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Opening the Limbo Gate
Submitted
Darksbane
, Aug 27 2010 09:10 PM | Last updated Sep 20 2010 03:55 PM
Opening the Limbo GateType: Event Faction: Yog-Sothoth Cost: 4 Game Text: Spell Play during your operations phase. Action: Choose and put into play one character from each player's discard pile. Set: Core Number: 116 Illustrator: Torstein Norstrand |
Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.



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4 Comments
Does it mean "one from each" so at a two-player-game a total of two? Becouse otherwise you wouldnt need one in the opponents discard pile, would you?
Or does it really just give you the choice for ONE IN TOTAL but you need to have a choice?
Opening the Limbo Gate, Things in the Ground, and Broken Space, Broken Time seem like good ways to set up your Stalking Hounds. The Hounds would help offset the inherent symmetry in those cards, so they're less likely to backfire on you. That's two-way synergy for you, and that's the name of every card game.