Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Assist Dreamer
Submitted
Darksbane
, Sep 07 2010 05:55 PM | Last updated Sep 28 2010 07:03 PM
![]() Assist DreamerType: Event Faction: Neutral Cost: 2 Game Text: Spell. If it is Night, reduce the cost to play Assist Dreamer by 2. Action: Choose and ready a unique character. Until the end of the phase, that character gains the Dreamer subtype and (A)(A)(A). Set: ItDoN Number: 60 Illustrator: Lauren Cannon |
Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
3 Comments
If it is night, the arcane icons only really help if your character wasn't ready before he went to stories, since it readies the card anyway. Under those circumstances however, getting a surprise character to defend a story the opponent wasn't expecting could be game changing - if said character has terror or combat it can change the maths a lot. Adding 3 arcane means you are going to often have an opponents character knelt as a consequence.
For a 0 cost event. And I haven't even went into potential dreamer synergy, plus being a spell Yog has some applications.
I'd seriously consider its inclusion in a night deck.
At 2, this card is pretty awful. At 0, it gets niche-playable. Being able to ready a defender when you don't have any domains up is great, but maybe not worth the card. So, if I can make it night reliably, this gets a lot more appealing.