Comments on my record in the Black Crusade with Maksim:
Going into the match, IIRC, I believe I won 4 (of 6) matches. I’ve secured the ‘best record’ award for Maksim. IIRC, I think the opponent list included: Kith, Morn, Shadowsun, Nahumek, and... I can’t remember what else I played.
For those who are curious, here’s my deck list for TheHiveTyrant featured match:
Grigory Maksim
Army (25)
1x Iron Guard Recruits (The Scourge)
3x Leman Russ Battle Tank (Core Set)
3x Leman Russ Conqueror (The Final Gambit)
4x Maksim’s Squadron (Slash and Burn)
3x Rogue Trader (Core Set)
3x Sacaellum Shrine Guard (Boundless Hate)
1x Sacaellum’s Finest (Wrath of the Crusaders)
3x Skrap Nabba (What Lurks Below)
3x Snakebite Thug (The Threat Beyond)
1x Void Pirate (Core Set)
Attachment (1)
1x Searchlight (Slash and Burn)
Event (10)
3x Backlash (Legions of Death)
2x Keep Firing! (Slash and Burn)
3x Preemptive Barrage (Core Set)
2x The Emperor's Warrant (Descendants of Isha)
Support (14)
3x Ammo Depot (Gift of the Ethereals)
2x Clearcut Refuge (Unforgiven)
1x Clearing the Path (Slash and Burn)
2x Inquisitorial Fortress (The Scourge)
3x STC Fragment (Legions of Death)
3x Troop Transport (Boundless Hate)
Comments about this deck:
It’s largely the same as what I had been using for the Swiss rounds, but I did make tweaks each week. Going into the match, I was unsure about the void pirate, iron guard recruits, and sacalleum’s finest. Thinking about it now, throughout the whole Black Crusade I was always reluctant to play a Lemon Russ Battle Tank. And I almost always want to trigger the battle ability instead of putting a SR into play. I also think in this elite heavy world (with Backlash) Emperor’s Warrant and Inquis Forts are just too costly when they don’t go through. The next iteration of this deck will drop the EWs, IFs, LRBTs, SR, and VP, while adding in 3 Mars Exterminators, 3 Catachan Outposts, and 2 more IGRs.
Comments about this particular match:
My initial starting hand was sub-optimal. Unfortunately, my mulligan wasn’t really any good either (possibly worse). Perhaps the mulligan was a mistake in hindsight, but I definitely thought it was the right move at the time. So I felt like I was starting off on my back foot from the get-go.
I made a mistake in the first round: I should have committed my warlord to Iridial. Had I done so, I would have sniped her command and been able to kill (or at least damage) the nurglings. With my Clearcut refuge out, I wasn’t really at risk of getting bloodied here (especially since this was Iridial). I noticed this error in the HQ phase of that round. That was frustrating at the time, but I think this was a relatively minor error.
She did a good job of shutting down my economy, which hurt. Eventually, I was able to get it up and running to a certain extent. But by that stage it was too little, too late. While I ultimately got through half my deck by the end of the game, it was disappointing to never draw a STC or Snakebite. They are, after all, what you want earlier not later.
I felt it was a coup getting Ku’gath bloodied in the second round. Pulling something like what I did here is exactly what 1 (or 2) Keep Firings are for. In hindsight, I should have done more to press that advantage and apply greater pressure against her. This failure was another one of my main errors in this game. In a lot of ways, I think I was waiting for a pre-emptive barrage and the right opportunity to use it. Unfortunately, because of my economy troubles and the abundance of soul grinders, this never really materialized.
Watching the video, I don’t know what I was thinking about with the IGR placement in the 3rd round. I was definitely irked and thrown offer by her out of sequence trigger of The Soul Grinder/Skrap Nabba (and slowness of her play). Had this been, say, a physical store champs I would have said too bad, missed trigger. But it’s easy to miss things in OCTGN, and the Nabba would have died sooner or later. Perhaps my kindest here was yet another error. Looking at it now, I could/should have played the IGR (and Conqueror) to the first planet. And then potentially won it. I believe my worry, though, was that would have left my LRBT at the mercy of her HQ soul grinder (and with her cards/resources advantage that she would play further command units at the first planet after I pass to beat me there). But in hindsight, I see that Carnath was going to be the crucial battle, with her greater economy advantage, she was destined to have the upper hand when we got there.
In the round 5, I think I should have just committed to the first planet, and then just brought everything in to Carnath (exhausted) in the next round. Consequently, I should have blown my troop transports at Osus to get more out of them and generate some extra expendable fodder for the soul grinders in the crucial 6th round. While I think that would have been the smarter play, I don’t think it would have made a difference to the outcome. I played round 5 the way I did as I thought, at the time, it was going to be my best chance to get the warlord kill. On some level, I knew that was a fool’s errand given the number of cards she had – I knew she wouldn’t have been short of shields. But I did have the initiative in round 5 that seemed like a it made then the best chance to dent her build up at Carnath.
(As a final sidebar, TheHiveTyrant was surprised to see me play my LMBT to Osus in the 5th round. I was going to send it to Carnath, but once the Helldrake was out it was clear I wasn’t going to be able to win the command struggle there. So that would have been a disaster. Moreover, Osus was also a victory planet for my opponent. And with her 2 teleportariums, she had a non-trival chance of just winning the game there if the LRBT was at Carnath instead. That was, at least, my thinking.)