I wouldn't mind discussing Concealed heritage and why I think it's completely fine, despite being stong for early game consistency.
First off, I will get the obvious arguments out of the way. First, you flop the objective before seeing your hand, and therefore get to guarantee a strong t1 start. Still, you have a chance of drawing into your trump enhancement(s) from the get-go, so essentially, this card provides no additional utility that you deck couldn't already do. Compare this to any off the other "great" objectives - MTFBWY, Gamor, Spark, Trust me, Asteroid sanctuary - all of these cards add another dimension to your boardstate in the early or mid game, whereas Concealed is blank after the flop.
Second, who says that a deck that tutors its favourite consistency card or a t1 main is a bad thing? It only works T1 and it doesn't actually increase your hand size. Further, the set doesn't come with incredible targets, only a decent pilot and a sub-par enhancement, so it encourages branching into other strategies (rather than just being a 2-main brown pod you play over Tra Saa).
Finally, the elephant in the room is that its an objective, and those are by nature inconsistent. You can't guarantee that you see it every game, but in the games you do, it is either smoothing or improving your t1 plays. Since it's Jedi (as opposed to Rebel), maybe this objective will take the bulky fighter deck and speed it up a turn? Is that so game-breaking? Compared to other cards we have, I say no; In a vacuum, I also say no. If you have a problem with this consistency card, you should take a look inside yourself and ask if your problem actually lies with Resupply depot and the Echo Caverns.
Now, if you have a problem with Jedi Reflexes (Brad), you can come and say it to my face. That card is really good but it ain't broken.
Well, the math does enter into this consistency aspect. Rather than comparing it to other "great" objectives, I'm looking at the objective compared to other search mechanisms.
Let's just look at the search aspect because if you draw the card you want in your opening hand, whether you draw a search card or are able to search for the card via the objective, doesn't really make a difference.
As everyone probably knows by now, the probability of getting at least 1 copy of a 2x objective on the opening flop for a 10 objective deck is 2/3 or about 66.67%.
If you have 2 copies of a search card in your deck, the odds of getting at least one copy of one of that card in your opening hand, including a mulligan is about 40.3%.
So the odds are much better for flipping up one of those 2 Concealed Heritage objectives on your opening flop than it is for drawing 1 of 2 search cards in your opening hand (including mulligan).
Another aspect to remember here is that if you actually get the search card rather than the card you want in your opening hand, then it's going to involve a cost to play the search card. So in addition to looking at odds you have to consider what other similar search cards do and their cost and/or any restrictions.
You're paying 2 for YYSY or Improvised Tactics to put Yoda or a Spectre unit into play.
You're paying 1 for Ready for Takeoff (which only searches the top 5 cards) or Jabba's Summons to take Pilot cards or a Bounty Hunter to hand.
You can search your deck for an enhancement when you play Momaw Nodan for 3 and put it into play, but he's in a Limit 1 objective set and the enhancement has to be non-limited Smugglers or neutral.
If you compare Concealed Heritage to the objectives that search -
You have to focus Journey to the Swamp or Impersonating a Deity to put a Creature or Ewok into play with a cost of 3 or lower (so there's a restriction).
For Superior Numbers, you don't have to focus the objective, BUT it is Navy only and you can only put a Fighter unit into play.
For Fearsome and Foul, you don't have to focus the objective BUT it is a limit 1 objective and you can only search for a Creature unit and put it into your hand. .
I may have forgotten another search card and, if I did, I apologize. It's been a busy past couple of weeks on my end. My point is every single one of those other search cards I mentioned above has an extra restriction or cost that doesn't exist in Concealed Heritage. That's why I think there may need to be one.