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Strongest 7 Cost Character

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121 replies to this topic

Poll: Who ya got? (154 member(s) have cast votes)

Strongest Seven Coster

  1. Eddard Stark (11 votes [7.14%])

    Percentage of vote: 7.14%

  2. Tywin Lannister (27 votes [17.53%])

    Percentage of vote: 17.53%

  3. Old Bear Mormont (7 votes [4.55%])

    Percentage of vote: 4.55%

  4. Robert Baratheon (47 votes [30.52%])

    Percentage of vote: 30.52%

  5. Daenerys Targaryen (21 votes [13.64%])

    Percentage of vote: 13.64%

  6. Euron Crow's Eye (20 votes [12.99%])

    Percentage of vote: 12.99%

  7. The Red Viper (8 votes [5.19%])

    Percentage of vote: 5.19%

  8. The Queen of Thorns (13 votes [8.44%])

    Percentage of vote: 8.44%

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#81
Gamaran

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Having a Duplicate allows you to use it to save him from any effect that would make him leave play (kill, discard, remove from game, return to hand... etc). However, there are specific cards - so far most notably Ghaston Grey, Marched to the Wall and Wildfire Assault, that do *not* allow you to attempt to "save" a character. They explicitly have the text informing you that the character cannot be saved from the effect.

 

So, while a duplicate can protect Tywin from military claim or an opponent's put to the sword, it does not protect him at all from Marched to the Wall. 

 

Oh ok, got it. So it comes down to having either a 0-1 cost character in hand or the other guy not having the plot. Although down the line, plots that interact with each other and negate its effects might happen



#82
FallenOn3

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Oh ok, got it. So it comes down to having either a 0-1 cost character in hand or the other guy not having the plot. Although down the line, plots that interact with each other and negate its effects might happen

safest way to setup a 7 cost char is to have a duplicate and one more character on the board... combine that with a 0 cost resource location and u got yourself a nice setup hand :P
although its better to put more low cost cards on setup to increase your draw :P



#83
Gamaran

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Marched was pretty prevalent in 1E plot decks, wasn't it?
I know I'm including it - good gold, good Initiative, strong possibility of a beneficial trade (getting rid of a high cost character for the cost of a low cost character)

 

I think marched works best when you already have control of the board. If you are behind on the board, chances are he has more small characters to trade than you have. At that point you might want something else that could give you what you need to change the tides. If you have nothing on the board you can get a free character but that seems to me like a bad position to plan for. Dont get me wrong its a awesome plot, but i feel it generally demands that you have some sort of board control to use it. Or as was pointed out, that the other person just has one big dude on the board



#84
Masterdinadan

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I think it's going to work very well in military decks. With military claim, your opponent is going to sacrifice cheap characters if they can't save. Then, they may not have any cheap guys left sitting around when plot phase comes around.

#85
Gamaran

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I think it's going to work very well in military decks. With military claim, your opponent is going to sacrifice cheap characters if they can't save. Then, they may not have any cheap guys left sitting around when plot phase comes around.

 

Yeah, this is also my train of thought. Which is why i feel its not a auto include on any deck. We are getting 26 plot cards from the start and as the game goes on its going to be more and more difficult to justify to have a plot that you might not need to play at all.

 

Military decks can use this as a extra hit when people are just using one small guy to tank the Mil



#86
ScionMattly

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We do have to be careful thinking there's going to be a lot of "small" characters around.
We have seen VERY few 1 and 2 cost characters .



#87
Masterdinadan

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Regardless, every time you make your opponent kill or sacrifice a character, the results should get better and better. Your mil is never going to kill their very best character unless that is literally all they have left. So if you go heavy military, the strategy is just to kill as much stuff as you can since you can't "target". Marched to the wall plays into that perfectly.

You can also expect a player with poor military is going to run plots like Calm Over Westeros and Game of Thrones as a defense.

#88
Gamaran

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safest way to setup a 7 cost char is to have a duplicate and one more character on the board... combine that with a 0 cost resource location and u got yourself a nice setup hand :P
although its better to put more low cost cards on setup to increase your draw :P

 

Yeah, i get that. Its just setting up a Tywin and get his two free Roseroads from turn one will make for crazy econ, on a very limited econ core set. And you can even set real roseroads to get literally filthy amounts of money each turn.

 

 

We do have to be careful thinking there's going to be a lot of "small" characters around.
We have seen VERY few 1 and 2 cost characters .

 

I feel that is part because spoiling 1 and 2 cost characters doesnt hype a lot of people. Im sure there are a few more 1 and 2 in each faction and probably in neutrals. Im also taking into account having 3 core boxes to have more options as far as small guys goes, and im taking into account that there will be fast releases of new packs, which are bound to have new small guys.



