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When does an engagement end?


Best Answer dbmeboy , 26 May 2020 - 06:19 PM

Answer to both of these can be found by consulting the flow chart on page 31.

1. There is always at least one action window after the last unit strikes and the check for whether to repeat the striking steps or conclude the engagement.

2. The engagement does not immediately end, but the flow chart continues to be followed. So there's going to be action windows there for Infiltration to be played. Go to the full post »


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#1
MacRauri

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This question has come up in a couple different places so I’d like to get it answered here on the board.

Q: when does an engagement end?

Situation 1: all units in an engagement alternate striking and become exhausted. Is there an action window before the ending the engagement for events like Force Rejuvenation it Bamboozled, or does the engagement immediately end as soon as al units are focused?

Situation 2: LS attacks with one neutral unit and DS blocks with the 501st commander, loses edge and removes himself to remove the LS unit. Since there are no participating units on either side is the engagement immediately over or can LS use an action window to play Infiltration and out in a unit and strike with it?

#2
dbmeboy

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✓  Best Answer
Answer to both of these can be found by consulting the flow chart on page 31.

1. There is always at least one action window after the last unit strikes and the check for whether to repeat the striking steps or conclude the engagement.

2. The engagement does not immediately end, but the flow chart continues to be followed. So there's going to be action windows there for Infiltration to be played.
  • yodaman likes this

#3
yodaman

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. (Ha, just saw dbmeboy beat me to it).  Here's the flow chart that I'm typing since I can't seem to cut and paste it here for some reason.

 

1. There is an action window after each participating unit strikes, it's essentially the following nested loop.  So there should be an action window there.

 

2.  There is an action window immediately following the edge battle resolution (and hence any interrupts or reactions that trigger when the edge battle resolves) before the loop that there is for resolving strikes.

 

I can't seem to get things to cut and paste for some reason, so I'll type it out here.

 

p. 30 in original rules.  Step 5 Conflict Phase, Engagement Resolution chart

 

Active player chooses one enemy objective card to engage.

 

Active player declares attackers.

 

PLAYER ACTIONS

 

Opponent chooses defenders

 

PLAYER ACTIONS

 

Starting with the active player, players place cards into their edge stacks.

 

Reveal edge stacks, resolve fate cards, and resolve edge battle.

 

PLAYER ACTIONS (window for question 2)

 

* The player who won the edge battle resolves one strike, if able.

 

PLAYER ACTIONS (window for question 1)

 

The player who lost the edge battle resolves on strike, if able.

 

PLAYER ACTIONS (window for question 1)

 

Repeat (process starting at *) if any participating units are still ready.

 

Check for surviving units and reward unopposed bonus

 

Engagement ends.