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Mnomquah
Submitted
Darksbane
, Sep 04 2010 02:24 AM | Last updated Sep 28 2010 06:33 PM
![]() MnomquahThe Moon God Type: Character Faction: Cthulhu Cost: 5 Skill: 4 Icons: (T)(T)(C)(C) Game Text: Ancient One. Villainous. Toughness +2. If it is Night, Mnomquah is unaffected by all story and conspiracy card effects. Response: After you succeed at a story card to which Mnomquah is committed, discard an opponent's success token from that story. Set: JtUK Number: 108 Illustrator: Rhonda Libbey |
Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
3 Comments
However, at that cost I feel there are stronger characters Cthulu wants to use - this character doesn't augment any current themes.
I guess Mnomquah's Night ability would even protect him from passive conspiracy effects such as from The Door That Will Not Close. He could commit to that story, win you 1 or 2 success tokens, and then uncommit as normal. No questions asked. Meanwhile, your opponent's only chance to stop him is he's willing to go to said conspiracy himself, which will get him stuck there in the process. And with Mnomquah's Response ability, your opponent's hopes of winning TDTWNC will really be hurting as he's constantly getting set back. Pretty cool!