#89
ScionMattly

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Eh. Rattleshirts Raiders "might" be a 2. Wildling horde is going to be a big guy.
Every faction has a 1 for 1 power reducer character, but for most factiosn that's gonna fill up most of their slots.
there is not a lot of space on the actual card slot list for a lot more character in each faction.



#90
michaelius

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Looking at current spoilers each faction will probably get as non unique characters:

 

4 gold army

3 gold special ability character (Builder, Olenna informant, Paramour, Fiery Followers, )

2 gold grunt (Dayne Knights, Burned Men, Dothraki ..., Tumblestone Knight)

2 gold special ability (Handmaiden, Direwolf Pup, Assassin,...)

1 gold cost reducer


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#91
ScionMattly

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Mich, I don't believe every faction has five open slots for nonunique characters. In fact I'm sure of that.



#92
Gamaran

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well, as i said im taking into consideration that Houses might still have open slots for small units, since unspoiled cards left have a high chance to be low value:

 

-Lannister: 3 slots

-Baratheon: 6 slots

-Greyjoy: 3 slots

-Martel: 2 slots

-NightW: 2 slots

-Stark: 0 slots

-Targaryen: 2 slots

-Tyrell: 5-6 slots

 

If we take a fully spoiled house like Stark as example they have: Bran, Direwolf, Tumblestone, Winterfell Steward. If we also take into account like 8 months into the future, which should be like 8 packs, maybe a big box, then it would be easy to say there would be enough small dudes. Especially if you mix factions since most small dudes so far are non-loyal, its going to depend on what your deck wants to do of course.

 

There are also extreme examples like Aemon just suiciding a Raven for Mil after you lost it, just to bring it back to the board instantly. And also we still havent seen all the maesters. There is also Damphair that can get a weaker but similar effect. Soaking one Mil probably wont be as easy as in 1ed, but shouldnt be that hard either.



#93
Azeltir

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Greyjoy, Stark, Targaryen, and Tyrell don't seem to fit into the 4, 3, 2, 2, 1 mold, as they'll each have 4 non-uniques, it seems. They each have an extra unique instead. (Well, Greyjoy might not actually have Victarion, but if they don't I'll be sad).



#94
TheGriffinReborn

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Greyjoy, Stark, Targaryen, and Tyrell don't seem to fit into the 4, 3, 2, 2, 1 mold, as they'll each have 4 non-uniques, it seems. They each have an extra unique instead. (Well, Greyjoy might not actually have Victarion, but if they don't I'll be sad).

Viccy will be a first cycle dude for sure along with Renly and The Hound.  Dude has to be 5 gold at least.  No way he's in the Core Set with what we've seen.


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#95
Gamaran

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Greyjoy, Stark, Targaryen, and Tyrell don't seem to fit into the 4, 3, 2, 2, 1 mold, as they'll each have 4 non-uniques, it seems. They each have an extra unique instead. (Well, Greyjoy might not actually have Victarion, but if they don't I'll be sad).

 

I would actually prefer for Victarion NOT to be on the rest of the box. From what i have seen spoiled already, the Greyjoys spent all their power budget already they have some crazy strong cards already, so a forced Victarion in there would have to be underwhelming at most.

 

You should have patience and wait for him on the deluxe box or on some future packs so they can respend power on crafting the card.


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#96
Bomb

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I would actually prefer for Victarion NOT to be on the rest of the box. From what i have seen spoiled already, the Greyjoys spent all their power budget already they have some crazy strong cards already, so a forced Victarion in there would have to be underwhelming at most.

 

You should have patience and wait for him on the deluxe box or on some future packs so they can respend power on crafting the card.

 

I agree with you even though your post sounds like you are talking about an MMORPG.



#97
Shadowist

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Are we expecting the last two cards out of Targaryen to be a 1 cost mono-con reducer and 0 cost location reducer? Hmm, Daeny and Robert are the best...


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#98
ScionMattly

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Every faction is getting a 0 cost reducer location and a 1 cost reducer character....so if you don't see them, they're occupying two of the empty slots


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#99
TheGriffinReborn

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Well it doesn't seem like the Night's Watch is getting a 0 cost reducer location from the previews.



#100
Gamaran

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I agree with you even though your post sounds like you are talking about an MMORPG.

 

its a phrase often used in game developing, it means when you have various different classes in the game or families in our case, that have many different strengths. Then you have to assign a sort of value to them and then tally how much power their cards hold in a single faction. Having such ideas helps a lot to balance the cards as you can fine tune details so that you dont have a house with overwhelming power or under powered.