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Secretive Zoog

Secretive Zoog

Secretive Zoog

Type: Character Faction: Neutral
Cost: 2 Skill: 2 Icons: (A)
Game Text:
Zoog. Creature
Response: After you drain a domain to which Secretive Zoog is attached as a resource, unattach Secretive Zoog from that domain and put it into play to choose one other Zoog card you control. Attach that card to any of your domains.
Special Attribute: Zoog resource
Set: IMoD
Number: 36
Illustrator: Felicia Cano


Should read: “Attach that card to any of
your domains (counts as a resource).”

Ugh. An awful-statted character in general, and the fact you have to resource another Zoog in order to actually use it makes it worse. It can bounce around the amount of resources on different domains, but it's more fiddly than it's worth by a long shot.

Is it me or are Zoog decks just looking like ways to do a lot of stuff and have a long turn without actually achieving anything? OK, a bit of resource ramp for this one as long as you have a Zoog in play. Feels like a lot of work for little reward.
Mar 22 2015 12:34 PM
So if I get Control of my opponent's character, use false papers to give him the zoog subtype and then use this ability I can turn my opponent's character into my resource. What an interesting but pointless combination, but why else would I ever consider running this card?

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