We decided to tweak the Devil’s Draft format and give it another go. In this format you are building a LS and DS deck that the other players will wind up drafting so the goal is to make it as bad (or amusing) as possible while meeting the 666 constraint. We tweaks things so that the 6s had to be achieved by objectives not cards merely in the draw deck. This make Chief Chirpa and Frozen Refuge less appealing but they still saw play.
Devil’s Draft
Highlander format (all objectives are unique)
Exactly 10 objectives in the draw deck
6 objectives must contain a resource generating card
6 objectives must contain a 4 drop or higher (also all 6 units must be able to legally be on the board at the same time)
If an objective has an affiliation that doesn’t match the affiliation card there must be at least 6 objectives with that affiliation.
We had an odd number of people since a a newcomer had decided to try out the game. We threw together a couple more standard decks for her to play as she learns the ropes. We weren’t able to finish a round robin, but here are the deck lists
Danny
Affiliation: Rebel
Hoth Gambit
Engineering the Future
Evacuation Procedure
Frozen Refuge
Beyond the Rim
Fortune and Fate
Escape from Ord Mantell
Last Defense of Hoth
Across the Dune Sea
Defense of Cloud City
Affiliation: Navy
Training Procedures
Imperial Blockade
Emperor’s Legion
Protect the Generator
All Out Brawl
Hunt Them Down
Carbonite Transport
Shadow of Nar Shaddaa
Mercenary Support
Automated Assassin
Tyler
Affiliation: Smuggler
Wookie’s Journey
House Edge
Prepare for Evacuation
Courage of the Tribe
Last Minute Rescue
Hero of a Thousand Devices
Journey Through the Swamp
Message from Beyond
Embers of Hope
Hero’s Resolve
Affiliation: Navy
Lord Vader’s Command
Superior Numbers
Endless Reserves
Looking for Droids
Serve the Emperor
Shadows of Dathomir
Call of the Cult
Knives in the Night
Counsel of the Sith
Threat from the Depths
Mick
Affiliation: Rebel
Hoth Gambit
Evacuation Procedure
Tribe of the Trees
House Edge
Prepare for Evacuation
Badge of Honor
Across the Dune Sea
Beyond the Rim
Memories of Tanaab
Smuggler’s Gambit
Affiliation: Sith
Counsel of the Sith
Serve the Emperor
Threat from the Depths
Endless Reserves
Jabba’s Reach
Jabba’s Orders
Shadowed Surveillance
Shadows of Nar Shaddaa
Bespin Exchange
Hunt Them Down
Ethan
Affiliation: Jedi
A New Beginning
Following Fate
Deep Commitment
Opening Moves
Sacrifice of Heroes
Evacuation Procedure
Hoth Gambit
Decoy at Dantooine
Resourceful Survivors
Mission to Talay
Affiliation: Navy
Lord Vader’s Command
Admiral’s Assault
Take Them Prisoner
Automated Assassin
Bespin Exchange
Hunt them Down
Hunt for Han Solo
Patrolling the Wastes
Nar Shaddaa Drift
Shadow of Nar Shaddaa
Janna
Affiliation: Jedi
May the Force Be With You x2
A New Beginning
Twilight of the Apprentice
Asteroid Sanctuary x2
No Match for a Good Blaster
Spirit of Rebellion
Last Warrior
Tiny Robotic Sociopath
Affiliation: Sith
Emperor’s Web x2
Fall of the Jedi x2
Order of Inquisitors x2
Scouring the Empire
Counsel of the Sith
Agent of the Empire
Rogue Archaeology
Games this time around were brutal. Janna excluded, LS was only able to win a single game. Might have just been the day, but we are considering creating a ban list for LS when doing the Devil’s Draft. It could also be that what we thought were trash DS pods are actually really good. For example Hunt Them Down. Those Khiraxz fighters eat tauntauns all day! Danny also had no qualms about playing Remote Hideout and fed it a steady chain of 1 drops before powering out a main all afternoon. Serve the Emperor also has super solid objective text. Dragonsnakes are great combat tricks and have black guns. Call of the Cult gets a dial tick and those chuds can shut out the game in a hurry!
Things we like building with x3
Rebel: Hoth Gambit, Evacuation Procedure
Scum: Hunt them Down, Shadow of Nar Shaddaa
Plays of the Day
Portable Shield Generator kept Riekkan alive!
Snowspeeder counter attack nukes Nightsister Matron blowing up a hoth objective in the process to trigger Prepare for Evacuation to bounce another unit. LS ends the turn taking the force to kill off two cultists and leave DS with no board.
Diversion cancels Shadow of Nar Shaddaa trigger!
Khirazx fighter! Feared hunter of tauntauns and spiders!
Mercenary Supports pods in Iggy-D for a blow-out.
Cold Calling Lady Luck and Jubba Bird with Get Me Solo. 2 for 2!
In two weeks we’re looking to do a giant regular draft as friends come in for L5R worlds! Should be epic!