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Devolution



Devolution

Devolution



Type: Event Faction: Hastur
Cost: 3
Game Text:
Madness
Action: Choose an opponent's character. That opponent must choose and exhaust another character he or she controls. Then, wound the character with the lower skill.
Set: SftSK
Number: 70
Illustrator: Ryan Barger


3 Comments

Unfortunately, this card got a hit with the nerfbat with the latest FAQ update. If the two characters have the same skill, the effect fizzles because it doesn't use the word "choose", similar to Rite of the Silver Gate. It's too bad, because direct wounding is an effect Hastur needs, but I suppose this card wasn't that great to begin with because of the 3 cost.

Well, that's only a problem if someone has identical skill on the whole of their board. Given I'd expect a card like this to be combined with other skill effects I think its fine, 3 cost for soft control of 12 character and hard control of another is nice.
Photo
Mulletcheese
Mar 28 2015 01:05 PM
The FAQ ruling was unfortunate, for this card, but it's still usable (and quite good). They have to "choose and exhaust" a character which prevents them from choosing an insane character, that gives hastur some control over the targeting. As long as you choose a character who has a unique skill value the card is unaffected by the FAQ, and hastur have playable skill manipulation to help with this. If you want to take out 2 characters you need to target the character that will get the wound, otherwise one of the characters will get both the exhaust and wound.

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