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Daybreak!
Submitted
Darksbane
, Sep 07 2010 05:09 PM | Last updated Sep 28 2010 06:58 PM
![]() Daybreak!Type: Event Faction: Neutral Cost: 2 Game Text: Day. Action: Destroy all Night cards in play and attach Daybreak! to a story card. (Counts as an Environment support card with the text: "Day. It is Day. (T) struggles do not resolve at this story.") Set: IMoD Number: 23 Illustrator: Jason Caffoe |
Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
3 Comments
Fringe playability. If your deck suffers against terror struggles, it's worth including even if Night isn't that much of a thing you're worried about. Blowing up Savio Corvi and Plague Stone is just gravy.