I really enjoyed the video - my only "real" gripe would be that it's not broken down in sections (or time markers) so people can re-watch a phase they're confused about, like the old one was.

 

For me the real take home message was the visuals; I may have some gripes with art on individual cards, but the overall appearance of the game on the table just looks stellar. I'm excited.



#4
starkjoy

starkjoy

    Advanced Member

  • Members
  • PipPipPip
  • 259 posts

The wait for Gen Con was quick as lighting, but now it feels like a slow crawl with the anticipation to get my hands on this game!


  • FallenOn3 likes this

#5
mnBroncos

mnBroncos

    Advanced Member

  • Small Council
  • 3801 posts

alright someone that is better at it then me I want all the pictures of cards put up here (: 



#6
istaril

istaril

    Advanced Member

  • Contributor
  • PipPipPip
  • 1741 posts

alright someone that is better at it then me I want all the pictures of cards put up here (: 

 

The Four the Watch guys are already on it.



#7
mnBroncos

mnBroncos

    Advanced Member

  • Small Council
  • 3801 posts

The Four the Watch guys are already on it.

nice, great now another site I have to pay attention to. I know how big of a deal boardgamegeek is to gaming community so will have to try to get started being active there as well. 



#8
MarcosTy

MarcosTy

    Advanced Member

  • Members
  • PipPipPip
  • 32 posts

This video has more spoiler, than i was prepared for in one day , because i'm in ******* hype.


  • FallenOn3 likes this

#9
Nightmare588

Nightmare588

    Advanced Member

  • Members
  • PipPipPip
  • 132 posts
as someone who has never even seen a game of AGOT before, i felt the video did an awesome job of explaining the game. i really like how you start with 8 gold worth of characters in play. lets you get to the action much quicker. It seems like the intruge challange effect is kinda weak, but that is probibly just my inexperience with the game talking. overall, i love the way the cards look, they look much more visually inviting than the old ones did. All in all,great job FFG. I cant wait to grab my copy at gencon.
  • IdeYoshiya likes this

#10
Jekothalep

Jekothalep

    Member

  • Members
  • PipPip
  • 13 posts

Ok, so I would have setup Tywin and not a Queen's Assassin. I would never have marshalled Widow's Wail if the ambush cost is 1.

 

I assume they didn't want to go too much into detail with the more "complex" keywords, and action windows, and what not.



#11
mnBroncos

mnBroncos

    Advanced Member

  • Small Council
  • 3801 posts

 It seems like the intruge challange effect is kinda weak

 

Well think of a card game than picture how much different it would be if you lost a card (or more) at random each turn and your opponent may gain extra benefits such as renown (extra power/closer to win condition). However, it will be interesting if the new reserve value effects the value of intrigue in the game. 



#12
VonWibble

VonWibble

    Advanced Member

  • Members
  • PipPipPip
  • 2996 posts
I think if you look ahead to turn 2 of that game, the Stark player is on 4 cards (plus his draw), and would suffer if hit by a claim 2 intrigue challenge.


What have we learnt in general?

- Pillage is a keyword for Greyjoy, and it discards stuff

- Joust won't be returning as a keyword in the near future (given Knight of Flowers has it)

- Tyrell are about strength pumps (making burn less of a worry)

- We have neutral event cancel (Hand's Judgement)

- We have Confiscation and We do not Sow as additional attachment control options

- Arianne Martell's ability and card art are both very nice!

- Betrayal and stand tokens? I can't help but think we will just have generic tokens that get defined uses on the cards on which they are placed, which beats just using gold coins.

- As an aside to that, pleased to see Henning Lugvigsen is doing some card art, I like the art style from Call of Chthulu.
  • thedaffodilfish, FallenOn3 and MarcosTy like this

#13
Avatar

Avatar

    Advanced Member

  • Members
  • PipPipPip
  • 105 posts

I'm really happy to see that so many important effects are covered by neutral cards.. Character blanking, attachment control, event countering, and recursion are all available for any faction to use.



#14
Azeltir

Azeltir

    Advanced Member

  • Members
  • PipPipPip
  • 105 posts

The betrayal, stand, etc. tokens are totally going to be generic. No doubt in my mind.

 

Anyway, wasn't there a misplay, in that Sansa entered play standing?



#15
Avatar

Avatar

    Advanced Member

  • Members
  • PipPipPip
  • 105 posts

Also, that gorgeous Martell art...  http://thaldir.devia...rtell-543829904


  • MarcosTy likes this

#16
Libor

Libor

    Advanced Member

  • Members
  • PipPipPip
  • 248 posts

All cards placed during setup enter play as if they were "blanked" so they don´t trigger their "after come into play abilities", responses and forced effects. So it was in first edition and it seems it remained the same in second.

 

The betrayal, stand, etc. tokens are totally going to be generic. No doubt in my mind.

 

Anyway, wasn't there a misplay, in that Sansa entered play standing?

 

.



#17
Azeltir

Azeltir

    Advanced Member

  • Members
  • PipPipPip
  • 105 posts

Shows what I know. I've barely played any 1.0.



#18
IdeYoshiya

IdeYoshiya

    Advanced Member

  • Members
  • PipPipPip
  • 593 posts
Custom stand, betrayal, lemon cake, etc. tokens will certainly be a coveted tournament prize.
  • Vorrt and Avatar like this

#19
Shadowist

Shadowist

    Advanced Member

  • Members
  • PipPipPip
  • 269 posts

i'm guessing Pillage will read: After you win an unopposed challenge choose and discard a card/ location/attachment with cost X or less where X is the strength by which you won the challenge.



#20
Egg

Egg

    Member

  • Members
  • PipPip
  • 16 posts

What do you make of the "Terminal" keyword?

 

Will non-Terminal attachments NOT get discarded when the attached card leaves play...sort of like equipment in Magic?

 

I do remember reading that FFG wanted to make attachments more meaningful so this could be part of that.