Q:
Is a card considered to share an objective set number with itself?
A:
LCG Developer
Fantasy Flight Games
Q:
Is a card considered to share an objective set number with itself?
A:
Q:
When using the Ithorian Junk Dealer, do you need to meet the resource match requirements when paying the cost of an enhancement from your discard pile?
A:
Q:
What qualifies as "using" a card as if it were in your hand as per Hidden Grove? Is this the same, or different than how the common reserve works in 2v2?
A:
What happens to the enhancements on a character exchanged with the Heroes and Legends objective?
Not sure why I didn't post this earlier:
Q:
What is the timing of Ahsoka's Informant?
A:
The ability on Ahsoka’s Informant is an Interrupt. Interrupts trigger when their triggering condition has initiated, but before it has resolved. (This is opposed to Reactions, which trigger after their triggering condition has finished resolving.)
Therefore, the timing of the Informant’s ability breaks down like:
-Both players pass consecutively on placing cards in their edge stacks.
-The process of revealing edge stacks initiates, but the resolution of that revelation is Interrupted
-The Informant’s ability goes off now, before the edge stacks have been revealed; allowing you to place a Jedi card into your edge stack
-Now that the Informant’s ability has resolved, you resume the resolution of the triggering condition; in this case, revealing edge stacks. Now, both edge stacks are revealed.
“Reveal edge stacks†refers to the framework event shown on page 31 that uses the text: “Reveal edge stacks, resolve fate cards, and resolve edge battle.â€
This framework event happens regardless of whether or not either player has cards in their edge stack. The Informant’s ability Interrupts the resolution of this framework event.
If neither edge stack has any cards, then edge *cards* will not be successfully revealed; but revealing edge stacks is a framework event that does always happen.
--
Erik Dahlman
LCG Developer
Fantasy Flight Games
From the FFG forums, in response to a question about Inquisitor + Lightsaber vs Shien Training:
Q:
Can Galactic Ambitions Leia "switch" an undamaged Mission with an objective, resulting in 4 objectives in play and the mission discarded?
A:
Hi Stephen,
Rules Question:
Icetromper: sacrifice this unit to remove an attacking non-vehicle unit from an engagement. Then, deal 1 damage to that unit Feeding Frenzy: After a creature unit damages an enemy character or creature unit, destroy that unit. If a player uses the icetromper's action to remove and then damage a unit, can feeding frenzy destroy that unit
Q:
Admiral Piett with complex fate cards (ie cards that have a cost or condition).
A:
In all of these cases, Admiral Piett’s ability resolve the effect of the fate card (as seen above) at the appropriate priority number.
Q:
If I play Undercover from my discard pile with Resourceful Survivors, does Undercover end up captured or removed from the game?
A:
Q:
There are several cards that force the opponent to damage or place a focus token on a unit he controls rather than instructing the controlling player to perform that action. Examples include Log Trap, Heavy Blaster Emplacement, Dark Lord of the Sith, A Dark Time for the Rebellion, and Stygeon Prison Guard. Would I be correct in assuming these cards allow the affected player to choose where the focus or damage goes? In other words, if I'm attacking with Darth Vader and Emperor Palpatine and the Light Side focuses Log Trap, do I get to choose which of the two archvillains got outsmarted by ewoks?
A:
Q:
Is there any difference in timing between "after an objective is destroyed" and "after a mission is completed"?
A:
Q:
If a unit with a shield token is discarded, can I focus an ET-74 Communications Droid to place the shield token on a different unit?
A:
Yes. When a unit leaves play, you discard all of its tokens and attached enhancements. Thus, you could use the ability on the ET-74 Communications Droid to move that shield to another unit when the original unit leaves play.
It might have been perfectly clear to everyone else already, but I randomly remembered a question that was relevant to me several months ago and decided to get confirmation.
Rules Question:
For the card A Quick Hunt (222-6), what part of the ability is considered to be its effect? Is it just the "capture a target enemy unit committed to the Force" part, or is the entire text an effect that sets up some kind of delayed resolution? I'm asking because of its interaction with Hallucination (195-6) - does Hallucination immediately capture a committed LS unit upon Hallucination's resolution, or does it duplicate the delayed resolution part as well, requiring the DS player to win the edge battle by double the force icons to get that extra capture?
Answer:
Hi Karlis,
Hallucination resolves the effect of the chosen fate card (A Quick Hunt, in this case), so it would capture a target unit committed to the Force when you resolve Hallucination.