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OFFICIAL rule clarifications.
#41
Posted 12 September 2013 - 08:51 PM

#42
Posted 12 September 2013 - 09:12 PM

Deus X vs SMC/CloneC -> Deus X works by the book, not much problem here if you understand timing chart and prevent/cancel effects do not have triggered ability timing (they couldn't have triggered ability timing, it would make no sense at all)
If something Snare! and other traps are a bit fishy as IMO it should state it's ability works even when card is unREZzed explicitly on the card, but its a relatively minor detail that can be added to FAQ at some point if enough ppl have problems with that as long as everyone plays the same way its not a big problem, and it applies to a few cards only, no general system problem
[hmm i think this discussion should be moved to some different thread, as SMC vs Snare! is nothing new IMO, id prefer this thread had more problematic rulings list]
#43
Posted 18 September 2013 - 08:45 PM

Your math is a bit off. Self Modifying Code can only pull cards from the stack, not the heap. Only Clone Chip can pull a program out from the heap. So you can use each Deus X once, then again with Clone Chip.You're right, you have to install Deus X before accessing cards, but it is still a very strong card to have against Jinteki. You basically have 7 Deus X's using 1 of them, 3 Chips and 3 S-M Code, which should be enough to win the game in most cases.
It kind of does already. It says "when accessed", and most runners will not willingly access a trap or ambush. I don't see why it would need to be added that it can be done while unrezed.If something Snare! and other traps are a bit fishy as IMO it should state it's ability works even when card is unREZzed explicitly on the card, but its a relatively minor detail that can be added to FAQ at some point if enough ppl have problems with that as long as everyone plays the same way its not a big problem, and it applies to a few cards only, no general system problem
#44
Posted 18 September 2013 - 09:19 PM

#45
Posted 18 September 2013 - 09:39 PM

Your math is a bit off. Self Modifying Code can only pull cards from the stack, not the heap. Only Clone Chip can pull a program out from the heap. So you can use each Deus X once, then again with Clone Chip.
I meant that you draw it fast because SMC gets it from your stack.
#46
Posted 26 September 2013 - 02:50 AM

If you install an Atman on Omni-drive, then you can indeed use Omni-drive's recurring credit when paying to place power counters on Atman. "Whenever X is installed" requires that the card is installed before resolving, and thus the card is also hosted. Hope that helps.
So Cyberfeeder, Cloak, etc can also be used to pump Atman on install.
- trevaur likes this
#47
Posted 26 September 2013 - 05:35 AM

iceless server has jackson howard or other similarly worded card such as thomas has. one which the corp can activate and trash at will. Runner with desperado intiates a run. corp immediately trashes the card. Does the remote server cease to exist instantly knocking the runner out of their run? is the server still active until the runner finishes the run, likely successfully and triggering desperado?
#48
Posted 26 September 2013 - 08:22 AM

#49
Posted 26 September 2013 - 08:42 AM

I think you forgot to post the official answer!iceless server has jackson howard or other similarly worded card such as thomas has. one which the corp can activate and trash at will. Runner with desperado intiates a run. corp immediately trashes the card. Does the remote server cease to exist instantly knocking the runner out of their run? is the server still active until the runner finishes the run, likely successfully and triggering desperado?
#50
Posted 26 September 2013 - 10:52 AM

#51
Posted 26 September 2013 - 03:18 PM

Important note that the run at that point is neither considered to have been successful OR unsucessful
#52
Posted 26 September 2013 - 03:41 PM

Whoa, so if a runner runs Jackson, and you exile him, that doesn't count as an unsuccessful run for Successful Demonstration purposes?
That's right, it does not count for Successful Demonstration.
#53
Posted 03 October 2013 - 06:51 AM

That's right, it does not count for Successful Demonstration.
But I guess it also doesn't count as a success for Desperado either.
- Hraklea likes this
#54
Posted 03 October 2013 - 10:26 AM

Yes, though I think it's actually even more important for Dirty Laundry. That's actually a pretty big tempo swing.But I guess it also doesn't count as a success for Desperado either.
#55
Posted 03 October 2013 - 11:30 AM

#56
Posted 08 October 2013 - 04:34 PM

If you remove Jackson Howard from the game but have nothing in the archives to return to R&D you still have to shuffle your deck.
#57
Posted 24 October 2013 - 04:21 AM

If you remove Jackson Howard from the game but have nothing in the archives to return to R&D you still have to shuffle your deck.
That makes sense, because Jackson Howard says: "Shuffle up to 3 cards from Archives to R&D." That means you can shuffle 0-3 to cards in.
#58
Posted 24 October 2013 - 10:51 PM

#59
Posted 26 October 2013 - 02:21 PM

#60
Posted 26 October 2013 - 02:28 PM

If you do so with no ICE on the server, the server ceases to exists and the run ends with no successful or unsuccessful condition being triggered. However, with nothing in Archives, you still shuffle R&D when you do this (so if you've pre-cognitioned or been Indexed, this will get rid of those effects).