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Tzu San Niang
Submitted
Darksbane
, Oct 01 2011 05:15 AM | Last updated Oct 01 2011 05:15 AM
![]() Tzu San NiangLike A Ghost Type: Character Faction: Neutral Cost: 3 Skill: 3 Icons: (C)(C)(A) Game Text: Servitor. Forced Response: When you succeed at a story to which Tzu San Niang is comitted, return all characters committed to that story to their owners' hands. Flavor Text: "No. Sorry. All I remember seeing was the parasol... the color of fresh spilled blood." Set: CotJE Number: 42 Illustrator: Anna Ignatieva |
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4 Comments
I've got her (?) in a deck right now that uses a bunch of characters with "into play" abilities, as is common for the Hastur faction. Think of her as an alternative to Victoria's Protege that can also help kill people and return opposing characters to their player's hand.
It's also an interesting way to play "chicken," especially if your deck has some skill modification in it. If you use her on offense, the defender can go in thinking that they'll keep you from succeeding, but then when you boost your skill or lower theirs, they lose those characters. Alternatively, they hang back, suspicious that you could stump them that way, and you get multiple tokens for being unopposed.
Finally, note that if you play Tzu San Niang on defense, you can't "succeed," and therefore the forced response is not triggered. "Success" at a story is only the result of the active player prevailing in a skill struggle. (Cf. Jacob Finnegan and Melisande LeBeau.)
I guess Niang could work with Dreams in Limbo.
Yes, Niang is really good if you want to use her like a super Doorway, bouncing a lot of your own guys at once (maybe even before you set off your own Dimensional Rift). If you want to bounce your opponent's guys, that's harder. Maybe use some green, which has a lot of ways to force your opponent to commit to stories. That would be one way to get multiple uses out of the same Mariner. He bounces before he can die.
I guess it can work. Just seems like a lot of trouble to go through.